(→Age of Empires II: The page began with ''Cavalry in Age of Empires II consists of ...'' . Not including all cavalry) Tags: Visual edit apiedit |
No edit summary |
||
(36 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | {{For|unit type of mounted soldiers|the unit in [[Age of Empires]]|Cavalry (Age of Empires)}}[[File:Knight sprite aoe2de.png|thumb|120px|right|A [[Knight]], a standard cavalry unit in ''[[Age of Empires II]]''.]]'''Cavalry''' is a basic [[unit]] type consisting of a [[infantry|soldier]] riding on an animal, usually a horse. In some cases, these units are also referred to as '''mounted infantry'''. Cavalry in general are faster and have more [[hit points]] than foot soldiers, but have much greater costs and take up more [[population]] space (the latter in ''[[Age of Mythology]]'' and ''[[Age of Empires III]]'' only). |
||
− | [[File:Deathheadhussar.png|right|200px]] |
||
− | {{For|''[[Age of Empires]]'' unit|Cavalry (Age of Empires)}} |
||
⚫ | '''Cavalry''' is a basic [[unit]] type consisting of a [[infantry|soldier]] riding on an animal, usually a horse. In some cases, these units are also referred to as ''' |
||
− | == Age of Empires == |
+ | == ''Age of Empires'' == |
+ | {{main|Cavalry units (Age of Empires)}} |
||
− | Cavalry in this type of game is split into three different sections, [[Horse Archer|ranged cavalry]], [[Cataphract (Age of Empires)|hand cavalry]] and [[Armored Elephant|siege cavalry]]. All types of cavalry (except for ranged cavalry) in ''[[Age of Empires]]'' can built at the stable from the Bronze Age onward. |
||
− | == Age of Empires II == |
+ | == ''Age of Empires II'' == |
⚫ | |||
− | Cavalry in ''[[Age of Empires II: The Age of Kings|Age of Empires II]] ''consists of the [[Knight]] line, the [[Scout Cavalry]] line, the [[Camel]] line, the (heavy) [[Cavalry Archer (Age of Empires II)|cavalry archer]] and some unique units([[Boyar]], [[Cataphract (Age of Empires II)|Cataphract]], [[Conquistador (Age of Empires II)|Conquistador]], [[Elephant Archer (Age of Empires II)|Elephant Archer]], [[Magyar Huszar]], [[Mameluke (Age of Empires II)|Mameluke]], [[Mangudai]], [[Tarkan]], [[War Elephant (Age of Empires II)|War Elephant]] and [[War Wagon (Age of Empires II)|War Wagon]]). The Knight is the basic cavalry unit, with high attack and speed. The Scout Cavalry is a scouting unit used primarily for quick raids, and is resistant against monk conversion. The Camel is a fast unit which is effective against other mounted units. The ranged cavalry line ([[Cavalry Archer (Age of Empires II)|Cavalry Archers]]) is only available in the archery range. |
||
⚫ | |||
− | Additionally, some civilizations can train [[List of unique units in Age of Empires II|unique]] cavalry units in the [[Castle (Age of Empires II)|castle]]. |
||
+ | In ''[[Age of Mythology]]'', all [[Civilizations (Age of Mythology)|civilizations]] have unique cavalry units. They are generally strong against archers and siege weapons but weak against infantry. |
||
+ | {{main|Cavalry units (Age of Mythology)}} |
||
− | Cavalry of any form is not available for the [[Maya#Age of Empires II|Mayan]], [[Incas (Age of Empires II)|Inca ]] or [[Aztecs (Age of Empires II)|Aztec]] civilizations, instead they have [[Eagle Warrior (Age of Empires II)|Eagle Warriors]]. With their high speed and attack bonus against monks and siege weapons, they work as cavalry substitutes. |
||
− | == Age of Empires III == |
+ | == ''Age of Empires III'' == |
− | The cavalry in ''[[Age of Empires III]]'' |
+ | The cavalry branch in ''[[Age of Empires III]]'' is divided in melee cavalry and ranged cavalry. |
− | === |
+ | === Melee cavalry === |
+ | [[File:Hus1.jpg|thumb|Hussars, European cavalry from ''Age of Empires III'']] |
||
⚫ | All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called light cavalry, like the [[Hussar (Age of Empires III)|Hussar]] because of their low health compared to heavier units like the [[Cuirassier]]. Both light cavalry and heavy cavalry are no different from each other with the exception of their statistics since both can counter [[Artillery (Age of Empires III)|artillery]] and [[light infantry]]. |
||
⚫ | |||
⚫ | All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called |
||
− | |||
− | ===[[Light Cavalry|Ranged Cavalry]]=== |
||
+ | === Ranged cavalry === |
||
Ranged cavalry or light cavalry, like the [[Dragoon]], can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare. |
Ranged cavalry or light cavalry, like the [[Dragoon]], can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare. |
||
+ | {{main|Light cavalry}} |
||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | In ''Age of Mythology'', all [[Civilizations (Age of Mythology)|civilizations]] have unique cavalry units. [[Greeks (Age of Mythology)|Greeks]] train cavalry from a [[Stable]], [[Egyptians (Age of Mythology)|Egyptians]] from the [[Migdol Stronghold]], [[Norse]] from the [[Longhouse (Age of Mythology)|Longhouse]] and Hill Fort, and [[Atlanteans]] from the Military Barracks and Counter-Barracks. Cavalry are strong against archers and siege weapons but weak against infantry. |
||
⚫ | |||
− | The following cavalry units are available in ''Age of Mythology'': |
||
⚫ | |||
− | *[[Hippikon]] ([[Greeks (Age of Mythology)|Greeks]]) |
||
− | *[[Prodromos]] ([[Greeks (Age of Mythology)|Greeks]]) |
||
− | *[[Kataskopos]] ([[Greeks (Age of Mythology)|Greeks]], scout unit) |
||
− | *[[Hetairoi]] ([[Greeks (Age of Mythology)|Greeks]], [[Poseidon]] only) |
||
− | *[[Camelry]] ([[Egyptians (Age of Mythology)|Egyptians]]) |
||
− | *[[Chariot Archer (Age of Mythology)|Chariot Archer]] ([[Egyptians (Age of Mythology)|Egyptians]], cavalry archer) |
||
− | *[[War Elephant#Age of Mythology|War Elephant]] ([[Egyptians (Age of Mythology)|Egyptians]]) |
||
− | *[[Mercenary Cavalry]] ([[Egyptians (Age of Mythology)|Egyptians]], temporary unit) |
||
− | *[[Raiding Cavalry]] ([[Norse]]) |
||
− | *[[Jarl]] ([[Norse]]) |
||
− | *[[Contarius]] ([[Atlanteans]]) |
||
− | *[[Turma]] ([[Atlanteans]], cavalry archer) |
||
− | ==See also== |
||
− | *[[Melee Cavalry]] |
||
− | *[[Light Cavalry]] |
||
− | [[Category:Age of Empires]] |
||
⚫ | |||
⚫ | |||
[[Category:Cavalry]] |
[[Category:Cavalry]] |
||
− | [[Category: |
+ | [[Category:Unit types]] |
− | [[Category:Stable]] |
||
− | [[Category:Age of Mythology]] |
Revision as of 15:32, 30 April 2020
This article is about the unit type of mounted soldiers. For the unit in Age of Empires, see Cavalry (Age of Empires). |
Cavalry is a basic unit type consisting of a soldier riding on an animal, usually a horse. In some cases, these units are also referred to as mounted infantry. Cavalry in general are faster and have more hit points than foot soldiers, but have much greater costs and take up more population space (the latter in Age of Mythology and Age of Empires III only).
Age of Empires
- Main article: Cavalry units (Age of Empires)
Age of Empires II
- Main article: Cavalry units (Age of Empires II)
Age of Mythology
In Age of Mythology, all civilizations have unique cavalry units. They are generally strong against archers and siege weapons but weak against infantry.
- Main article: Cavalry units (Age of Mythology)
Age of Empires III
The cavalry branch in Age of Empires III is divided in melee cavalry and ranged cavalry.
Melee cavalry
All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called light cavalry, like the Hussar because of their low health compared to heavier units like the Cuirassier. Both light cavalry and heavy cavalry are no different from each other with the exception of their statistics since both can counter artillery and light infantry.
- Main article: Heavy cavalry (Age of Empires III)
Ranged cavalry
Ranged cavalry or light cavalry, like the Dragoon, can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare.
- Main article: Light cavalry
Mercenaries
There are also mercenary cavalry units, such as the Hackapell, although these act as improved versions of the above cavalry types.