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This article is about the technology in Age of Empires II HD: The Forgotten. For the hero in Age of Empires: Definitive Edition, see Chieftain.

Chieftains is a technology in Age of Empires II HD: The Forgotten that is unique to the Vikings and can be researched at the Castle. Once researched, it gives infantry an attack bonus of +5 against cavalry and +4 against camel units. As of update 81058 it also generates gold when infantry kills certain units:

Tactics[]

The Berserk is one of the most durable infantry units in the game, and the Viking Champion is not far behind. With Chieftains researched, they become even more versatile, as they can now counter even heavy cavalry units quite effectively. In fact, the Viking Champion can trade cost-efficiently against Paladins, something no other Champion other than the Dravidian ones can do. Archers, however, remain a heavy threat to them. Also, the effectiveness of Pikemen is increased, as the damage gap is now only 5 anti-cavalry damage, making it more forgiving that the Vikings lack the Halberdier.

This section is most likely incomplete and may need expansion. You can help by adding to it.

Team bonuses[]

  • Portuguese: Researching Chieftains is 25% faster.

Changelog[]

The Forgotten[]

The African Kingdoms[]

  • Chieftains costs 400 food, 300 gold.
  • Chieftains gives Berserks +5 attack bonus against cavalry.
  • With patch 4.8, Chieftains now affects all infantry units and gives them additional +2 attack bonus against camels.

Rise of the Rajas[]

  • With patch 5.7, Chieftains gives infantry +4 attack bonus against camels.

Definitive Edition[]

Dynasties of India[]

  • With update 81058, chieftains costs 600 food, 450 gold. It now also provides infantry with gold generation while attacking Villagers, trade units, and religious units.

Trivia[]

  • Chieftains was also supposed to give Berserks additional +2 bonus damage against camels in The African Kingdoms but did not due to a bug. This bug was fixed in patch 4.8.
  • Chieftains is the unique technology whose cost was the most changed, with 4 times.
Unique technologies in Age of Empires II
Civilization Castle Age Imperial Age Civilization Castle Age Imperial Age
Britons Yeomen Warwolf Byzantines Greek Fire Logistica
Celts Stronghold Furor Celtica Chinese Great Wall Rocketry
Franks Bearded Axe Chivalry Goths Anarchy Perfusion
Japanese Yasama Kataparuto Mongols Nomads Drill
Persians Kamandaran Citadels Saracens Bimaristan Counterweights
Teutons Ironclad Crenellations Turks Sipahi Artillery
Vikings Chieftains Bogsveigar Aztecs Atlatl Garland Wars
Huns Marauders Atheism Koreans Eupseong Shinkichon
Maya Hul'che Javelineers El Dorado Spanish Inquisition Supremacy
Inca Andean Sling Fabric Shields Italians Silk Road Pirotechnia
Magyars Corvinian Army Recurve Bow Slavs Detinets Druzhina
Berbers Kasbah Maghrebi Camels Ethiopians Royal Heirs Torsion Engines
Malians Tigui Farimba Portuguese Carrack Arquebus
Burmese Manipur Cavalry Howdah Khmer Tusk Swords Double Crossbow
Malay Thalassocracy Forced Levy Vietnamese Chatras Paper Money
Bulgarians Stirrups Bagains Cumans Steppe Husbandry Cuman Mercenaries
Lithuanians Hill Forts Tower Shields Tatars Silk Armor Timurid Siegecraft
Burgundians Burgundian Vineyards Flemish Revolution Sicilians First Crusade Hauberk
Bohemians Wagenburg Tactics Hussite Reforms Poles Szlachta Privileges Lechitic Legacy
Bengalis Paiks Mahayana Dravidians Medical Corps Wootz Steel
Gurjaras Kshatriyas Frontier Guards Hindustanis Grand Trunk Road Shatagni
Romans Ballistas Comitatenses Armenians Cilician Fleet Fereters
Georgians Svan Towers Aznauri Cavalry Jurchens Fortified Bastions Thunderclap Bombs
Khitans Lamellar Armor Ordo Cavalry Shu Coiled Serpent Array Bolt Magazine
Wei Tuntian Ming Guang Armor Wu Red Cliffs Tactics Sitting Tiger
Revised technologies
Couriers · Manipur Cavalry · Paper Money · Royal Heirs
Removed technologies
Boiling Oil · Camelry · Madrasah · Obsidian Arrows · Orthodoxy · Panokseon · Pavise
Berserkergang · Mahouts · Scutage · Zealotry