|“||Cheyenne horseman armed with a spear. Good against other Cavalry.||”|
The Cheyenne Rider is a heavy cavalry native warrior in Age of Empires III: The WarChiefs that can be trained at a Trading Post built on a Cheyenne settlement which replaces the Lakota in the expansion, thus the Cheyenne Rider acts as a replacement to the Lakota Axe Rider.
The Cheyenne rider is less powerful than the Hussar, but more cost effective. It requires fewer total resources, and food and wood versus food and coin. With the Cheyenne Fury upgrade, the unit becomes better at countering enemy cavalry than the Hussar. In the Definitive Edition, They have multipliers against cavalry and shock infantry by default. This makes them the only heavy cavalry in the game with an attack bonus versus their adjacent units, which are cavalry and shock infantry. This bonus can be further increased by researching Cheyenne Fury.
|Cheyenne Warrior Societies||200 wood,
|Upgrades Cheyenne Riders to Elite (+25% hit points and attack)|
|Champion Cheyenne||400 wood,
|Upgrades Cheyenne Riders to Champion (+40% hit points and attack); requires Cheyenne Warrior Societies|
| Legendary Native Warriors
|Upgrades native warriors to Legendary/Exalted (+50% hit points and attack)|
- The Legendary Native Warriors improvement is available in the Capitol for European civilizations and in the Town Center for Native American and Asian (as Exalted Natives) civilizations.
|Unit strengths and weaknesses|
|Strong vs.||Ranged infantry, Shock Infantry, artillery, cavalry (with Cheyenne Fury)|
|Weak vs.||Heavy infantry, light cavalry|
|Hit points|| Cavalry Cuirass (+10%)|
Horsemanship (+10%, Lakota only)
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Pillage (+25% siege attack)|
Bonepipe Armor (+1.0x multiplier vs. artillery, Lakota only)
Cheyenne Fury (+2.0x multiplier vs. cavalry)
|Sight||Town Watch (+2)|
|Speed|| Cherokee War Dance (+20%)|
Comanche Mustangs (+10%)
Apache Endurance (+5%)
|Creation speed|| Mass Cavalry (-50%)|
Cheyenne Horse Trading (-25%)
|Penalties||Coffee Trade (-10% speed, Dutch only)|
Home City Cards
|Click for a list of Home City Cards related to the Cheyenne Rider|
Green: TEAM Shipment that is sent to each player in a team
- Main article: Cheyenne#In-game_dialogue
- The Cheyenne Rider costs 40 food, 110 wood, gives 15 XP when trained or killed, and trains in 30 seconds.
- The Cheyenne Rider costs 95 food, 90 wood, gives 18 XP when trained or killed, and trains in 40 seconds. It has a ×1.5 multiplier vs cavalry and ×1.25 multiplier versus shock infantry.
Knights of the Mediterranean
- With update 13.12327, the Cheyenne Rider portrait and in-game model has been updated.
|“||To the Native peoples of the North American plains, the horse represented both freedom and power. Horses were prized possessions to the Cheyenne, and were significant spoils of war. When armed with a lance, a mounted Cheyenne warrior presented a fearsome foe.|
Before Cheyenne warriors engaged in battle, their leaders carefully planned their raids in detail. To kill one’s enemy in battle was of course a good thing to the Cheyenne warrior. But of even greater importance was the act of touching a living, unhurt man and leave him unscathed, a practice known as “counting coup.” The bravest warriors were known to go into battle with only a coup stick, a twig or carved piece of wood, sometimes decorated with fur or feathers.