It has fewer hit points and fires slower than its original counterpart, but fills it up with strength per projectile, more range and does damage to a certain location rather than a single unit. Because of its relative low amount of hit points compared to other units, a successful naval victory through a full-scale assault can be obtained by escorting them with a large group of Triremes.
Being a Trireme, it is not an upgrade to Trireme itself, but a separate unit. It can be upgraded into a Juggernaught once Engineering is researched. It benefits from such researches as Alchemy for its attack strength, Ballistics for its accuracy and Engineering for its range.
- Alchemy: Increases attack by 1.
- Ballistics: Increases accuracy.
- Engineering: Increases range by 2.
- Catapult Triremes can be upgraded to Juggernaughts.
Civilization bonuses Edit
- Greek: Catapult Triremes move 20% faster.
- Phoenicians: Catapult Triremes have a 30% higher Rate of Fire.
- Minoan: Catapult Triremes are 30% cheaper.
- Yamato: Catapult Triremes have 25% more HP.
- Macedonians: Catapult Triremes are four times more resistant against conversion.
|Units in Age of Empires|
|Age of Empires|
|Priest · Villager · Trade Boat · Merchant Ship · Fishing Boat · Fishing Ship · Light Transport · Heavy Transport|
|Infantry||Clubman · Axeman · Short Swordsman · Broad Swordsman · Long Swordsmen · Legion · Hoplite · Phalanx · Centurion|
|Archers||Bowman · Improved Bowman · Composite Bowman · Chariot Archer · Elephant Archer · Horse Archer · Heavy Horse Archer|
|Cavalry||Scout · Cavalry · Heavy Cavalry · Cataphract · Chariot · War Elephant|
|Siege||Stone Thrower · Catapult · Heavy Catapult · Ballista · Helepolis|
|Navy||Scout Ship · War Galley · Trireme · Catapult Trireme · Juggernaught|
|The Rise of Rome|
|Armored Elephant · Camel Rider · Fire Galley · Scythe Chariot · Slinger|