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Fast moving warrior armed with a mace. Can easily disengage from fights. Good against skirmishers and artillery.
—In-game description

The Chimu Runner is a shock infantry in Age of Empires III: Definitive Edition that is unique to the Incas and can be trained at the War Hut and Stronghold. It is similar to the Aztec Coyote Runner, a fast-moving infantry that allows it to act as a substitute for cavalry.

Overview[]

Chimu Runners are cost-efficient shock infantry that excel at killing light infantry and artillery when up close. One of their notable, unique attributes is that they are immune to snaring, but they are not capable of snaring either. In other words, they have the ability to escape from an unfavorable fight easily without getting caught by the enemy units. This makes them highly proficient from simple things like raiding and scouting to primary things like turning the course of battles. They are however, vulnerable to heavy infantry and light cavalry like their Aztec counterpart, due to their less hitpoints and low ranged resistance.

Chimu Runners cannot soak damage, and they are not good at sieging buildings. They also have an inability to snare, making it difficult to catch enemy units that are on retreat. However, It is possible to enable their snare ability by sending the Chimu Support card for 1,000 coin in the Fortress Age. Chimu Runners can counter artillery effectively due to the x1.5 multiplier. They can slip through enemy units that are trying to protect the artillery units and also perform a flank attack during a fight. Upon sending the Road Building card, they move faster than most heavy cavalry units. It is also possible to give them a stealth ability by sending the Cloud Warriors card.

Upgrades[]

Age Upgrade Cost Effect
Ages fortress.jpg
Elite infantry.png Elite Chimu Runners 200 wood,
100 coin
Upgrades Chimu Runners to Elite (+25% hit points and attack)
Ages industrial.jpg
Champion infantry.png Champion Chimu Runners 400 wood,
200 coin
Upgrades Chimu Runners to Champion (+25% hit points and attack); requires Elite Chimu Runners
Imperial Age
Legendary infantry.png Legendary Chimu Runners 1,500 wood,
1,500 coin
Upgrades Chimu Runners to Legendary (+50% hit points and attack); requires Champion Chimu Runners

Further statistics[]

As the Chimu Runner is unique to the Incas, only technologies that they have access to are shown in the following table:

Home City Cards[]

As the Chimu Runner is unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:

Changelog[]

Definitive Edition[]

  • Originally, Chimu Runners had 21 attack and no multiplier. With update 3552, they have 20 attack and a x1.5 multiplier against artillery.
  • Originally, Chimu Runners cost 65 food, 35 wood. With update 6159, they cost 65 food, 40 gold.
  • Originally, Chimu Runners have a speed of 6.5. With Update 20322, they have a speed of 6.25.

History[]

The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained. Drawing on the resources of a vast empire, the Inca recruited warriors from numerous subordinate tribes with their own military traditions. The Chimu, inheritors of the ancient Moche culture were once bitter enemies of the Inca but, once subdued, provided the Inca with some of their most formidable and loyal troops. The Chimu were known for their use of maces and clubs in warfare. Some warriors carried a mace and a small shield, charging swiftly into battle during or after the initial projectile barrage. The speed and ferocity of these light troops made them a force not to be underestimated.
—In-game history section

Gallery[]

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