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|Building = Castle
 
|Building = Castle
 
|Type = [[Cavalry (class)|Cavalry]]
 
|Type = [[Cavalry (class)|Cavalry]]
|Wood = 0
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|Wood =
 
|Food = 70
 
|Food = 70
 
|Gold = 75
 
|Gold = 75
|Stone = 0
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|Stone =
 
|Hit Points = 110
 
|Hit Points = 110
 
|Attack = 9
 
|Attack = 9
|Range = 1
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|Armour = 2
 
|Armour = 2
 
|Pierce Armour = 1
 
|Pierce Armour = 1

Revision as of 06:39, 25 August 2012

For the related Age of Empires unit, see Cataphract (Age of Empires). Template:AoEIIUnitsIn Age of Empires II, the Cataphract is a unique unit to the Byzantines which has an attack bonus against Infantry. In the Conquerors expansion, the Byzantines can research Logistica, which gifts trample damage to the Cataphract. Without the upgrade, Cataphracts are roughly equal in statistics to Paladins; however, with Logistica and their attack bonuses, Cataphracts become superior to Paladins overall. The unit can be trained from the Castle.

Upgrades

Cataphracts can be improved by researching technologies from the Blacksmith from Castle Age and beyond. Once Imperial Age is reached, Cataphracts can be upgraded to Elite Cataphracts.

Elite Cataphract

The Elite Cataphract is an upgrade of the Byzantine unique unit. It is available in the Imperial Age once the Technology for it is researched at the Castle. Like their predecessor, Elite Cataphracts have an attack bonus versus Infantry which eliminates their weaknesses against infantry units such as Pikemen. Researching Logistica gives this unit the ability to cause trample damage to all units surrounding it. Although the Elite Cataphract has better stats than their predecessor, the overall cost, speed and armor remains the same.

Age: Imperial Age
Building: Castle
Type: Heavy Cavalry
Hit Points: 150
Attack: 12
Range: 1
Armour: 2
Pierce Armour: 1
Speed: Fast

Strategy

Due to its trample damage, good statistics, and bonus against foot-troops, the Elite Cataphract is probably the unit with the fewest weaknesses. Surprisingly, Elite Cataphracts are effective against almost all units which have bonus attack against mounted units such as Heavy Camel, Elite Mameluke etc. However, Halberdiers are still a threat to them.

A fully upgraded Cataphract can deal as many as 12+2 attack damage. Yet there are two very important facts about Elite Cataphracts.

  1. They have 12 bonus damage to infantry (18 after the logistica upgrade in castle) and area attack (5 damage to units close to it, after the logistica upgrade).
  2. Elite Cataphracts have an additional 16 bonus defense. This means that Elite Cataphracts can sustain 16 more bonus damage dealing with enemy's attempted counters. For instance a Halberdier deals 32 bonus damage against cavalry, this will be reduced to 16. The anti-cavalry bonus of Camels (10 bonus damage) and Mamelukes (9 bonus damage, 12 for elite) are nullified, Heavy Camels with a bonus of 18 only have a small effect. Note that this bonus defense does not work on normal attack.
  3. By the two points above, Elite Cataphract is basically an all-rounded unit with only one possible nemesis (the monks). It is a mixture of speed, damage, armor, an ultimate unit which can turn the battle around if deployed well, or ruin the effort due to their high cost.

Countering Elite Cataphracts

Despite their bonus against Infantry, Halberdiers are still a threat to them, though Cataphracts will win in one to one combat. Never send Heavy Camels or Mamelukes into battle against Cataphracts.

Halberdiers

Though Halberdiers do not deal as much bonus damage to Cataphracts as they do to Paladins, Halberdiers are still a moderately good choice to counter Cataphracts. It is always advisable to send large groups of Halberdiers against Cataphracts, since Cataphracts have a very high damage bonus against all kinds of infantry. The groups of Halberdiers should be managed carefully since sending them into battle sporadically and sparsely would lead to little or no effect against the Cataphracts. While dueling, each hit of a Cataphract deals a damage of as much as 30 HP to a Halberdier, but a Gothic player could produce an army of halberdiers to outnumber the Cataphracts.

Paladins

This is the best tactic to engage Cataphract army, if you have enough Food and Gold. Paladins can wipe off a Cataphract army, and even go on the offensive, with little effort. Even though Cataphracts have trample damage, it doesn't do much to Paladins. Fully upgraded Paladins have 18 Attack and 180 HP (Teutons, Spanish, Persians and Huns) and Elite Cataphracts have 14 attack and 150 HP. That means Cataphracts lose to Paladins, furthermore since the Franks have +20%HP on each Knight, the Frankish Paladins should win more easily. Byzantines and Celtic Paladins, which lack some vital upgrades, barely manage to defeat Catapharacts in mass battles and while fully upgraded Cavaliers (eg Turks, Chinese etc) can defeat the Catapharact one-on-one, they are defeated in mass battles due to the Catapharact's trample damage.

Archers, Handcannoneers and Scorpions

Cataphracts are weaker than other cavalry when engaging ranged units, or specifically, units that cause Pierce Damage. Cataphracts have lower Pierce Armor (compared to Paladins or Hussars), 1+4 once fully upgraded. That should show that they do not fare well against masses of archers. Large groups of Arbalests placed wisely can stop approaching Cataphracts pretty well. It is also good to make use of unique units if the player has Archer-type unique units. Groups of Longbowmen, backed up with some inexpensive units like Halberdiers, would produce some amazing results. Other than Longbowmen, units like Chu Ko Nu, Korean War Wagons, Mayan Plumed Archers with backup would be a good combination to take out Cataphracts. Mongol Mangudai, or Heavy Cavalry Archers formed properly would also make fresh meat out of Cataphracts. hand cannoneers and Scorpions, with their even greater pierce attack, can be used to greater effect against Catapharacts. Even massed Skirmishers can be used when in a pinch.

On the other hand, it is important to remember that Cataphracts move at the same speed as Knights and can close in the distance on ranged units rather quickly. Even if they have a moderate attack (12+2), most ranged units have low hitpoints and no melee armour.

Unique Units

The Persian and Turkish unique units, namely the War Elephant and Janissary are the best counters for Cataphracts. The Spanish Conquistador too can be used against Catapharacts, similar to Jannissaries, but is somewhat less effective. As noted above, any archer (or other ranged) unique units can be put to good use against Cataphracts.

At maximum stats, the Hunnic Tarkan has one attack point more, but one armor point less compared to the Cataphract. One-on-one, the Tarkan loses by a narrow margin, despite having an advantage of 20 hitpoints, due to its longer attack animation. In massed battles, the Tarkan simply lacks the sheer endurance of the Paladins to negate the trample damage of Elite Catapharacts. While the Japanese Samurai has a bonus attack against all unique units, the Catapharact's bonus attack against infantry far exceeds that the Samurai has against unique units.

Any infantry unique units or Mamelukes are not recommended to be used against Catapharacts.Template:AoE2 Units