This article is about the unit type of mounted soldiers. For the unit in Age of Empires, see Cavalry (Age of Empires).

Cavalry is a basic unit type consisting of a soldier riding on an animal, usually a horse. In some cases, these units are also referred to as mounted infantry. Cavalry in general are faster and have more hit points than foot soldiers, but have much greater costs and take up more population space in Age of Mythology and Age of Empires III.

Age of Empires

Main article: Cavalry units (Age of Empires)

Age of Empires II

Main article: Cavalry units (Age of Empires II)

Age of Empires III

The cavalry in Age of Empires III consists of either melee cavalry, or ranged cavalry.

Melee cavalry


Hussars, European cavalry from Age of Empires III

All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called Light Cavalry, like the Hussar because of their low health compared to heavier units like the Cuirassier. Both Light Cavalry and Heavy Cavalry are no different from each other with the exception of their statistics since both can counter Artillery and light infantry.

Ranged Cavalry

Ranged cavalry or light cavalry, like the Dragoon, can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare.


There are also mercenary cavalry units, such as the Hackapell, although these act as improved versions of the above cavalry types.

Age of Mythology

In Age of Mythology, all civilizations have unique cavalry units. Greeks train cavalry from a Stable, Egyptians from the Migdol Stronghold, Norse from the Longhouse and Hill Fort, and Atlanteans from the Military Barracks and Counter-Barracks. Cavalry are strong against archers and siege weapons but weak against infantry.

Main article: Cavalry units (Age of Mythology)

See also

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