In-game, the Carthaginians are specified as an Elephant, Camel, and naval civilization.
Characteristics[]
Civilization bonuses[]
- Start the game with +50 of all resources*.
- Academy units and elephant units have +25% hit points, Camel Riders have +15% hit points.
- Fire Galleys have +25% attack.
- Transport ships move 25% faster.
- Nobility free (requires Government Center).*
Team bonus[]
- Academies work 20% faster.
Missing technologies[]
- Metallurgy, Chain Mail Infantry, Chain Mail Archers, Chain Mail Cavalry, Fortified Wall, Siegecraft, Astrology, Monotheism, Fanaticism
Missing units[]
- Legionary, Composite Bowman, Chariot Archer, Heavy Horse Archer, Chariot, Cataphract, Catapult, Catapult Trireme
Tech tree key[]
- Blue: Units
- Red: Buildings
- Green: Technologies
- Grey: Unavailable to this civilization
Military[]
Barracks[]
Archery Range[]
Barracks |
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Improved Bow |
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Wheel |
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Stable[]
Barracks |
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Wheel |
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Siege Workshop[]
Archery Range |
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Academy[]
Stable |
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Dock[]
Catapult Trireme |
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War Galley |
Temple[]
Market |
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Defensive structures[]
Granary[]
Ballistics |
Research[]
Storage Pit[]
Government Center[]
Market |
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Economy[]
Town Center[]
Market[]
Granary |
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Other[]
Image format[]
Click to enlarge:
Technology trees in Age of Empires | |
---|---|
East Asian architecture | Choson · Lac Viet · Shang · Yamato |
Egyptian architecture | Assyrians · Egyptians · Hittites |
Greek architecture | Greeks · Minoans · Phoenicians |
Mesopotamian architecture | Babylonians · Persians · Sumerians |
Roman architecture | Carthaginians · Macedonians · Palmyrans · Romans |