Age of Empires Series Wiki
Advertisement
Info icon
This article is about the the unit type of mounted soldiers. For the Age of Empires unit, see Cavalry (Age of Empires).

Cavalry is a basic unit type consisting of a soldier riding on an animal, usually a horse. In some cases, these units are also referred to as Mounted Infantry. Cavalry in general are faster and have more hit points than foot soldiers, but have much greater costs and take up more population space in Age of Mythology and Age of Empires III.

Age of Empires

Cavalry in this type of game is split into three different sections, ranged cavalry, hand cavalry and siege cavalry. All types of cavalry (except for ranged cavalry) in Age of Empires can built at the stable from the Bronze Age onward.

Age of Empires II

Cavalry in Age of Empires II basically consists of the Scout Cavalry line, the Knight line, the Camel line, and Cavalry Archers. In addition, some civilizations have unique cavalry units. The Knight is the heavy cavalry unit, with high attack and speed. The Scout Cavalry is a scouting unit used primarily for quick raids, and is resistant against conversion. The Camel is a fast unit which is an anti-cavalry unit which is effective against other mounted units. Cavalry is trained at the Stable. Cavalry Archers, however, are trained at the Archery Range and benefit from technological upgrades for Archers.

Standard unit
Unique Units

Cavalry of any form is unavailable for the Mesoamerican civilizations Aztecs, Mayans and Incas. They have Eagle Warriors (in The Conquerors expansion for the Aztecs and Mayans) and Eagle Scout (in The Forgotten expansion) as a replacement.

Note: While the Indians do not have any units from the Knight line, they have the Imperial Camel, an exclusive upgrade of the Heavy Camel. The Genitour is a Berbers' unique unit which is also available in allies' Archery Ranges, similar to the Italians' unique unit Condottieri, where it is trained in their and their allies' Barracks.

Age of Empires III

The cavalry in Age of Empires III consists of either melee cavalry, or ranged cavalry.

Melee Cavalry

All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called Light Cavalry, like the Hussar because of their low health compared to heavier units like the Cuirassier. Both Light Cavalry and Heavy Cavalry are no different from each other with the exception of their statistics since both can counter artillery and light infantry.

Ranged Cavalry

Ranged cavalry or light cavalry, like the Dragoon, can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare.

Mercenaries

There are also mercenary cavalry units, such as the Hackapell, although these act as improved versions of the above cavalry types.

Hus1

Hussars, European Cavalry from Age of Empires III.

Age of Mythology

In Age of Mythology, all civilizations have unique cavalry units. Greeks train cavalry from a Stable, Egyptians from the Migdol Stronghold, Norse from the Longhouse and Hill Fort, and Atlanteans from the Military Barracks and Counter-Barracks. Cavalry are strong against archers and siege weapons but weak against infantry.

The following cavalry units are available in Age of Mythology:

See also

Advertisement