The Cheiroballista is a hand-operated Atlantean version of the Ballista, available in the Classical Age. It is an anti-infantry Siege Weapon that can mow down charging groups of infantry with ease but is less effective against buildings.
Attack bonuses[edit | edit source]
- Ships: ×3
- Infantry: ×2.5
- Hersir: ×1.5
- Hero of Ragnarok: ×1.5
- Huskarl: ×4.5
- Destroyer: ×4
- Destroyer (Hero):
- Murmillo (Hero): ×2.5
- Katapeltes (Hero): ×2.5
- Fanatic (Hero): ×2.5
God bonuses and upgrades[edit | edit source]
Specific[edit | edit source]
- Heavy Cheiroballista: Increases HP by 10% and pierce damage by 25%.
- Champion Cheiroballista: Increases HP by 10% and pierce damage by 25%.
General[edit | edit source]
Kronos reduces wood and gold cost by 10%
- Levy Counter Units: Decrease training time by 20%.
- Conscript Counter Units: Decrease training time by 20%.
- Engineers: +1.10 attack multiplier against walls, +25% attack.
- Draft Horses: +20% speed (Extended Edition v1.9 patch only).
- Petrified (Helios): Reduces hack vulnerability by 15%.
- Copper Weapons, Bronze Weapons and Iron Weapons increase attack by 10% (after patch 2.7).
- Copper Mail, Bronze Mail and Iron Mail decrease hack vulnerability by 10% (after patch 2.7).
- Copper Shields, Bronze Shields and Iron Shields decrease pierce vulnerability by 10% (after patch 2.7).
- Burning Pitch increases attack against buildings by ×3 and against ships by 50%.
- Volcanic Forge (Leto): reduces pierce vulnerability by 10% (since patch 2.8).
Strategy[edit | edit source]
Cheiroballistae have a large line of sight and range so they can take down melee units before they get too close. They are important in the Classical Age as they are the only anti-infantry unit available for the Atlanteans at that point in the game. Despite its classification as a Siege Weapon, it has no crush damage and is therefore ineffective against buildings. In addition, they are quite expensive and take up a large amount of population space. Furthermore, cavalry have enough speed to close the gap before taking too much damage and will take them down easily. They are usually obsolete by the Heroic Age as the Arcus can take over the role without being as expensive or occupying as many population slots. The only advantage of Cheiroballista late-game is when the Atlantean player is faced against a Norse player who is massing Huskarls.
Changelog[edit | edit source]
The Titans[edit | edit source]
- The Cheiroballista does not benefit from Armory upgrades, and its speed is 4.
- The Cheiroballista does ×5 damage to Destroyer Heroes.
- Kronos only reduces wood and gold cost by 10%.
Tale of the Dragon[edit | edit source]
- With patch 2.7, the Cheiroballista benefits from Armory upgrades. Speed is reduced to 3.85.
- With patch 2.7, Kronos' Cheiroballista also have +10% movement speed.
- With patch 2.8, the Cheiroballista benefits from Volcanic Forge and does ×4 damage to Destroyer Heroes.
History[edit | edit source]
|“||The light and relatively fast Cheiroballista is an anti-infantry unit. It is very powerful against enemy infantry, but is weak against everything else, especially cavalry.
The Cheiroballista was the most advanced arrow-throwing ballista devised in ancient times. Its metal arms were short and provided great torque, but also allowed the ballista to be mounted in a drawn cart (or put on wheels).