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|All [[coin]] gathering (but not trickles) is 50% faster, [[Dutch]] [[Bank]] limit +2 |
|All [[coin]] gathering (but not trickles) is 50% faster, [[Dutch]] [[Bank]] limit +2 |
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− | * The [[Spanish (Age of Empires III)|Spanish]] can support almost their entire population with a single [[Town Center (Age of Empires III)|Town Center]] by sending the [[Spanish Home City Cards/3|Colonial Estancias]] card and purchasing the ''Immigrants'' upgrade, only being 30 population short. Furthermore, that card will negate the need for the upgrade altogether if two Town Centers and six houses, or three Town Centers, are constructed and kept safe, even if they lose all other houses in an attack. Such a strategy can be used to create chokepoints with Spanish houses, cause enemy runaround, or slow down attacking armies who believe they are damaging Spain's population cap. Especially effective versus AI opponents. |
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− | * ''Immigrants'' can synergize extremely well with [[Chinese (Age of Empires III)|China's]] card [[Chinese Home City Cards/3|TEAM Provincial Administration]]. Fewer population buildings will be required prior to the Imperial Age, and then even fewer upon researching the upgrade. |
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== Further statistics == |
== Further statistics == |
Revision as of 18:20, 28 February 2019
Template:Infobox AoE3 Buildings
“ | Powerful improvements for your civilization. | ” |
—In-game description |
The Capitol is a building in Age of Empires III that becomes available once the Imperial Age is reached.
Overview
The Capitol provides the player with powerful military and economic improvements meant to break the stalemate with the enemy.
Improvements
Age | Improvement | Cost | Effect |
---|---|---|---|
75 coin * no. of enemy units | Shows what all enemies can see | ||
100 coin * no. of enemy units | Stops all enemies from receiving Home City shipments | ||
1,500 food | Heroes get +1,000 hit points | ||
1,000 food | Heroes get +1,000 hit points and +100% attack; requires Knighthood | ||
2,000 coin | Can support 100 population without Town Centers and Houses/Manors | ||
1,500 food 1,500 wood |
Upgrades native warriors to Legendary/Exalted (+50% hit points and attack) | ||
1,000 wood 1,000 coin |
Settlers, Coureurs des Bois, and Settler Wagons gather food from Mills, Farms and Rice Paddies 50% faster | ||
1,000 food 1,000 coin |
Settlers, Coureurs des Bois, and Settler Wagons gather wood 50% faster | ||
1,000 food 1,000 wood |
All coin gathering (but not trickles) is 50% faster, Dutch Bank limit +2 |
Further statistics
As the Capitol can only be built by European civilizations, only improvements available to them (including native improvements) are listed heres.
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | Flying Buttress (+20%) |
Sight | Gas Lighting (+4, European civilizations only) |
Construction cost | Cree Textile Craftsmanship (-25% wood) Tupi Forest Burning (-20% wood) |
Penalties | Code Napoleon (+50% cost, French only) Customized Merc Weapons (+30% cost, John Black's Mercenaries only) |
Home City Cards
As the Capitol is exclusive to European civilizations, only other civilizations' TEAM cards that affects them are listed here.
Click for a list of Home City Cards related to the Capitol | ||||||||||||||||
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Europeans
Indians
|
History
“ | A capitol is a building or set of buildings that houses government offices. usually the legislative branch. Four buildings have served as capitol buildings in the United States. The first was the Maryland State House in Annapolis, Maryland. That building still stands and is currently used to house the Maryland General Assembly. | ” |