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This article is about the unit in Age of Mythology. For the unit in Age of Empires, see Chariot Archer (Age of Empires). |
The Chariot Archer is an Egyptian mounted ranged soldier unit in Age of Mythology available in the Heroic Age at the Migdol Stronghold.
Special ability[]
Deathly Donative (Passive, requires
Funeral Rites): Yields 8 gold on death.
Tactics[]
The fastest archers in the game, Chariot Archers are the ultimate raiders as they are ranged, train very quickly and have a high attack. They have a small attack bonus against infantry, and are very versatile. In addition to being dangerous to infantry, they can outclass other archers with their higher hit points and greater firepower. Chariot Archers should still be kept out of harm's way as they are rather fragile. They work well with Camel Rider due to their complementary abilities. Chariot Archers can pick off infantry while Camelry take out any attacking cavalry or counter-archers that could threaten the fragile Chariot Archer. Since the two balance out each other's weaknesses they make a formidable, fast moving force.
Further statistics[]
Strengths and weaknesses[]
Strengths and weaknesses | |
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Strong vs. | ![]() |
Weak vs. | ![]() ![]() ![]() ![]() ![]() ![]() |
Upgrades[]
Age | Upgrade | Upgrades to | Cost | Effect |
---|---|---|---|---|
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Medium Chariots | Medium Chariot Archer | Automatically | +10% hit points, +10% damage |
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Heavy Chariot Archer | 200 wood, 200 gold 15 seconds |
+10% hit points, +15% damage, +1 Line of Sight |
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Champion Chariot Archer | 400 wood, 200 gold 40 seconds |
+10% hit points, +20% damage, +1 Line of Sight |
God bonuses[]
General technologies[]
Copper Weapons,
Bronze Weapons,
Iron Weapons: +10% damage
Copper Armor,
Bronze Armor,
Iron Armor: -10% hack vulnerability
Copper Shields,
Bronze Shields,
Iron Shields: -10% pierce vulnerability
Burning Pitch: +3 damage multiplier against
Buildings, +1.5 damage multiplier against
Ships.
Ballistics: Fires more accurately at moving targets.
Levy Migdol Soldiers and
Conscript Migdol Soldiers: -20% training time
Myth technologies[]
Bone Bow (Sekhmet): +2 range and Line of Sight
Funeral Rites (Nephthys): Refunds 8 gold on death.
Valley of the Kings (Thoth): Another spawns for free when one is trained at an empowered Migdol Stronghold.
Relics[]
Arrows of Heracles: +5% attack.
Bow of Artemis: -10% cost.
Feather of Bifang: +0.2 attack multiplier vs. buildings.
Girdle of Hippolyta: +10% hit points.
Nine Cauldrons: -5% hack and pierce vulnerabilities.
Pelt of Argus: +6 Line of Sight.
Thundercloud Shawl: -5% pierce vulnerability.
Tusk of the Iron Boar: +10% hit points.
Ullr's Bow: +1 Line of Sight and range.
Wuhao, Bow of Huangdi: Apply 15% snare for 2 seconds.
Changelog[]
Age of Mythology[]
- Chariot Archers have 90 hit points, 8.5
pierce attack, 20 attack range, 30%
hack resistance, 24 Line of Sight, train in 6 seconds, and are only classified as
archers and
human soldiers.
- Heavy Chariot Archers costs 300 food, 300 gold.
Retold[]
- Chariot Archers have 95 hit points, 10 pierce attack, 15%
hack resistance, 22 Line of Sight, train in 9.5 seconds, and are also classified as cavalry.
- With update 17.27932, Chariot Archers have a 1.25× multiplier vs.
infantry.
- With update 17.43876:
- With update 17.64528, Chariot Archer hit points reverted to 95.
- With update 18.7603:
- Chariot Archers have 10
pierce attack.
- Bonus damage vs. infantry increased to 1.5x.
- Attack range reduced to 19.
- Line of Sight reduced to 21.
- Chariot Archers have 10
Immortal Pillars[]
- With update 18.21333, Chariot Archers have 11
pierce attack.
- With update 18.27100, Chariot Archers train in 8 seconds.
History[]
“ | For about 500 years prior to 1200 BC, the chariot archer dominated the battlefields of the Middle East and Western India. The chariot, and indeed horses, were unknown to Egypt before 1720 BC when they were invaded by the Hyksos. The Egyptians were quick to adopt the new technology, and the chariot remained the elite shock troop of Egypt for hundreds of years. All the great civilizations of the time, principally the Egyptians and Hittites to the west, were sufficiently wealthy and advanced to field forces of these relatively expensive weapons. The elites of these cultures hunted from chariots and archery skill was prized. Surrounding barbarians were intimidated by the fast and accurate archers until they learned how to kill the horses or otherwise disable the team. Egypt's chariots were so light that two men could bear them across a stream, and the chariot corps was supported logistically by mobile repair stations. Around 1200 BC, chariot archers largely disappeared and barbarians, whose origin remains unknown today, overran the cultures that used them. | ” |
—In-game help section |
Trivia[]
- There is an undocumented "Medium Chariots" upgrade (automatically granted upon advancing to the Heroic Age), which increases attack and hit points by 10%.[1] In standard games, this is not observable, as Chariot Archers are not available to train before the Heroic Age.
Gallery[]
See also[]
Toxotes – Greek equivalent
Throwing Axeman – Norse equivalent
Cheiroballista and
Arcus – Atlantean equivalents
Fire Archer and
Chu Ko Nu – Chinese equivalents
References[]
- ↑ In the game files, the technology is called "Medium Migdol Shadow" (dbid
651
) (MediumChariotArchers
in Retold) and is present intechtree.xml
.