|This article is about the unit in Age of Mythology. For the similar unit in Age of Empires, see Catapult (Age of Empires).|
Attack bonuses[edit | edit source]
- Ships: ×2.5
Upgrades[edit | edit source]
Specific[edit | edit source]
General[edit | edit source]
- Draft Horses increases speed by 20%.
- Engineers increases attack by 25%, doubles damage against walls and gates; increases range by 2.
Strategy[edit | edit source]
Catapults have a very long range and a high attack making them excellent building-killers. A small group will destroy a building in seconds and their long range prevents units from counter-attacking easily. They are also deadly against ships, dealing bonus damage to them. However they should still be escorted by other units as they still have low hack armor and are slow leaving them vulnerable to cavalry. To remedy this, Ra and Isis players can worship Hathor in the Heroic Age and train Rocs to transport catapults more quickly around the map.
Changelog[edit | edit source]
Age of Mythology[edit | edit source]
- The Catapult uses 3 population.
Tale of the Dragon[edit | edit source]
- With Patch 2.7, Catapults now use 4 population.
History[edit | edit source]
|“||Catapults were invented by the Greeks for use as artillery on the battlefield or during a siege. By creating tension by pulling back large bow-like arms or twisting cordage made of hides or hair, a great throwing force could be achieved. Catapults could throw a stone weighing over 10 pounds to a range of nearly 1500 feet.||”|