| “ | Upgrades Cavalry to Champion Cavalry, with more hitpoints and attack. | ” |
| —In-game description | ||
| “ | Cavalry improved to Champion Cavalry, with more hitpoints and attack. | ” |
| —In-game description | ||
Champion Cavalry is a generic Mythic Age technology in Age of Mythology. It improves cavalry hit points, attack, and Line of Sight. It is available to all civilizations except the Egyptians and Japanese.
Effects[]
Cavalry:
- +20% hit points.
- +20% attack.
- +1 Line of Sight.
Further statistics[]
Civilization bonuses[]
Atlanteans: Champion Cavalry costs -25%.
God bonuses[]
Myth technologies[]
Changelog[]
Age of Mythology[]
- The attack increase is +10%
hack. - Champion Cavalry takes 40 seconds to research.
Norse: Champion Cavalry is available at the Longhouse and Hill Fort, since the Raiding Cavalry and Jarl are trained there respectively.
The Titans[]
Atlanteans: Champion Cavalry costs -50%.
Retold[]
- The attack increase is +30% for all damage types. With update 18.7603, the effect is reduced to +20%.
- Champion Cavalry takes 20 seconds to research. With update 17.36100, Champion Cavalry takes 40 seconds to research.
Norse: Champion Cavalry is available at the Great Hall, because the cavalry units were moved to be trained there.
Atlanteans: With update 17.43876, Champion Cavalry costs -25%.