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This article is about the unit in the PC game. For the unit in the handheld video game, see Centaur (Age of Empires: Mythologies). |
“ | Ranged myth unit. Fast cavalry archer with an arrow volley special attack. Good against human soldiers. | ” |
—In-game description |
“ | Myth unit. A fast-moving cavalry archer with an accurate shot special attack. | ” |
—In-game description |
Centaurs are half-human creatures with the upper body of a man attached to the lower body of a horse. In Age of Mythology, the Centaur is a Greek myth unit available by worshipping Hermes in the Classical Age.
Ability[]
Volley (Charged): Fires a volley of several arrows, damaging enemy units in the targeted area in a range of 12. Deals 18 pierce damage to the target and 21 pierce damage over 5 seconds in the area of 4 (2× vs. myth units, 0.25× vs. heroes). Recharge time: 15 seconds. (since Retold)
- Tracking shot (Charged): Fires a shot that never misses and does 50 pierce damage. Recharge time: 15 seconds. (before Retold)
Solar Flare (Passive, requires
Sun Ray): Projectiles reveal the area around where they land. (since Retold)
Further statistics[]
God bonuses[]
Zeus: -1 population cost
Poseidon: +0.3 speed
General technologies[]
Ballistics: Fires more accurately at moving enemy targets. (since Retold)
Burning Pitch: +3 damage multiplier against buildings.
Myth technologies[]
Specific[]
Sylvan Lore: Upgrades Centaurs to Centaur Polemarchs, granting +35% hit points, +3 charged and ranged attack range, and +1 Line of Sight.*
General[]
Spirited Charge (Hermes): +5% speed, +10% damage. (since Retold)
Oracle (Apollo): +5 Line of Sight.
Sun Ray (Apollo): +10% damage, projectiles reveal the surrounding area.
Dionysia (Dionysus): +5% hit points.
Monstrous Rage (Hera): -25% Rate of Fire, +15% speed.*
Age bonuses[]
Heroic Age: +20% hit points, +20% damage.
Mythic Age: +20% hit points, +20% damage.
Wonder Age: +100% hit points, +100% damage, +20% speed.
Relics[]
Jade Hare: +5% movement speed.
Bow of Artemis: -10% wood and gold cost.
Pelt of Argus: +6 Line of Sight.
Pandora's Box: -15% favor cost.
Scales of a Catoblepas: -15%
pierce vulnerability.
Tail of Cerberus: -25% ability recharge time.
Scales of Echidna: -15% cost except favor.
Strategy[]
Centaurs are fast-moving ranged units, a kind of mythological horse archer. They are good at hit-and-run tactics and make fine supporting ranged units. Once upgraded to Centaur Polemarchs, they become stronger and have longer attack range and wider Line of Sight, making a gang of Centaurs consummate raiders. They can breeze in, kill off a few worker units, and run off before the other player knew what hit them.
When grouped together, Centaurs' volleys can devastate both human soldier and myth unit formations in a short amount of time. They are also good against naval myth units and can help defend Fishing Ships very close to the shore. However, they have few hit points and relatively low hack armor, so they fall quickly in melee combat, especially against Fire Giants, who deal both hack and crush damage with their ranged attack. For these reasons, they should always keep their distance and be used in groups. Zeus' bonuses allow Centaurs to be massed more easily by way of costing one less population slot, while Poseidon grants slightly faster Centaurs. As with all myth units, Centaurs become stronger throughout the ages, but are very weak against heroes.
Centaurs are fast-moving ranged units, a kind of mythological horse archer. They are good at hit-and-run tactics and make fine supporting ranged units. Once upgraded to Centaur Polemarchs, they have a speed of 6.5, making a gang of Centaurs consummate raiders. They can breeze in, kill off a few worker units, and run off before the other player knew what hit them.
When grouped together, Centaurs' tracking shots can devastate human soldier formations in a very short time. However, their hit points and hack armor are low, so they fall quickly in melee combat, especially against aerial myth units like the Vermilion Bird. Hence, they should always keep their distance and be used in groups. As with all myth units, Centaurs are very weak against heroes.Changelog[]
Age of Mythology[]
- Centaurs have 220 hit points, 12
pierce damage, a damage multiplier of 2× vs. myth units, 30
hack / 35
pierce, a movement speed of 5.0, 20 Line of Sight, and cost 200 wood, 12 favor. Their special ability fires a shot that never misses and does 50
pierce damage.
- Centaurs use the standard Greek human soldier voices without the attack voicelines, and they make no sounds upon dying.
- Centaurs gain no additional hit points or attack in the Heroic or Mythic Ages.
Tale of the Dragon[]
- With patch 2.0, Centaurs have a movement speed of 5.2.
Retold[]
- Centaurs have 250 hit points, 18
pierce damage, 15
hack / 20
pierce, a movement speed of 5.5, 16 Line of Sight, and cost 180 wood, 12 favor. Their special ability does 18
pierce damage to a target enemy and also fires a volley of arrows, which rain down on the targeted area, deals 28
pierce Area of Effect damage. The special ability does 2× damage to
myth units and 0.5× damage to
heroes.
- Centaurs have completely new voicelines, and they now have proper death sounds.
- Centaurs gain +20% hit points and damage each in the Heroic and Mythic Ages. They further gain +100% hit points, +100% damage, and +20% speed in the Wonder Age.
- With update 17.30764, Centaurs cost 180 wood, 14 favor. The special ability does 0.25× damage to heroes.
- With update 17.36100, the Centaurs' special ability does 21
pierce area damage.
Immortal Pillars[]
- With update 18.21333, Centaurs have a damage multiplier of 3× vs. myth units.
In-game dialogue[]
Before Retold, the Centaur used the greek military dialogue lines.
- Select 1 Λέγε [lege] (leye) - Speak or collect (archaic)
- Select 2 Πρόσεχε! (prosekhe!) - Be careful!
- Select 3 Ἕτοιμος/Ἑτοῖμος [hetoimos] (etimos) - Ready/willing
- Select 4 Πρόσταγμα? [prostagma] (prostaghma?) - Order/command?
- Select 5 "mimicking a horse snort"
- Move 1 Ἔστω [estō] (esto) - Let it be / so be it
- Move 2 Ναί [nai] (ne) - Yes
- Move 3 Μάλιστα (malista) - Of course/absolutely (lit. 'most')
- Move 4 Βούλομαι [boulomai] (vulome) - I will/I want
- Move 5 "mimicking a horse snort"
- Attack 1 Εἰσβολή! [eːsbolē] (isvoli!) - Invasion!
- Attack 2 Εἰς μάχην [eːs makhēn] (is makhin) - To battle
- Attack 3 Καλῶς [kalós] (kalos) - Good, well
Mythology[]
“ | Scientific name -- Homo equus Size -- 7'+ tall, 1600 lbs. Diet -- Omnivore. Likes wine. Half-man and half-horse, Centaurs are usually seen with torso and head of a man and the body of a horse, but different descriptions exist. They were notorious for showing up uninvited to outdoor celebrations (for a creature that large they seemed to have had trouble holding their liquor) and for abducting women, especially young maidens. Because of their drunkenness and inclination toward violence, most were driven to the mountains of Thessaly. Chiron, the centaur that educated Achilles was an exception. Centaurs are usually depicted carrying a bow. |
” |
—In-game help section |
Gallery[]
Videos[]
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