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This article is about the technology in Age of Empires IV. For the technology in Age of Empires II, see Chemistry (Age of Empires II).

โ€œ Advancements in alchemical research increase the bonus damage of all gunpowder siege weapons by +25% โ€
Age of Empires IV description

Chemistry is a technology in Age of Empires IV that can be researched at the University in the Imperial Age. It increases the bonus damage of gunpowder siege engines by 25%. The Knights Templar, who lack any gunpowder units, do not have access to this technology.

Note: The Nest of Bees does not benefit from this technology. Whether this is intended or a bug is unknown.

Civilization bonuses[]

Changelog[]

  • Originally, the base research time for the Delhi Sultanate was 5x default (450 seconds). With update 8324, this was increased to 15x default (1350 seconds). With Season Two Update 17718, it takes 12x as long (1080 seconds). With update 12.0.1974, it takes 720 seconds after the base research time was decreased.
  • Originally Chemistry cost 300 food, 700 gold and took 90 seconds to research. With update 12.0.1974, it costs 200 food, 650 gold and takes 60 seconds to research.
  • Originally, Chemistry increased the damage of all gunpowder units by 20%, but did not affect bonus damage. With update 12.0.1974, it now increases the bonus damage of gunpowder siege units only.

Campaign version[]

Because the campaigns do not get rebalanced with each update, Adjustable Crossbars maintains the same stats in each campaign that it had upon the campaign's release. Therefore, in the original four campaigns:

  • It unlocks the production of gunpowder units, like in Age of Empires II.
  • It costs 175 food, 600 gold and takes 180 seconds to research.
  • For the Mongols, it is available in the Arsenal.

In the The Sultans Ascend campaign

  • It costs 300 food, 700 gold and takes 90 seconds to research.
  • It increases the base damage of all gunpowder units by 20%, but does not affect bonus damage.
Technologies in Age of Empires IV
Economic technologies
Wood Forestry ยท Double Broadax ยท Lumber Preservation ยท Crosscut Saw
Food Horticulture ยท Fertilization ยท Precision Cross-Breeding
Gold/Stone Specialized Pick ยท Shaft Mining ยท Cupellation
Hunting Professional Scouts ยท Survival Techniques
Fishing Extended Lines ยท Drift Nets
Villager Wheelbarrow ยท Textiles
Relic Tithe Barns
Military technologies
Melee damage Bloomery ยท Decarbonization ยท Damascus Steel
Ranged damage Steeled Arrow ยท Balanced Projectiles ยท Platecutter Point
Melee armor Fitted Leatherwork ยท Insulated Helm ยท Master Smiths
Ranged armor Iron Undermesh ยท Wedge Rivets ยท Angled Surfaces
Ship (General) Armored Hull ยท Shipwrights
Archer ship Extra Hammocks ยท Heated Shot
Incendiary ship Incendiaries ยท Explosives
Springald ship Springald Crews ยท Swivel Cannon ยท Mounted Guns
Siege (General) Siege Engineering ยท Greased Axles ยท Siege Works
Siege (Specific) Geometry ยท Adjustable Crossbars ยท Roller Shutter Triggers ยท Lightweight Beams
Miscellaneous Spyglass ยท Biology ยท Elite Army Tactics ยท Incendiary Arrows ยท Chemistry ยท Serpentine Powder ยท Silk Bowstrings
Religious units Piety ยท Herbal Medicine
Building-specific technologies
Emplacements Arrowslits ยท Naval Arrowslits ยท Springald Emplacement ยท Cannon Emplacement ยท Fortify Outpost
Miscellaneous Boiling Oil ยท Court Architects ยท Military Academy
Removed technologies
Season Three Update Additional Sails ยท Navigator Lookout ยท Extra Ballista ยท Chaser Cannons
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