This article is about the unit in Age of Mythology. For the unit in Age of Empires, see Chariot Archer (Age of Empires). |
The Chariot Archer is an Egyptian mounted ranged soldier unit in Age of Mythology available in the Heroic Age.
Strengths and weaknesses[]
Strengths and weaknesses | |
---|---|
Strong vs. | Hoplite, Hypaspist, Myrmidon, Prodromos, Spearman, Axeman, Berserk, Throwing Axeman, Halberdier |
Weak vs. | Hippeus, Peltast, Slinger, War Elephant, Raiding Cavalry, Jarl, Huskarl, War Chariot |
Further statistics[]
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Medium Chariot Archers | Automatically | Upgrades Chariot Archers to Medium (+10% hit points, +10% damage) | |
Heavy Chariot Archers | 300 wood, 300 gold 15 seconds |
Upgrades Chariot Archers to Heavy (+10% hit points, +20% damage, +1 Line of Sight); requires Medium Chariot Archers | |
Champion Chariot Archers | 400 wood, 200 gold 40 seconds |
Upgrades Chariot Archers to Champion (+10% hit points, +30% damage, +1 Line of Sight); requires Heavy Chariot Archers |
God bonuses[]
General technologies[]
- Copper Weapons, Bronze Weapons, and Iron Weapons: +10% damage.
- Copper Armor, Bronze Armor, and Iron Armor: -10% hack vulnerability.
- Copper Shields, Bronze Shields, and Iron Shields: -10% pierce vulnerability.
- Burning Pitch: 7× attack vs. buildings, +50% attack vs. ships.
- Levy Migdol Soldiers and Conscript Migdol Soldiers: -20% training time.
Myth technologies[]
- Bone Bow (Sekhmet): +3 range.
- Valley of the Kings (Thoth): -66% training time.
Relics[]
- Bow of Artemis: -10% cost.
- Girdle of Hippolyta: +10% hit points.
- Pelt of Argus: +6 Line of Sight.
- Arrows of Heracles: +5% attack.
- Ullr's Bow: +1 Line of Sight and range.
- Thundercloud Shawl: -5% pierce vulnerability.
- Tusk of the Iron Boar: +10% hit points.
Strategy[]
The fastest archers in the game, Chariot Archers are the ultimate raiders as they are ranged, train very quickly and have a high attack. Though they do not have any attack bonuses, they are very versatile. They are dangerous to infantry, and can outclass other archers with their higher hit points and greater firepower. Chariot Archers should still be kept out of harm's way as they are rather fragile. They work well with Camel Rider due to their complementary abilities. Chariot Archers can pick off infantry while Camelry take out any attacking cavalry or counter-archers that could threaten the fragile Chariot Archer. Since the two balance out each other's weaknesses they make a formidable, fast moving force.
Changelog[]
Age of Mythology[]
- Chariot Archers have 90 hit points, 8.5 pierce attack, 30 hack armor, 24 Line of Sight, train in 6 seconds, and are only classified as archers and human soldiers.
Retold[]
- Chariot Archers have 95 hit points, 10 pierce attack, 15 hack armor, 22 Line of Sight, train in 9.5 seconds, and are also classified as cavalry.
- With update 17.27932, Chariot Archers have a x1.25 multiplier vs. infantry.
History[]
“ | For about 500 years prior to 1200 BC, the chariot archer dominated the battlefields of the Middle East and Western India. The chariot, and indeed horses, were unknown to Egypt before 1720 BC when they were invaded by the Hyksos. The Egyptians were quick to adopt the new technology, and the chariot remained the elite shock troop of Egypt for hundreds of years. All the great civilizations of the time, principally the Egyptians and Hittites to the west, were sufficiently wealthy and advanced to field forces of these relatively expensive weapons. The elites of these cultures hunted from chariots and archery skill was prized. Surrounding barbarians were intimidated by the fast and accurate archers until they learned how to kill the horses or otherwise disable the team. Egypt's chariots were so light that two men could bear them across a stream, and the chariot corps was supported logistically by mobile repair stations. Around 1200 BC, chariot archers largely disappeared and barbarians, whose origin remains unknown today, overran the cultures that used them. | ” |
—In-game help section |
Trivia[]
- There is an undocumented "Medium Chariots" upgrade (automatically granted after advancing to Heroic Age), which increases attack and hit points by 10%.[1] In standard games, this is not observable, as Chariot Archers are not available to train before the Heroic Age.
Gallery[]
References[]
- ↑ In the game files, the technology is called "Medium Migdol Shadow" (dbid
651
) and is present intechtree.xml
.