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This article is about the unit in Age of Empires III. For the similar unit in Age of Empires II, see Cavalry Archer (Age of Empires II).

"Ranged cavalry. Good against cavalry."

In-game description

The Cavalry Archer is a mounted archer in Age of Empires III that replaces the Dragoon for Ottomans and Russians and can be trained at Stable, Fort, and Galleon once the Fortress Age is reached.

Overview Edit

Cavalry Archers do considerably less damage than a Dragoon but attack faster, they resist 30% melee damage as well as having more hit points, so they are more capable of fighting against hand infantry and can take some of them down with them, though it is still not recommended to attack any hand infantry with them. They have multipliers against artillery, as well as cavalry, and paired with their high hit points, they can easily take down most cannons. Normally ranged cavalry do half damage to villagers, but the Ottomans' Irregulars Home City Card allow them to gain an attack bonus against villagers making them an effective unit for slowing down the enemy's economy. They can also be used to lure enemies into a trap using guerilla tactics.

Upgrades Edit

The Cavalry Archer is automatically upgraded to Veteran (+20% hit points and attack) at the Fortress Age.

Age Upgrade Cost Effect
Ages industrial
Guard cavalry Guard Cavalry Archers 600 wood,
600 coin
Upgrades Cavalry Archers to Guard (+30% hit points and attack)
Ages imperial
Imperial cavalry Imperial Cavalry Archers 1,500 wood,
1,500 coin
Upgrades Cavalry Archers to Imperial (+50% hit points and attack); requires Guard Cavalry Archers

Russians Edit

Age Upgrade Cost Effect
Ages industrial
Guard cavalry Tartar Loyalists 1,000 wood,
1,000 coin
Upgrades Cavalry Archers to Tartar Cavalry Archers (Guard Cavalry Archer with +10% hit points and attack)
Ages imperial
Imperial cavalry Imperial Tartar Loyalists 1,500 wood,
1,500 coin
Upgrades Tartar Cavalry Archers to Imperial Tartar Loyalists (+50% hit points and attack); requires Tartar Loyalists

Civilization differences Edit

  • As seen above, the Russians can upgrade Cavalry Archers to Royal Guard and Imperial Guard levels.

Further statistics Edit

As the Cavalry Archer can only be trained by Ottomans and Russians, only improvements available to them (including native improvements) are listed here.

Unit strengths and weaknesses
Strong vs. Heavy cavalry, light infantry, artillery
Weak vs. Heavy infantry, ranged infantry, light cavalry
Improvements
Hit points Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Ranged Cavalry Caracole Ranged Cavalry Caracole (+10%)
Carib Kasiri Beer Carib Kasiri Beer (+10%)
Carib Garifuna Drums Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs Tupi Poison Arrow Frogs (+10%)
Yoga Yoga (+5%)
Range Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Sight Town Watch Town Watch (+2)
Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Speed Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Mass Cavalry Mass Cavalry (-50%)
Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Westernization Westernization (grants Veteran upgrade, Russians only)
Petrine Reforms Petrine Reforms (grants Royal Guard upgrade, Russians only)
Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the Cavalry Archer is exclusive to Ottomans and Russians, only other civilizations' TEAM cards that affects them are listed here.

Trivia Edit

  • Russian Royal Guard Cavalry Archers are named after the Tatar people (also known as Tartar, after the Tartary region where the Tatars came from) who are renowned for their fierce horse archers.
    • The Loyalist part of their upgrade's name refers to the Golden Horde from which the majority of Tatar khanates later conquered by the Russian Empire originates, as the in-game history section states.

History Edit

"Nomadic cavalry archers roamed with their herds in eastern and southern Russia. They raided, traveled, and conquered into what would become Russia and eastern Europe. The Europeans called these fierce cavalrymen the Tartars, though the Tartars were only one of a conglomeration of many distinct nomadic tribes and people. Their colorful tents earned them a more poetic name, the "Golden Horde." The Golden Horde, united under Tokhtamysh, sacked Moscow, but was soon wracked by a civil war that splintered the Horde into several Khanates. The new Russian nation of Tsar Ivan the Terrible, allied with some of the splinter groups, while the Ottoman Empire under Mehmed II allied with others.

Cavalry Archers wore light clothes - baggy pants, vests, long coats, and furred hats. Blue and red were popular colors, and embroidery a popular decoration to garments. Soldiers carried a variety of arms, primarily bows, but also swords, spears, and later, firearms. Though the Tartars are most commonly thought of as cavalry, they were competent infantry as well.
"

Gallery Edit

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