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This article is about the buildings in Age of Mythology. For buildings in other games, see Building. |

A list of the buildings of Age of Mythology, divided by the civilization that builds them. Unless stated otherwise, all buildings are built by that civilization's respective villager, except for the Norse. Norse villagers cannot build anything except for Farms (and Houses in Retold).
Common properties[]
- Buildings do not cost food, with the exception of Town Centers (pre-Retold only), Gardens, and Wonders.
- Buildings have high pierce armor, but low crush armor.
List of buildings[]
This lists buildings which are constructed by a builder unit. Buildings marked with * are not built by workers (foot soldiers for Norse). Unique building upgrades are not listed in this section.
- # Additional; Building a Town Center is allowed in the Archaic Age when there are none
- ℌ Manors replace Houses; the Atlanteans do not have access to Houses
- α Dwarven Armory replaces Armory; Thor does not have access to the Armory
- * Built by a Priest or Fishing Ship instead
Buildings built by non-villager units[]
Obelisk:
Priest,
Fishing Ship
Lighthouse:
Fishing Ship
Dock:
Fishing Ship (Before Retold)
Building upgrades[]
Walls[]
Towers[]
Buildings comparison[]
Drop-off sites[]
Food | Wood | Gold | |
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N/A | ||
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![]() (Tale of the Dragon) |
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- Since the Atlanteans do not need any drop off sites, they have a unique building, the Economic Guild, to research their economy technologies.
- The Ox Cart is not a building, but a unit.
Military production[]
Fortified production[]
Fortress-type buildings are available to all civilizations from the Heroic Age onwards, and are necessary to advance to the Mythic Age (since Retold). They serve as strong defensive buildings and are often where the elite units of a civilization can be trained. Their high garrison space also allows vulnerable units and nearby villagers to garrison inside in case of an attack.
Attributes which are better than the Greek Fortress are marked with a blue background, while those which are worse are marked with red.
Blue | Better than generic |
Red | Worse than generic |
Building | Wood | Gold | Favor | Time | Hit points | Attack | |
---|---|---|---|---|---|---|---|
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300 | 300 | 10 | 110 | 2,400 | 10 |
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0 | 500 | 10 | 106.7 | 2,600 | 9 |
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270 | 300 | 5 | 100 | 2,160 | 8 |
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300 | 300 | 8 | 53.3 | 2,400 | 9.5 |
![]() (Immortal Pillars) |
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250 | 250 | 10 | 117.6 | 2,000 | 8 |
![]() (Tale of the Dragon) |
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300 | 300 | 10 | 100 | 2,100 | 14 |
- Common
- Age -
Heroic Age
- Range - 20
- Number of projectiles - 3
- Attack bonus - 6× vs.
Ships
- Line of sight - 30
- Crush armor - 5%
- Hack armor - 30%
- Pierce armor - 96%
- Build limit - 10
- Rate of fire - 1
God power buildings[]
Buildings which are formed by god powers of certain gods are:
Lure (
Poseidon)
Sentinel (
Hades)
Underworld Passage (
Apollo)
Plenty Vault (
Hephaestus)
Citadel Center (
Sekhmet) - converted from
Town Center
Healing Spring (
Forseti)
Hesperides Tree (
Theia)
Tartarian Gate (
Hekate)
Asgardian Hill Fort (
Ullr)
Shennong's Farm (
Shennong) - converted from
Farm
Peach Blossom Spring (
Fuxi)
Earth Wall (
Houtu)
Scenario Editor buildings[]
These non-standard buildings are available in the Scenario Editor and may be present in campaigns:
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This section is outdated. Please update this article to reflect recent events or newly available information. |
Boulder Rolling Dead
Boulder Wall
Boulder Wall (Asian)
- Bridge
Columns
Dam
Dig Pile
Dwarven Forge
Earth
Excavation
Flag
Fence Iron
Fence Stone
Fence Wood
Fountain
Gaia Pool
Gate of Troy
Gate Ram
Gate Ram 2
Hades Gate
Hades Gate Small
Jail Wall
Market Stall
Migdol (Bandit)
Naval Shipyard
Obelisk
Osiris Pyramid
Osiris Pyramid Xpack
Roc Tent
Ruins
Shrine
Statue Automaton
Sign
Statue Chimera
Statue Cyclops
Statue Hydra
Statue Lion Left
Statue Lion Right
Statue Major God
Statue Manticore
Statue Nemean Lion
Statue of Poseidon
Statue Pharaoh
Statue Valkyrie
Tamarisk Tree Dead
Taproot Trunk
Temple Kronos SPC
Temple of the Gods
Temple Overgrown
Tent
Torch
Odin's Tower
Town Center Abandoned
Underworld Passage SPC
Wall Atlantis Connector
Wall Atlantis Long
Wall Troy Connector
Wall Troy Long
Wall Troy Short
Well of Urd
Wonder SPC
Gallery[]
Unit types in Age of Mythology | |
---|---|
Visible | |
Units | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Buildings | ![]() ![]() ![]() |
Hidden | |
Units | Herdable · Huntable · Sea Snake · Serpent · Titan Kronos |
Buildings | Farm · Fortress · House · Town Center |
Others | Berry Bush · Tree · WildCrops |