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This article is about the military units riding camels. For the animal, see Camel.
Camels

Zamburaks and Sowars, the two trainable camel units in Age of Empires III: The Asian Dynasties.

Camel units are mounted units riding a camel instead of a horse. They appear in every game of the Age of Empires series.

Overview[]

Excluding Age of Empires III (where most camel units are identical to horse mounted units other than in appearance), the camel units across games can be broadly summed up as specialist anti-cavalry mounted units, with bonus attack against other mounted units but less attack overall, hit points, armor, or speed than them. Since they still have similar cost and training time to horse units, camel units should generally not be used as the backbone of an army but as auxiliary to other forces.

As camels are native to dry areas of Africa and Asia, these units are usually exclusive to civilizations that were historically native to or held sway over such regions.

Age of Empires[]

Camel Rider render

The Camel Rider in The Rise of Rome.

In Age of Empires: The Rise of Rome, one generic unit is introduced: the Camel Rider. The Camel Rider is trained at the Stable and has an attack bonus against other mounted units. The Palmyrans probably have the most reliable Camel Riders with +25% movement speed. The Carthaginians also have very effective Camel Riders with +15% hitpoints. Civilizations with complete upgrades for their Camel Riders include the Egyptians, Hittites, Minoans, and Persians.

The civilizations that lack Camel Riders are the Choson, Greeks, Lac Viet, Macedonians, Romans, and Yamato.

Age of Empires II[]

Camel walkanim prev aoe2

In Age of Empires II the common Camel Rider is a melee cavalry unit that is trained and upgraded at the Stable. A few civilizations have additional unique camel units that are trained in their Castle, such as the Saracens' Mameluke, which deals melee damage at a short range; the Berbers' Camel Archer, a mounted archer more effective against other mounted archers than against melee cavalry; and the Khitans' Mounted Trebuchet, a siege weapon whose projectiles spawn hazard area, but is less effective against buildings than other siege weapons. The Tatars' Flaming Camel is the only siege suicide camel unit in the series, and is available at the Siege Workshop.

Camel units take no bonus damage from anti-cavalry attacks, but from anti-camel attacks. This works in their favor because the anti-camel bonus damage of other units is always lower than anti-cavalry bonus damage. However, camel units are still intended to be used mostly against other mounted units.

List of camel units[]

Camel units AoE2 DE

All controllable camel units in Age of Empires II: Definitive Edition

Scenario Editor units[]

Camel heroes[]

Civilizations[]

Thirteen civilizations have access to camel units. All of them have access to Camel Riders, and only the Cumans lack access to Heavy Camel Riders.

The Berbers, Gurjaras, Hindustanis, Khitans, Malians, Saracens, and Tatars all boast unique technologies or bonuses advantageous for their camel units.

Civilization bonuses[]

  • Berbers: Camel Riders are 15/20% cheaper in the Castle/Imperial Age.
  • Byzantines: Camel Riders are 25% cheaper.
  • Cumans: Camel Riders move 10/15% faster in the Castle/Imperial Age.
  • Gurjaras: Camel Riders deal +20%/+30%/+40% bonus damage in the Feudal/Castle/Imperial Age. Camel Riders can Auto Scout.
  • Hindustanis: Camel Riders attack 20% faster.
  • Khitans: Camel Riders receive double benefit from Blacksmith attack upgrades.
  • Saracens: Camel units have +25% hit points.
  • Tatars: Camel units deal +20% damage (+50% instead of +25%) when fighting on higher ground.

Team bonuses[]

Unique technologies[]

Trivia[]

  • Between The Conquerors and The African Kingdoms, camel units did not have their own separate armor class but shared one with ships. This caused camel units to take high bonus damage from ships and defensive structures (and ships to be unexpectedly vulnerable to Pikemen attacks).
    • In The Age of Kings, camels and cavalry shared the same armor class, making camels pretty intiuitive to counter.
  • Flaming Camels are unique among camel units in not benefiting from cavalry armor upgrades (or any other armor upgrade).
  • In the scenario Wonder of the World, the Sicilians can train Camel Riders even though they cannot otherwise. And in the scenario Reconquista, the Spanish player begins with six Heavy Camel Riders, but cannot train more.
  • Since update 56005 of the Definitive Edition, the Trade Carts of the Middle Eastern civilizations, Hindustanis, Gurjaras, and Tatars are pulled by camels instead of horses, but this is a purely aesthetic difference.
  • The Camel Scout is the only camel unit available before the Castle Age, when it upgrades automatically and free of charge into the Camel Rider.
  • The beta sprite of the Heavy Camel Rider, reused in the beginning for the Imperial Camel Rider, has the camel wearing a caparison. Although this is not the case in the final sprites, the icon for the Heavy Camel Rider upgrade still shows a camel with a caparison, and the icon for the Imperial Camel Rider upgrade shows the camel with caparison and armor.
  • Since the update 107882, the "cameleon" cheat code turns all of the player's camel units into Flaming Camels.

Age of Mythology[]

Camelry

Camelry in Age of Mythology.

In Age of Mythology, only the Egyptians have access to camel units. They can train them from the Heroic Age onwards, and these units are:

  • Camel Rider: A cavalry unit with a 2x damage multiplier against other cavalry units and a 1.25× damage multiplier versus ranged soldiers, created at the Migdol Stronghold.
  • Camel Caravan: A non-combat trade unit created at the Market.

Unique upgrades and technologies[]

Age of Empires III[]

Zamburak melee

Zamburaks using their secondary melee attack against enemy Settlers.

In Age of Empires III, only the Indians and African civilizations have regular access to camel units, though other civilizations can acquire them as mercenaries or from allying with an African Kingdom. The Berber Camel Rider, Gatling Camel, Sowar and the Zamburak (and their respective Mansabdar versions) have the AbstractCamel tag in the game files, related to the "Camel Attack" and "Grazing" (except Gatling Camels) Home City Cards. All units that have this tag also have the cavalry tag.

List of camel units[]

Other units[]

These units have a camel model, but are not camel units:

Age of Empires IV[]

Camel Archer

Abbasid Dynasty Camel Archers in Age of Empires IV.

In Age of Empires IV, the Abbasid Dynasty and their variant civilization, the Ayyubids, have access to camel units:

  • Camel Archer (Abbasid Dynasty): Ranged cavalry with bonus damage against Spearmen.
  • Camel Rider (Abbasid Dynasty): Light melee cavalry that deals bonus damage against all Cavalry.
  • Desert Raider (Ayyubids): Camel unit capable of quickly switching between ranged and melee combat stances - available at both the Archery Range and Stable.
  • Camel Lancer (Ayyubids): Camel unit which has a tactical charge which deals more damage the further it travels before impact.

Both types provide the Camel Unease aura, which reduces the damage of nearby cavalry by 20%.

Upgrades[]

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