|This article is about the wild animal. For other uses of the term, see Camel (disambiguation).|
Camels appear in the Units tab of the Scenario Editor. If assigned to Gaia, they will behave just like regular military units in that they switch allegiance to human players as soon as they are seen by one of their units and will never switch again, unlike Herdable animals. Similarly, enemy units in aggressive stance attack Camels.
Camels outside of campaigns fulfill the role of Scout Cavalry or Eagle Scouts, as they have the same speed, line of sight and armor class as a regular Scout Cavalry in addition to having 5 more hit points. Unlike these scouts, however, they are unable to attack other units or profit from upgrades.
Up until Hotfix 39515, the Camel (and its functional counterparts) were of very limited use, as their ability of scouting was limited by a poor Line of Sight of only 2. In this hotfix, these units were changed to have the same speed, line of sight and armor class as regular Dark Age Scout Cavalry. Further, in Update 39284, it was made possible to load them into Transport Ships.
- Just like the Horse has the Wild Horse, and the Bactrian Camel has the Wild Bactrian Camel, the Camel has a non capturable counterpart that behaves like Deer: the Wild Camel.
- The Camel is the one-humped species also known as Dromedary (Camelus dromedarius), like the Camel Rider's mount it was edited from. All other camel riding units in the game have dromedaries as well, except the Mameluke, who rides a two-humped Bactrian Camel (C. bactrianus).
- The Domedary camel was domesticated about 4000 years ago in Arabia or East Africa, and no longer exists in the wild. Dromedary fetuses even grow two humps before the first is absorbed into the second while in the womb. Nevertheless, one-humped camels escape captivity easily and have established many feral populations in North Africa, Western Asia, and even Australia.
- A wild camel unit was planned during development of Age of Mythology, sharing model with the Camelry and Camel Caravan, but it was cut before release.
|Animals in Age of Empires II|
|Huntables||Deer · Ostrich · Zebra · Ibex|
|Aggressive huntables||Wild Boar · Javelina · Elephant · Rhinoceros|
|Herdables||Sheep · Turkey · Cow · Llama · Goat · Pig · Water Buffalo · Goose|
|Wild animals||Wolf · Jaguar · Bear · Lion · Crocodile · Tiger · Komodo Dragon · Snow Leopard|
|Marine creatures||Shore Fish · Snapper · Tuna · Perch · Salmon · Marlin · Dorado · Dolphin · Box Turtles|
|Other||Horse · Wild Horse · Camel · Wild Camel · Bactrian Camel · Wild Bactrian Camel · Iron Boar · Donkey · Stormy Dog · Dire Wolf · Rabid Wolf|
|Military||Furious the Monkey Boy · Alfred the Alpaca · Penguin · Flaming Camel|
|Heroes||Ornlu the Wolf · Hunting Wolf · Abraha Elephant|
|Scenario Editor units in Age of Empires II|
|The Age of Kings|
|Cobra Car · Heavy Swordsman · Junk · King|
|Furious the Monkey Boy · Genitour (infantry) · Horse|
|Alfred the Alpaca · Amazon Archer · Amazon Warrior · Camel (Gaia) · Canoe · Centurion · Donkey · Dragon Ship · Eastern Swordsman · Flamethrower · Heavy Pikeman · Legionary · Norse Warrior · Penguin · Relic Cart · Royal Janissary|
|The African Kingdoms|
|Rise of the Rajas|
|The Last Khans (Definitive Edition)|
|Bandit · Iroquois Warrior · Khan · Merchant · Ninja · Ox Cart · Ox Wagon|