| This article is about the Age in Age of Empires IV. For other uses, see Castle Age. |
The Castle Age is the third Age in Age of Empires IV. It is characterized by stronger defenses, such as Keeps and emplacements, along with the siege engines which can counter them, the increased prevalence of heavy armored infantry and cavalry in armies, and the ability to create and use Monks to gain important economic and military advantages. The Castle Age is followed by the Imperial Age.
Tactics[]
By the Castle Age, most strategies and build orders will have been enacted, players have engaged each other, and the game shifts to adapting and multi-tasking between managing and growing the economy and attacking and defending against opponents. Capturing Relics and Sacred Sites and building Keeps to gain map control and secure resources become important tasks, especially since initial resources close to the Town Center may have been exhausted. Advancing to the Imperial Age is typically a secondary objective due to the large number of resources it requires and the availability of strong siege and armored units which can easily punish a poorly-timed Age up and destroy defensive buildings.
Available units[]
Generic[]
Man-at-Arms
Crossbowman
Knight / Lancer
Monk / Shaman / Imam
Springald
Mangonel
Counterweight Trebuchet
Unique[]
- Melee infantry
Varangian Guard -
Byzantines
Palace Guard -
Chinese
Landsknecht -
Holy Roman Empire and
Order of the Dragon
Earl's Guard -
House of Lancaster
Heavy Spearman -
Knights Templar
Freeborn Warrior -
Malians
- Ranged infantry
Arbalétrier -
French and
Jeanne d'Arc
Early Handcannoneer -
House of Lancaster (Requires Burgundian Imports)
Genoese Crossbowman -
Knights Templar
Janissary -
Ottomans
Early Grenadier -
Zhu Xi's Legacy
- Melee cavalry
Camel Rider -
Abbasid Dynasty
Camel Lancer -
Ayyubids
Cataphract -
Byzantines
Fire Lancer -
Chinese - Yuan Dynasty
War Elephant -
Delhi Sultanate
Mounted Samurai -
Japanese
Templar Brother -
Knights Templar
- Ranged cavalry
Tower Elephant -
Delhi Sultanate
Onna-Musha -
Japanese
Genitour -
Knights Templar
Horse Archer -
Rus
- Religious units
Dervish -
Ayyubids
Prelate -
Order of the Dragon
Buddhist Monk /
Shinto Priest -
Japanese (requires respective landmark)
Warrior Monk -
Rus
Shaolin Monk -
Zhu Xi's Legacy (requires Shaolin Monastery)
- Other
- Veteran Mercenaries -
Byzantines
Tower of the Sultan -
Ayyubids
Traction Trebuchet -
Mongols
Nest of Bees -
Chinese and
Zhu Xi's Legacy
Galleass -
French and
Jeanne d'Arc
Grand Galley -
Ottomans
Available buildings[]
Siege Workshop
Monastery / Prayer Tent or
Mosque
Keep
Pagoda -
Chinese and
Zhu Xi's Legacy in Yuan Dynasty
| Ages in the Age of Empires series | |
|---|---|
Cut: Prehistoric Age · Republic Age | |