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This article is about the civilization in Age of Empires IV. For other uses, see Chinese.
Civilization Technology tree Strategy

The Chinese civilization music theme

The Chinese are a playable Asian civilization in Age of Empires IV.

Civilization overview[]

The Chinese civilization is one of impressive constructions, gunpowder strength, and a dynasty system that provides unique benefits and varied strategies to overcome the opponent.

The Chinese civilization in
Age of Empires IV is a thriving, unique civilization that grows through their dynasty system over the years 907-1644 CE. They are powerful defenders behind formidable fortifications.

The engineering prowess of the Chinese dominated the world for centuries, a trait present in
Age of Empires IV. You live through history as Chinese culture, strength, and innovations created ripples across Eurasia, growing your empire as you move through vibrant Tang, Song, Yuan, and Ming Dynasties. Your units speak Mandarin Chinese, a Sinitic language originating in North China.
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Strengths[]

At the dawn of their civilization, the Chinese have a head start with additional Villagers. This lays the foundation for a robust economy, fueling the needs of a great, expansive civilization.

City planning is an important growth strategy. A special trait of the Chinese civilization is their dynasty system, which offers several advantages when triggered, like unit bonuses and access to unique buildings. This gives several routes in strategy and ways to leverage all that the Chinese civilization has to offer.

The military prowess of the Chinese lies in their mighty gunpowder units. They have access to multiple unique gunpower units, making them a fierce civilization to go up against in battle.
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Civilization bonuses[]

  • The Town Center Landmark shoots with a handcannon. Garrison units in this Town Center however doesn't add more handcannons.
  • Villagers construct defenses 50% faster and all other buildings 100% faster.
  • Economy Buildings generate taxes each time a resource is dropped off (e.g: it generates 1 Gold no matter if the Villager drops 1 Wood or 10 Wood in a Lumber Camp).
  • Military Buildings generate taxes each time a unit or a research is produced (it generates 4 Gold by unit produced, and 32 Gold by Technology researched).
  • Imperial Official can collect a maximum of 20 taxes on a building (40 when Imperial Examinations is researched). Once taxes have been collected on a building , Imperial Officials can't collect again taxes on this building before 30 seconds.
  • Imperial Official can supervise a building : it produces units and researches technology 200% faster. Resource drop off buildings receive 20% more resources. Imperial Official can't supervise Blacksmith, nor University.
  • Enter a Dynasty (see below) by building both Landmarks from an Age, providing access to special bonuses.
  • Chemistry technology granted for free when advancing to Imperial Age (IV).
  • Docks work 20% faster.

Unique units[]

The Imperial Official is an official produced from the Town Center that collects gold from nearby buildings.

Fire Lancer is a cavalry unit from the Yuan Dynasty equipped with a fire lance.

Nest of Bees is a powerful siege weapon that fires an immense burst of rocket arrows in an area.
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Landmarks[]

Dark Age[]

Feudal Age[]

Castle Age[]

Unique buildings[]

Unique technologies[]

Dynasties[]

Dynasties are a unique trait of the Chinese civilization. Chinese Villagers can build both landmarks from a single age. Doing so triggers a dynasty with unique bonuses, buildings, and units.

  • Tang Dynasty (Exploration): Vision bonuses for Scouts, boosting exploration efforts.
  • Song Dynasty (Population Boom): Access to the unique Village building and Zhuge Nu, a repeater crossbow unit. Reduction in village production time.
  • Yuan Dynasty (Food Boom): Access to the unique Granary building and Fire Lancer unit. An increase in unit movement speed.
  • Ming Dynasty (Military Advantage): Access to the unique Pagoda building and Grenadier unit. Health bonus to military units.

Trivia[]

  • The flag of the Chinese features traditional Chinese knotting, the same as the icon of Chinese civilization in Age of Empires II.
  • Chinese Farms harvest rice, instead of wheat like other civilizations.
  • Year 907 CE is not the start of Tang dynasty, but the end of it. After 907 CE, The Five Dynasties and Ten Kingdoms period begins, which is full of wars and conflicts and have been generally considered one of the dark ages in Chinese history.
    • Ironically, while the Chinese starting dynasty in the Dark Age is the Tang dynasty, the Tang dynasty was considered to be the golden age of Chinese history because China was considered to be economic and cultural cosmopolitan of Asia and saw their empire expanded into central Asia during the Tang dynasty. The vision bonus for the Scouts, however, reflects on Tang dynasty's expansion of their empire.

Gallery[]

References[]

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