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'''Chivalry''' is a [[Technology (Age of Empires II)|technology]] unique to the [[Franks]] that can be researched at the [[Castle (Age of Empires II)|Castle]] in the [[Castle Age]] in ''[[Age of Empires II: The Forgotten]]''. |
'''Chivalry''' is a [[Technology (Age of Empires II)|technology]] unique to the [[Franks]] that can be researched at the [[Castle (Age of Empires II)|Castle]] in the [[Castle Age]] in ''[[Age of Empires II: The Forgotten]]''. |
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− | This technology makes Stables work 40% faster. |
+ | This technology makes [[Stable (Age of Empires II)|Stables]] work 40% faster. |
==Strategy== |
==Strategy== |
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− | As the vast majority of a Frankish army is [[Knight]]s and their upgrades, Chivalry helps a lot with making a large army in a short amount of time. An important thing to remember is that while Chivalry substantially increases production rates, so do extra |
+ | As the vast majority of a Frankish army is [[Knight]]s and their upgrades, Chivalry helps a lot with making a large army in a short amount of time. An important thing to remember is that while Chivalry substantially increases production rates, so do extra Stables. They are also a lot cheaper, and as such, Chivalry should be researched if the player already has'' ''a minimum of five Stables, optimally around nine of them. With the resources it takes to research Chivalry, over five Knights can be created, but if the player economy is thriving they should research this in order to gain an edge on military production by speeding up the creation of heavy cavalry. It might also be useful if the player find that he or she is being pressured and don't have the room to build the extra Stables. |
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[[Category:Age of Empires II]] |
[[Category:Age of Empires II]] |
Revision as of 03:01, 30 March 2015
Chivalry is a technology unique to the Franks that can be researched at the Castle in the Castle Age in Age of Empires II: The Forgotten.
This technology makes Stables work 40% faster.
Strategy
As the vast majority of a Frankish army is Knights and their upgrades, Chivalry helps a lot with making a large army in a short amount of time. An important thing to remember is that while Chivalry substantially increases production rates, so do extra Stables. They are also a lot cheaper, and as such, Chivalry should be researched if the player already has a minimum of five Stables, optimally around nine of them. With the resources it takes to research Chivalry, over five Knights can be created, but if the player economy is thriving they should research this in order to gain an edge on military production by speeding up the creation of heavy cavalry. It might also be useful if the player find that he or she is being pressured and don't have the room to build the extra Stables.