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− | {{For|unit type of mounted soldiers|the [[Age of Empires]] |
+ | {{For|unit type of mounted soldiers|the unit in [[Age of Empires]]|Cavalry (Age of Empires)}} |
⚫ | '''Cavalry''' is a basic [[unit]] type consisting of a [[infantry|soldier]] riding on an animal, usually a horse. In some cases, these units are also referred to as '''mounted infantry'''. Cavalry in general are faster and have more [[hit points]] than foot soldiers, but have much greater costs and take up more [[population]] space (the latter in ''[[Age of Mythology]]'' and ''[[Age of Empires III]]'' only). |
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− | [[File:Deathheadhussar.png|right|200px]] |
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⚫ | '''Cavalry''' is a basic [[unit]] type consisting of a [[infantry|soldier]] riding on an animal, usually a horse. In some cases, these units are also referred to as ''' |
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== ''Age of Empires'' == |
== ''Age of Empires'' == |
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+ | {{main|Cavalry units (Age of Empires)}} |
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− | Cavalry in this type of game is split into three different sections, [[Horse Archer|ranged cavalry]], [[Cataphract (Age of Empires)|hand cavalry]] and [[Armored Elephant|siege cavalry]]. All types of cavalry (except for ranged cavalry) in ''[[Age of Empires]]'' can built at the stable from the Bronze Age onward. |
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== ''Age of Empires II'' == |
== ''Age of Empires II'' == |
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− | {{main|Cavalry |
+ | {{main|Cavalry units (Age of Empires II)}} |
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+ | In ''[[Age of Mythology]]'', all [[Civilizations (Age of Mythology)|civilizations]] have unique cavalry units. They are generally strong against archers and siege weapons but weak against infantry. |
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+ | |||
+ | {{main|Cavalry units (Age of Mythology)}} |
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== ''Age of Empires III'' == |
== ''Age of Empires III'' == |
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− | The cavalry in ''[[Age of Empires III]]'' |
+ | The cavalry branch in ''[[Age of Empires III]]'' is divided in melee cavalry and ranged cavalry. |
− | === |
+ | === Melee cavalry === |
[[File:Hus1.jpg|thumb|Hussars, European cavalry from ''Age of Empires III'']] |
[[File:Hus1.jpg|thumb|Hussars, European cavalry from ''Age of Empires III'']] |
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− | All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called |
+ | All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called light cavalry, like the [[Hussar (Age of Empires III)|Hussar]] because of their low health compared to heavier units like the [[Cuirassier]]. Both light cavalry and heavy cavalry are no different from each other with the exception of their statistics since both can counter [[Artillery (Age of Empires III)|artillery]] and [[light infantry]]. |
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− | === [[Light Cavalry|Ranged Cavalry]] === |
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− | Ranged cavalry or light cavalry, like the [[Dragoon]], can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare. |
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+ | === Ranged cavalry === |
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− | === [[Mercenaries (Age of Empires III)|Mercenaries]] === |
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− | + | Ranged cavalry or light cavalry, like the [[Dragoon]], can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare. |
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− | In ''[[Age of Mythology]]'', all [[Civilizations (Age of Mythology)|civilizations]] have unique cavalry units. [[Greeks (Age of Mythology)|Greeks]] train cavalry from a [[Stable (Age of Mythology)|Stable]], [[Egyptians (Age of Mythology)|Egyptians]] from the [[Migdol Stronghold]], [[Norse]] from the [[Longhouse (Age of Mythology)|Longhouse]] and Hill Fort, and [[Atlanteans]] from the Military Barracks and Counter-Barracks. Cavalry are strong against archers and siege weapons but weak against infantry. |
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− | {{main| |
+ | {{main|Light cavalry}} |
− | == |
+ | === Mercenaries === |
+ | There are also [[Mercenaries (Age of Empires III)|mercenary]] cavalry units, such as the [[Hackapell]], although these act as improved versions of the above cavalry types. |
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− | * [[Melee Cavalry]] |
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− | * [[Light Cavalry]] |
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− | [[Category:Age of Empires]] |
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− | [[Category:Age of Empires II]] |
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[[Category:Cavalry]] |
[[Category:Cavalry]] |
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− | [[Category: |
+ | [[Category:Unit types]] |
− | [[Category:Age of Mythology]] |
Revision as of 12:18, 30 September 2019
This article is about the unit type of mounted soldiers. For the unit in Age of Empires, see Cavalry (Age of Empires). |
Cavalry is a basic unit type consisting of a soldier riding on an animal, usually a horse. In some cases, these units are also referred to as mounted infantry. Cavalry in general are faster and have more hit points than foot soldiers, but have much greater costs and take up more population space (the latter in Age of Mythology and Age of Empires III only).
Age of Empires
- Main article: Cavalry units (Age of Empires)
Age of Empires II
- Main article: Cavalry units (Age of Empires II)
Age of Mythology
In Age of Mythology, all civilizations have unique cavalry units. They are generally strong against archers and siege weapons but weak against infantry.
- Main article: Cavalry units (Age of Mythology)
Age of Empires III
The cavalry branch in Age of Empires III is divided in melee cavalry and ranged cavalry.
Melee cavalry
All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called light cavalry, like the Hussar because of their low health compared to heavier units like the Cuirassier. Both light cavalry and heavy cavalry are no different from each other with the exception of their statistics since both can counter artillery and light infantry.
- Main article: Heavy cavalry (Age of Empires III)
Ranged cavalry
Ranged cavalry or light cavalry, like the Dragoon, can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare.
- Main article: Light cavalry
Mercenaries
There are also mercenary cavalry units, such as the Hackapell, although these act as improved versions of the above cavalry types.