This article is about the building in Age of Empires III. For the building in other games of the series, see Castle. |
Template:Infobox AoE3 Buildings
“ | A powerful defensive building that can also train and upgrade artillery. | ” |
—In-game description |
The Castle is a military/defensive building in Age of Empires III: The Asian Dynasties that is unique to the Asian civilizations (Chinese, Indians, and Japanese). It acts as a combination of an Outpost and an Artillery Foundry by attacking nearby enemies, training and upgrading artillery, and serving as a drop-off point for Home City shipments.
Units
Chinese
Age | Unit | Cost |
---|---|---|
170 wood 170 coin, 4 | ||
50 food 90 wood, 1 |
Banner armies
Age | Army | Cost | Consists of |
---|---|---|---|
495 food 270 coin, 6 |
3 Keshiks 3 Hand Mortars | ||
170 wood 425 coin, 7 |
3 Arquebusiers 1 Flamethrower |
Indians
Age | Unit | Cost |
---|---|---|
125 food 125 coin, 4 | ||
300 wood 400 coin, 7 |
Japanese
Age | Unit | Cost |
---|---|---|
100 wood 300 coin, 4 | ||
100 wood 300 coin, 3 |
Improvements
Age | Improvement | Cost | Effect |
---|---|---|---|
400 wood 200 coin |
Upgrades Castles into Hill Castles (+50% attack) | ||
800 wood 400 coin |
Upgrades Castles into Mountain Castles (+50% hit points, +50% attack, +100% anti-ship attack and a bombard attack with splash damage radius of 3); requires Hill Castle |
Further statistics
Building strengths and weaknesses | |
---|---|
Strong vs. | Ships, infantry, cavalry |
Weak vs. | Artillery, siege infantry |
Improvements | |
Hit points | Flying Buttress (+20%) |
Attack | Heated Shot (+1.5x multiplier vs. ships) |
Sight | Gas Lighting (+4, Europeans only) |
Construction cost | Cree Textile Craftsmanship (-25% wood) Tupi Forest Burning (-20% wood) |
Home City Cards
As the Castle can only be built by Asian civilizations, only other civilizations' TEAM cards that affects them are listed here.
Click for a list of Home City Cards related to the Castle | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Green: TEAM Shipment that is sent to each player in a team All
Asians
Europeans
Indians
Iroquois
Japanese
Portuguese
|
History
“ | The fortification of towns had been in practice since ancient times, exhibited in the high-walled cities of Rome and the palaces of Byzantium; but in the ninth century, the feudal lords of Europe began to experiment with the castle, or fortified residence. These began as an elevated patch of terrain surrounded by a primitive ditch. Throughout medieval times, as siege technology developed and the threat of war constantly loomed, European rulers began to raise the walls of their fortresses higher and higher, and thicker walls were topped with towers and parapets. By the thirteenth century, castles had become highly sophisticated, and the integral spine to any kingdom. First, a strategic location was chosen, such as on a high cliff or at the bend in a river. Then a moat was dug, restricting access to a narrow point that was often blocked by a retractable drawbridge. The keep, or innermost part of the castle, was protected by a series of walls that had to be breached in order to enter, defeat the survivors, and claim victory. The earliest Japanese castle was the yamashiro, a deforested hill carved into a series of walls and courtyards. Each of the horizontal baileys gave defenders an open view of the battlefield. Because it had the same primarily defensive purpose as the European castle, the yamashiro shared many of the same features, with its squat, angular walls surrounding ditches. Also, both structures housed barracks and training facilities for a standing army led by the elite warrior class (the samurai, in the case of the Japanese). | ” |