As the vast majority of a Frankish army is Knights and their upgrades, Chivalry helps a lot with making a large army in a short amount of time. It should be researched if the player already has a minimum of five Stables and optimally around nine of them. With the resources it takes to research Chivalry, over five Knights can be created, but if the player economy is thriving they should research this in order to gain an edge on military production by speeding up the creation of Knights. It might also be useful if the player finds that they are being pressured and doesn't have the room to build extra Stables.
Team bonuses Edit
|Garland Wars | Yeomen | Logistica | Furor Celtica | Rocketry | Bearded Axe | Anarchy | Perfusion | Atheism | Kataparuto | Shinkichon | El Dorado | Drill | Mahouts | Zealotry | Supremacy | Crenellations | Artillery | Berserkergang|
|Atlatl | Warwolf | Greek Fire | Stronghold | Great Wall | Chivalry | Marauders | Andean Sling | Couriers | Sultans | Shatagni | Pavise | Silk Road | Yasama | Panokseon | Mercenaries | Recurve Bow | Obsidian Arrows | Nomads | Boiling Oil | Madrasah | Orthodoxy | Druzhina | Inquisition | Ironclad | Sipahi | Chieftains|
|The African Kingdoms|
|Kasbah | Maghrabi Camels | Tigui | Farimba | Royal Heirs | Torsion Engines | Carrack | Arquebus|
|Rise of the Rajas|
|Howdah | Manipur Cavalry | Tusk Swords | Double Crossbow | Thalassocracy | Forced Levy | Chatras | Paper Money|