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This article is about the cavalry units in Chronicles. For the armor class, see Armor class: Cavalry. For cavalry units in other games of the series, see cavalry.
Cavalry chronicles preview

Cavalry in Chronicles are one of the general types of military units, the others being infantry, archers, siege weapons, and ships.

Cavalry deal melee damage at melee range. Their high bulk (hit points and/or armor) as well as high mobility makes them particularly dangerous to enemy siege weapons and archers, especially foot archers, in general. Their speed can be utilised to easily dispatch enemy Villagers or Trade Carts if they can find a way into the enemy's base, thus making cavalry units highly desirable for raids. Heavy cavalry is also highly preferable in frontline combat as they can catch up to vulnerable targets and disengage from unfavorable fights easily. While better than infantry in almost every way, cavalry units are also costlier. While they can resist arrowfire from enemy defenses better, they are slower at taking down buildings. They also have larger hitboxes than other non-siege land unit types, which has several repercussions for combat and pathfinding.

Mounted archers like Cavalry Archers are also considered cavalry units for the purposes of armor classes (such as bonus damage received from Spearmen), as well as effects of technologies which affect all cavalry in general, except for Blacksmith technologies, where they benefit from archer technologies instead of cavalry ones. Despite this, they are generally considered archer units instead of cavalry, hence they are not listed below.

List of cavalry units[]

Unique units are marked with a yellow background and regional units with an orange background.

Unit Building Age Civilizations Trait
Scout Cavalry Stable All Scout unit
Anti-Priestess unit
Light Cavalry Classical Age All
Raider Imperial Age Achaemenids
Puru
Thracians
Lancer Classical Age All
Shock Cavalry Imperial Age All except Spartans
Imperial Cavalry Achaemenids
Macedonians
War Chariot Classical Age Achaemenids Deals trample damage
Anti-infantry unit
Elite War Chariot Imperial Age
Companion Cavalry Fort Classical Age Macedonians Anti-unique unit unit
Elite Companion Cavalry Imperial Age
Sannฤhya Stable Classical Age Puru Deals trample damage
Occupies 2 population slots
Elite Sannฤhya Imperial Age
Armored Elephant Siege Workshop Classical Age Anti-building unit
Replaces rams
Siege Elephant Imperial Age

Scenario Editor[]

The following cavalry units are only available in the Scenario Editor:

Unit Trait
Camel Raider Anti-cavalry unit
Camel unit
Greek Noble Cavalry Charged attack
Scythian Axe Cavalry Charged attack

Technologies[]

Listed below are all technologies that benefit cavalry units, with unique technologies marked with a yellow background. This list does not contain unit upgrades.

Technology Researched at Age Civilization Effect
Bloodlines Stable All except Puru +20 hit points
Husbandry Classical Age All except Athenians and Thracians +10% speed
Forging Blacksmith All +1 attack
Iron Casting Classical Age All +1 attack
Blast Furnace Imperial Age All except Thracians +2 attack
Scale Barding Armor All except Macedonians +1/+1 armor
Chain Barding Armor Classical Age All except Macedonians +1/+1 armor
Plate Barding Armor Imperial Age All except Athenians and Macedonians +1/+2 armor
Herbal Medicine Temple Classical Age All except Spartans 6× healing when garrisoned
Hemlock Classical Age Athenians
Spartans
Thracians
Die instead of getting converted
Exorcism Imperial Age All except Thracians Increased conversion resistance
Conscription Fort Imperial Age All +33% training speed
Scythed Chariots Achaemenids War Chariots +60% trample radius
Sagaris Melee cavalry deals +2 unblockable damage to units
Sarissophoroi Macedonians Companion Cavlary gain a charged attack
Vadhฤvadha Classical Age Puru Sannฤhya +0.15 trample radius, +1 trample damage

Civilizations[]

The Achaemenids are the exemplar cavalry civilization. The others lack units and/or technologies, while also not having any particular bonuses or unique technologies which may benefit their cavalry. Despite this, the versatility of the Lancer results in a Classical Age Lancer rush being a viable option for all civilizations. The Macedonians are also an excellent cavalry civilization, as they can fully upgrade their heavy cavalry, gain a potential timing advantage due to their bonus of cavalry benefiting from infantry armor upgrades, and have the Companion Cavalry which serve as fast-moving medium shock troops.

Availability grid[]

= Available
= Unavailable
= Researched for free or fully covered by a civilization bonus if unavailable
Civilization Raider Shock Cavalry Imperial Cavalry War Chariot Elite War Chariot Husbandry
Achaemenids
Athenians
Macedonians
Puru
Spartans
Thracians

Civilization bonuses[]

  • Achaemenids: Stable technologies research 50% faster (-33% time taken).
  • Macedonians: Cavalry units benefit from infantry armor upgrades. Recruitment Doctrines are available at the Stable.
  • Puru: Cavalry units heal 25 hit points per minute when no enemy units are within 10 tiles radius, starting in the Classical Age.

Gallery[]

Units in Chronicles
Non-combat Villager ยท Trade Cart ยท Fishing Ship ยท Merchant Ship ยท Transport Ship ยท King
Religious Priestess
Infantry Levy โ†’ Maceman โ†’ Swordsman โ†’ Paragon
Spearman โ†’ Guardsman โ†’ Elite Guardsman
Archer Bowman โ†’ Laminated Bowman โ†’ Recurve Bowman
Skirmisher โ†’ Elite Skirmisher
Cavalry Archer โ†’ Heavy Cavalry Archer
Gastraphetoros
Cavalry Scout Cavalry โ†’ Light Cavalry โ†’ Raider
Lancer โ†’ Shock Cavalry โ†’ Imperial Cavalry
Siege Battering Ram โ†’ Capped Ram โ†’ Siege Ram
Mangonel โ†’ Onager โ†’ Siege Onager
Scorpion โ†’ Heavy Scorpion
Siege Tower
Siege Ballista
/ Palintonon
Warship Lembos โ†’ War Lembos โ†’ Heavy Lembos โ†’ Elite Lembos
Monoreme โ†’ Bireme โ†’ Trireme
Galley โ†’ War Galley โ†’ Elite Galley
Incendiary Raft โ†’ Incendiary Ship โ†’ Heavy Incendiary Ship
Catapult Ship โ†’ Onager Ship
Leviathan
Regional units
Infantry Hoplite โ†’ Elite Hoplite
Cavalry War Chariot โ†’ Elite War Chariot
Armored Elephant โ†’ Siege Elephant
Unique units
Infantry Immortal (Melee) ยท Strategos ยท Polemarch* ยท Hippeus ยท Phalangite ยท Rhomphaia Warrior
Archer Immortal (Ranged) ยท Pattiyodha Longbowman
Cavalry Companion Cavalry ยท Sannฤhya
Heroes
Battle for Greece Aristagoras ยท Aristides ยท Artaphernes ยท Artemisia ยท Brasidas ยท Cleon ยท Darius ยท Datis ยท Dionysius ยท Leonidas ยท Lysander ยท Miltiades ยท Polycritus ยท Themistocles (Warship)
Alexander the Great Alexander ยท Alexander (dismounted) ยท Philip ยท Parmenion ยท Cleitus ยท Hephaistion ยท Perdiccas ยท Nearchos ยท Porus ยท Thracian Chieftain ยท Bucephalus
Untrainable
Battle for Greece Bactrian Archer ยท Camel Raider ยท Cretan Archer ยท Ekdromos ยท Goat (Unconvertible) ยท Greek Noble Cavalry ยท Lysander's Raider ยท Mercenary Hoplite ยท Mercenary Peltast ยท Rhodian Slinger ยท Sakan Axeman ยท Scythian Axe Cavalry ยท Sickle Warrior ยท Sparabara ยท Tarantine Cavalry
Alexander the Great Helepolis ยท Hill Tribesman ยท Indian Tribesman ยท Sacred Band ยท Scythian Horse Archer
Hidden: Alexander's Peltast ยท Alexander's Rhomphaia Warrior ยท Alexander's Strategos ยท Alexander's Ekdromos ยท Alexander's Axeman ยท Alexander's Axe Cavalry ยท Alexander's Slinger ยท Alexander's Mercenary Archer ยท Alexander's War Chariot ยท Alexander's Immortal ยท Alexander's Skirmisher Cavalry ยท Alexander's Heavy Cavalry ยท Alexander's Sannฤhya ยท Alexander's Longbowman ยท Alexander's Eastern Archer ยท Alexander's Sickle Warrior