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Also suffering from the same pitfalls as the [[Knight]], Cavaliers are hard-countered by [[Halberdier (Age of Empires II)|Halberdiers]] and [[Camel Rider (Age of Empires II)|Camel Riders]], vulnerable to [[conversion]] by [[Monk (Age of Empires II)|Monks]] and can be overwhelmed by massed archers (if used in small numbers).
 
Also suffering from the same pitfalls as the [[Knight]], Cavaliers are hard-countered by [[Halberdier (Age of Empires II)|Halberdiers]] and [[Camel Rider (Age of Empires II)|Camel Riders]], vulnerable to [[conversion]] by [[Monk (Age of Empires II)|Monks]] and can be overwhelmed by massed archers (if used in small numbers).
   
Although some civilizations can upgrade to [[Paladin]]s, the Cavalier is often a more cost effective choice; especially in 1v1 matches where the supply of gold is limited. If the player's army composition is not weighted towards heavy cavalry, Cavaliers with [[Bloodlines]] should suffice. Some civilizations that lack the Paladin upgrade have either a civilization bonus or unique technology that improves the combat strength or cost effectiveness: the [[Portuguese (Age of Empires II)|Portuguese]] Cavalier costs 20% less gold and the upgrade, as well the Blacksmith upgrades affecting them, are researched 30% faster, being able to be deployed and upgraded in a reasonable time; the [[Berbers|Berber]] Cavalier is 20% cheaper, which helps create a large number of them; the [[Burmese]] Cavalier gets extra attack against buildings by researching [[Manipur Cavalry]], making them a strong choice to raid and destroy towns easily; the [[Malians|Malian]] Cavalier gets +5 attack by researching [[Farimba]], which puts them at the second strongest Cavalier (they get one more attack than a fully upgraded generic Paladin) and has the fourth highest attack of any land unit; and [[Bulgarians]] have the strongest Cavalier in the game, thanks to [[Stirrups]], which increases their attack speed by 33%, giving them the highest potential damage per second among the cavalry units in the game (excluding elephants), even outperforming [[Lithuanians|Lithuanian]] [[Paladin]]s with 4 Relics collected (~11.85 damage per second vs 11.6). Both Malian and Bulgarian Cavaliers perform similar in battle to generic Paladins while being cheaper to upgrade. The [[Burgundians]] are a particular case, as they can research the Cavalier upgrade in the Castle Age and also being 50% cheaper, but lack [[Bloodlines]], which can be a really useful power-spike for early Castle Age, while also allowing an easy transition to the Paladin in the early Imperial Age. The [[Sicilians]] have also Cavaliers that can absorb 50% of incoming bonus damage, which means they are notably resistant against units that normally are effective against cavalry.
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Although some civilizations can upgrade to [[Paladin]]s, the Cavalier is often a more cost effective choice; especially in 1v1 matches where the supply of gold is limited. If the player's army composition is not weighted towards heavy cavalry, Cavaliers with [[Bloodlines]] should suffice. Some civilizations that lack the Paladin upgrade have either a civilization bonus or unique technology that improves the combat strength or cost effectiveness: the [[Portuguese (Age of Empires II)|Portuguese]] Cavalier costs 20% less gold and the upgrade, as well the Blacksmith upgrades affecting them, are researched 30% faster, being able to be deployed and upgraded in a reasonable time; the [[Berbers|Berber]] Cavalier is 20% cheaper, which helps create a large number of them; the [[Burmese]] Cavalier gets extra attack against buildings by researching [[Manipur Cavalry]], making them a strong choice to raid and destroy towns easily; the [[Malians|Malian]] Cavalier gets +5 attack by researching [[Farimba]], which puts them at the second strongest Cavalier (they get one more attack than a fully upgraded generic Paladin) and has the fourth highest attack of any land unit; and [[Bulgarians]] have the strongest Cavalier in the game, thanks to [[Stirrups]], which increases their attack speed by 33%, giving them the highest potential damage per second among the cavalry units in the game (excluding elephants), even outperforming [[Lithuanians|Lithuanian]] [[Paladin]]s with 4 Relics collected (~11.85 damage per second vs 11.6). Both Malian and Bulgarian Cavaliers perform similar in battle to generic Paladins while being cheaper to upgrade. The [[Burgundians]] are a particular case, as they can research the Cavalier upgrade in the Castle Age and also being 50% cheaper, but lack [[Bloodlines]], which can be a really useful power-spike for early Castle Age, while also allowing an easy transition to the Paladin in the early Imperial Age. The [[Sicilians]] also have Cavaliers that can absorb 50% of incoming bonus damage, which means they are notably resistant against units that are normally effective against cavalry.
   
 
== Further statistics ==
 
== Further statistics ==

Revision as of 15:38, 11 June 2021

Stronger than Knight. Fast and heavy cavalry.
Age of Empires II description

The Cavalier is a heavy cavalry unit in Age of Empires II that can be trained at the Stable once the Imperial Age is reached. The Cavalier builds on the strengths of its predecessor, the Knight, with a 20% increase in both attack and hit points.

Cavaliers are available to all civilizations except for the Aztecs, Incas, Indians, Mayans, and Saracens.

Tactics

Cavaliers are a powerful and versatile addition to almost any army composition. Their high attack and speed make them great for raiding and flanking, coupled with high hit points and damage resistance to provide a perfect meatshield for ranged units and siege on the frontline.

Also suffering from the same pitfalls as the Knight, Cavaliers are hard-countered by Halberdiers and Camel Riders, vulnerable to conversion by Monks and can be overwhelmed by massed archers (if used in small numbers).

Although some civilizations can upgrade to Paladins, the Cavalier is often a more cost effective choice; especially in 1v1 matches where the supply of gold is limited. If the player's army composition is not weighted towards heavy cavalry, Cavaliers with Bloodlines should suffice. Some civilizations that lack the Paladin upgrade have either a civilization bonus or unique technology that improves the combat strength or cost effectiveness: the Portuguese Cavalier costs 20% less gold and the upgrade, as well the Blacksmith upgrades affecting them, are researched 30% faster, being able to be deployed and upgraded in a reasonable time; the Berber Cavalier is 20% cheaper, which helps create a large number of them; the Burmese Cavalier gets extra attack against buildings by researching Manipur Cavalry, making them a strong choice to raid and destroy towns easily; the Malian Cavalier gets +5 attack by researching Farimba, which puts them at the second strongest Cavalier (they get one more attack than a fully upgraded generic Paladin) and has the fourth highest attack of any land unit; and Bulgarians have the strongest Cavalier in the game, thanks to Stirrups, which increases their attack speed by 33%, giving them the highest potential damage per second among the cavalry units in the game (excluding elephants), even outperforming Lithuanian Paladins with 4 Relics collected (~11.85 damage per second vs 11.6). Both Malian and Bulgarian Cavaliers perform similar in battle to generic Paladins while being cheaper to upgrade. The Burgundians are a particular case, as they can research the Cavalier upgrade in the Castle Age and also being 50% cheaper, but lack Bloodlines, which can be a really useful power-spike for early Castle Age, while also allowing an easy transition to the Paladin in the early Imperial Age. The Sicilians also have Cavaliers that can absorb 50% of incoming bonus damage, which means they are notably resistant against units that are normally effective against cavalry.

Further statistics

Unit strengths and weaknesses
Strong vs. Infantry, archers, Villagers, siege weapons, Cavalry Archers, Light Cavalry
Weak vs. Boyars, Pikemen, Kamayuks, Berserks, Genoese Crossbowmen, Teutonic Knights, Mamelukes, Camel Riders, Monks, War Elephants
Upgrades
Hit points BloodlinesDE Bloodlines (+20)
Attack Forging aoe2de Forging (+1)
IronCastingDE Iron Casting (+1)
BlastFurnaceDE Blast Furnace (+2)
UniqueTechImperialDE Farimba (+5, Malians only)
UniqueTechCastle-DE Manipur Cavalry (+6 against standard buildings, Burmese only)
Firing Rate UniqueTechCastle-DE Stirrups (+33%, Bulgarians only)
Armor ScaleBardingArmorDE Scale Barding Armor (+1/+1)
ChainBardingDE Chain Barding Armor (+1/+1)
PlateBardingArmorDE Plate Barding Armor (+1/+2)
Speed HusbandryDE Husbandry (+10%)
Conversion defense FaithDE Faith
HeresyDE Heresy
UniqueTechCastle-DE First Crusade (Sicilians only)
Creation speed ConscriptionDE Conscription (+33%)
UniqueTechImperialDE Chivalry (+40%, Franks only)
Upgrades File:Paladin-research.jpg Paladin

Civilization bonuses

Team bonuses

Changelog

The Conquerors

The Forgotten

Rise of the Rajas

Definitive Edition

Trivia

  • The Knight line is one of only four units in the game without any attack bonus (the other being the Militia, the Boyar, and the Turtle Ship).
  • In terms of attack (19), the Malian Cavalier outclasses ordinary Paladins and is the fourth highest attack of all cavalry units, being only surprassed by the Khmer Elite Battle Elephant (21), the Lithuanian Paladin and the Elite Leitis with all 4 Relics collected (22) and the Elite War Elephant (24).
  • The Bulgarian Cavalier has the fastest attack of all cavalry, as well of all melee units in the game, with a reload time of 1.35.
  • Historically, cavalier (or chevalier) was a generic Gallo-Romance term for all knights.
    • For historical accuracy's sake, the in-game Knight may be termed "Knight Bachelor" (who fights under a higher-ranking noble's banner), while the in-game Cavalier may be termed, more appropriately, "Knight Banneret" (who fights under his own banner).
    • Ironically, the English term "Cavalier" is rarely used to describe the armoured knight and the term is generally remembered to describe the Royalists in the English Civil War.
  • Although first available in the Imperial Age, the Cavalier's shield resembles more the Castle Age's icon and the shield of the Castle Age's Long Swordsman.
  • Before the Definitive Edition, Cavaliers used to hold their sword with one hand when running (depending on the direction they are facing) but when during their idle or attacking animation, they held it with the other hand.
  • In the Definitive Edition, the Cavalier's and Paladin's mounts possess bushy legs, possibly influenced by modern heavy-weight horses; however, even the strongest Medieval warhorses, the destriers, were drawn with short lower-leg-hair.
  • The Bulgarians and Malians cannot upgrade to Paladins, but with their unique technologies researched, their Cavalier can still defeat Byzantine and Celtic Paladins. Even though the Lithuanians can research Paladin, their Cavalier with four Relics can defeat Burgundian Paladins when both are fully upgraded.
  • The Saracens are the only civilization that can train Knights but cannot upgrade them to Cavaliers.

History

There was a hierarchy among knights based on feudal rank and fighting prowess. A lowly knight might achieve great social standing through battlefield commendation, tournament victory, or marriage. Elite knights were made members of important orders, like the Order of the Garter or of the Golden Fleece. Such elite men were known as chevaliers or cavaliers. The first cavaliers were selected for their political power and fighting prowess. As the centuries passed, the orders became more of a social elite.

Gallery

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship