"Cheyenne horseman armed with a spear."

In-game description

The Cheyenne Rider is a heavy cavalry native warrior in Age of Empires III: The WarChiefs that can be trained at a Trading Post built on a Cheyenne settlement which replaces the Lakota in the expansion, thus the Cheyenne Rider acts as a replacement to the Lakota Axe Rider.

Overview Edit

The Cheyenne rider is less powerful than the Hussar, but more cost effective. It requires fewer total resources, and food and wood versus food and coin. With the Cheyenne Fury upgrade, the unit becomes better at countering enemy cavalry than the Hussar.

Upgrades Edit

Age Improvement Cost Effect
Ages fortress
Native Warrior Societies
Cheyenne Warrior Societies
200 wood,
150 coin
Upgrades Cheyenne Riders to Elite (+25% hit points and attack)
Ages industrial
Champion Natives
Champion Cheyenne
400 wood,
300 coin
Upgrades Cheyenne Riders to Champion (+40% hit points and attack); requires Cheyenne Warrior Societies
Ages imperial
Legendary natives
Exalted natives
Legendary Native Warriors/Exalted Natives
1,500 food,
1,500 wood
Upgrades native warriors to Legendary/Exalted (+50% hit points and attack)
The Legendary Native Warriors improvement is available in the Capitol for European civilizations and in the Town Center for Native American and Asian (as Exalted Natives) civilizations.

Further statistics Edit

As the Cheyenne Rider is only available on the Great Lakes, Great Plains, and Rockies maps, only native improvements from native tribes on those maps (including the Cheyenne themselves) are listed here.

Since the Sioux can ship a limited number of Cheyenne Riders, native improvements that are unavailable on the above condition but affects them (excluding improvements that modifies cost and train time) are included as well.

Unit strengths and weaknesses
Strong vs. Ranged infantry, light infantry, artillery, cavalry (with Cheyenne Fury)
Weak vs. Heavy infantry, light cavalry
Hit points Cavalry Cuirass Cavalry Cuirass (+10%)
Horsemanship Horsemanship (+10%, Sioux only)
Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Pillage Pillage (+25% siege attack)
Bonepipe Armor Bonepipe Armor (+1.0x multiplier vs. artillery, Sioux only)
Cheyenne Fury Cheyenne Fury (+2.0x multiplier vs. cavalry)
Yoga Yoga (+5%)
Sight Town Watch Town Watch (+2)
Speed Cherokee War Dance Cherokee War Dance (+20%)
Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Mass Cavalry Mass Cavalry (-50%)
Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Penalties Coffee Trade Coffee Trade (-10% speed, Dutch only)

Home City Cards Edit

History Edit

"To the Native peoples of the North American plains, the horse represented both freedom and power. Horses were prized possessions to the Cheyenne, and were significant spoils of war. When armed with a lance, a mounted Cheyenne warrior presented a fearsome foe.

Before Cheyenne warriors engaged in battle, their leaders carefully planned their raids in detail. To kill one’s enemy in battle was of course a good thing to the Cheyenne warrior. But of even greater importance was the act of touching a living, unhurt man and leave him unscathed, a practice known as “counting coup.” The bravest warriors were known to go into battle with only a coup stick, a twig or carved piece of wood, sometimes decorated with fur or feathers.

Gallery Edit

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