|This article is about the unit in Age of Empires III. For the similar unit in Age of Empires II, see Caravel (Age of Empires II).|
"Caravel. Good at exploring, fishing or transport."—In-game description
The Caravel is one of the first military ships available in the game other than the Galleon or Fluyt. Although it is one of the weakest warships in the game, it is relatively inexpensive, costing only 300 wood and 100 coin and can be built in a short amount of time. The Caravel is very useful at exploring uncharted waters because it is not big as other large ships so it can move faster and can store troops inside it and transport them faster. The Caravel is also one of the only warships that can harvest from fish and Whales just like Fishing Boats, with a gather rate of 0.67 and 0.5.
Caravels are one of the easier ships to repair at a Dock due to their low hit points, this means a player can withdraw a damaged vessel and have it back in the fight in a relatively short period of time.
Most civilizations can ship Privateers during the Colonial Age. Though they lack a Caravel's speed and ability to gather resources, they are tougher and possess greater line of sight than most ships in that Age.
|Fires a volley of cannon shots at an enemy ship within attack range, with each shot causing 100 siege damage; 60 seconds cooldown|
Civilization differences Edit
- Asian civilizations which can ally with the Portuguese at the Consulate will be able to research the Exploration Fleet technology, which ships one Caravel with three Petards.
Further statistics Edit
As the Caravel can only be trained by European civilizations except Ottomans and the Indians, only improvements available to them (including the campaign-only Knights of St. John, John Black's Mercenaries and United States, and native improvements) are listed here.
|Unit strengths and weaknesses|
|Strong vs.||Ships, infantry close to shore|
|Weak vs.||Artillery especially Culverins, defensive structures|
|Hit points||Armor Plating (+50%)|
|Attack|| Carronade (+25%)|
Percussion Lock (+50% Broadside Attack damage)
|Sight||Town Watch (+2)|
|Speed||Apache Endurance (+5%)|
|Gather rate|| Gill Nets (+15%)|
Long Lines (+30%)
Excessive Taxation (+50% from whales)
Huron Fish Wedding (+20%)
Navajo Craftsmanship (+20% from whales)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Penalties|| Coffee Trade (-10% speed, Dutch only)|
High Crusade (-5% hit points, Knights of St. John only)
Home City Cards Edit
|Click for a list of Home City Cards related to the Caravel|
Green: TEAM Shipment that is sent to each player in a team
- The Caravel uses a low-pitch version of the voice clips of the Musketeer (depending on their language).
"Caravels were developed by Portuguese shipwrights in the fourteenth century, and were initially used to explore the coast of Africa. They had two masts with square sails and one forward triangular, or lateen, sail. They were relatively small ships and wide for their length, giving them a shallow draft and the ability to sail safely in shallow waters. These two factors made them extremely popular with explorers until the Spanish Galleon took over about 200 years later.
Approximate weight: 80 tons. Length: 50 feet."