This article is about the cavalry units in Age of Empires II. For the armor class, see Armor class: Cavalry. For cavalry units in other games of the series, see Cavalry. |

Cavalry in Age of Empires II is one of the four combat forces on land, the other ones being archers, infantry, and siege weapons.
General information[]

As understood by the game, cavalry units are mounted melee units with high speed, attack, HP, and armor. They have no range (except Mamelukes and Steppe Lancers, but these are short) and are expensive. In direct combat, cavalry easily overpower archer, infantry, and siege units.
Other mounted units, such as Cavalry Archers, Ballista Elephants, Flaming Camels, and Missionaries, despite being mounted, are not counted as cavalry proper because they are not upgraded like cavalry. Armored and Siege Elephants benefit from upgrades like regular cavalry, so they are included.

Cavalry taking out enemy infantry.
Common cavalry units are trained at the Stable and first become available in the Feudal Age. Unique cavalry units are trained at the Castle with some exceptions:
- Tarkans can also be trained at the Stable after Marauders is researched
- Camel Scouts and Imperial Camel Riders are available at the Stable only, because they are upgrades to common units
- Konniks can also be trained at the Krepost
- Shrivamsha Riders are available at the Stable only
Excluding the melee Ratha, Scout Cavalry line and Magyar Huszars with Corvinian Army, among which the latter two cost only food, all cavalry units cost food and gold. The Ratha is trained and upgraded (except for attack) as a Mounted Archer, hence costs wood and gold.
All cavalry units have either Cavalry armor class or Camel armor class (the latter only for camels).
Despite the many advantages of the cavalry branch, there are a few drawbacks that should be considered. Like archers, they have their own common, cheap, and easy to mass counter unit: the Pikeman. Every player frequently using cavalry is bound to meet them sooner or later. Also, cavalry units are expensive, especially in terms of gold, and a strong reliance on them can lose the game if gold runs out or supplies are cut off. And on narrow maps with lots of obstacles like cliffs or woods, cavalry units can fall prey to ranged units that can exploit their range.
Camel Riders, Mamelukes, Flaming Camels, Kamayuks, and Genoese Crossbowmen also have bonus attack against cavalry units.
Still, since every unit only takes up exactly one population space (excluding Karambit Warriors), cavalry units fill these spaces effectively, especially if the population cap is set to a low value.
The Native American civilizations cannot build Stables and normally cannot train cavalry units. As a replacement, they can train Eagle Warriors at their Barracks. If given a Stable in the Scenario Editor or if they convert one (not possible for Mayans, who do not have Redemption), they can train Xolotl Warriors, which are identical in stats with Knights. However, as Native Americans still have no access to Stable or cavalry armor technologies, they remain of little use besides the surprise.
List of cavalry units[]
Marked with yellow background are unique units. Since Native American civilizations lack all cavalry entirely, the following list does not count them in the total. Native American civilizations are only counted for the Xolotl Warrior.
Cavalry unit | B | A | HP | At | Ar | PA | Ra | ROF | LOS | Sp | F | G | TT | Ci |
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Stable | 45 | 5 | 0 | 2 | 0 | 2 | 6 | 1.55 | 80 | 0 | 30 | All | |
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Stable | 60 | 7 | 0 | 2 | 0 | 2 | 8 | 1.5 | 80 | 0 | 30 | All except ![]() | |
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Stable | 75 | 7 | 0 | 2 | 0 | 1.9 | 10 | 1.5 | 80 | 0 | 30 | 23 | |
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Stable | 80 | 9 | 1 | 2 | 0 | 1.9 | 10 | 1.5 | 80 | 0 | 30 | ![]() ![]() | |
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Stable | 100 | 10 | 2 | 2 | 0 | 1.8 | 4 | 1.35 | 60 | 75 | 30 | Native American only | |
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Stable | 130 | 12 | 4 | 4 | 0 | 1.8 | 4 | 1.35 | 60 | 75 | 30 | Native American only | |
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Stable | 100 | 10 | 2 | 2 | 0 | 1.8 | 4 | 1.35 | 60 | 75 | 30 | 35 | |
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Stable | 120 | 12 | 2 | 2 | 0 | 1.8 | 4 | 1.35 | 60 | 75 | 30 | 34 | |
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Stable | 160 | 14 | 2 | 3 | 0 | 1.9 | 5 | 1.35 | 60 | 75 | 30 | 11 | |
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Stable | 70 | 4 | 0 | 0 | 0 | 2 | 5 | 1.45 | 55 | 60 | 38.4 | ![]() | |
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Stable | 100 | 6 | 0 | 0 | 0 | 2 | 5 | 1.45 | 55 | 60 | 22 | 13 | |
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Stable | 120 | 7 | 0 | 0 | 0 | 2 | 5 | 1.45 | 55 | 60 | 22 | 12 | |
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Stable | 140 | 9 | 0 | 0 | 0 | 2 | 5 | 1.45 | 55 | 60 | 20 | ![]() | |
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Stable | 250 | 12 | 1 | 2 | 0 | 2 | 4 | 0.85 | 120 | 70 | 24 | 6 | |
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Stable | 300 | 14 | 1 | 3 | 0 | 2 | 5 | 0.85 | 120 | 70 | 24 | 5 | |
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Stable | 60 | 9 | 0 | 1 | 1 | 2.0 | 5 | 1.45 | 70 | 40 | 24 | 3 | |
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Stable | 80 | 11 | 0 | 1 | 1 | 2.0 | 5 | 1.45 | 70 | 40 | 20 | 3 | |
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Siege Workshop | 200 | 4 | -2 | 140 | 0 | 3 | 4 | 0.6 | 130 | 95 | 36 | 4 | |
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Siege Workshop | 250 | 4 | -2 | 150 | 0 | 3 | 4 | 0.6 | 130 | 95 | 36 | 4 | |
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Stable | 55 | 8 | 0 | 1 | 0 | 1.75 | 5 | 1.6 | 70 | 20 | 20 | ![]() | |
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Stable | 70 | 11 | 0 | 1 | 0 | 1.75 | 6 | 1.6 | 70 | 20 | 20 | ![]() | |
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Castle | 110 | 9 | 2 | 1 | 0 | 1.8 | 4 | 1.35 | 70 | 75 | 20 | ![]() | |
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Castle | 150 | 12 | 2 | 1 | 0 | 1.7 | 5 | 1.35 | 70 | 75 | 20 | ![]() | |
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Castle | 450 | 15 | 1 | 2 | 0 | 2 | 4 | 0.6 | 170 | 85 | 25 | ![]() | |
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Castle | 600 | 20 | 1 | 3 | 0 | 2 | 5 | 0.6 | 170 | 85 | 25 | ![]() | |
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Castle | 65 | 8 | 0 | 0 | 3 | 2 | 5 | 1.4 | 55 | 85 | 23 | ![]() | |
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Castle | 80 | 10 | 1 | 0 | 3 | 2 | 5 | 1.4 | 55 | 85 | 23 | ![]() | |
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Castle / Stable | 100 | 8 | 1 | 3 | 0 | 2.1 | 5 | 1.35 | 60 | 60 | 14/26 | ![]() | |
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Castle / Stable | 150 | 11 | 1 | 4 | 0 | 2.1 | 7 | 1.35 | 60 | 60 | 14/24 | ![]() | |
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Castle | 70 | 9 | 0 | 2 | 0 | 1.8 | 5 | 1.5 | 80 | 10 | 16 | ![]() | |
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Castle | 85 | 10 | 0 | 2 | 0 | 1.8 | 6 | 1.5 | 80 | 10 | 16 | ![]() | |
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Castle | 100 | 12 | 4 | 2 | 0 | 1.9 | 5 | 1.3 | 50 | 80 | 15 | ![]() | |
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Castle | 130 | 14 | 8 | 3 | 0 | 1.9 | 5 | 1.3 | 50 | 80 | 15 | ![]() | |
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Castle / Krepost | 100 | 12 | 2 | 1 | 0 | 2.4 | 5 | 1.35 | 60 | 70 | 19 | ![]() | |
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Castle / Krepost | 120 | 14 | 2 | 2 | 0 | 2.4 | 5 | 1.35 | 60 | 70 | 19 | ![]() | |
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Castle | 100 | 13 | 1 | 1 | 0 | 1.9 | 5 | 1.4 | 70 | 50 | 20 | ![]() | |
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Castle | 130 | 16 | 2 | 1 | 0 | 1.9 | 5 | 1.4 | 70 | 50 | 18 | ![]() | |
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Castle | 110 | 9 | 1 | 2 | 0 | 1.9 | 5 | 1.4 | 60 | 40 | 16 | ![]() | |
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Castle | 140 | 11 | 1 | 3 | 0 | 1.9 | 5 | 1.4 | 60 | 40 | 14 | ![]() | |
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Castle | 115 | 8 | 2 | 2 | 0 | 1.9 | 5 | 1.35 | 55 | 55 | 15 | ![]() | |
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Castle | 145 | 11 | 2 | 2 | 0 | 1.9 | 5 | 1.35 | 55 | 55 | 14 |