Age of Empires Series Wiki

Feel free to comment on a page! To do this, simply scroll to the bottom at type into the box.

READ MORE

Age of Empires Series Wiki
Advertisement
Age of Empires Series Wiki
This article is about the scenario in The Art of War in Age of Empires III: Definitive Edition. For the strategy, see Build order.
This article is a stub.You can help the Wiki by expanding it.
This article needs an image for it to be complete.
Please locate and insert one.

Build Orders is the fifth scenario of The Art of War in Age of Empires III: Definitive Edition. This scenario serves as a test to the player's skill at managing an economy by using the concept of build orders.

Video Instruction[]

Build Orders

Certain strategies are more effective than others. A key component of a successful strategy is the build order.

Much like a baker follows a recipe to produce hearty German pumpernickel, diligently following a build order will give you a strong economic foundation for your field tactics.

A good build order guides your building construction and unit training, as well as the distribution of Settlers. Build orders vary among civilizations based on their unique strengths and weaknesses.

For this lesson, we will guide you through a build order to get your town off to a quick start. You will play as the French, a civilization that can use some powerful strategies in the mid-Commerce Age, owing to their special Coureur des Bois unit. This type of Settler is stronger and better at gathering resources than other Settlers, but costs more. Use these special French Settlers to quickly gather and advance.

Scenario instructions[]

Primary objectives[]

  • Ship 3 Coureurs des Bois from your Home City.
  • Have 4 Coureurs des Bois hunt.
  • Train 14 Coureurs des Bois in total.
  • Have 14 Coureurs des Bois hunt.
  • Advance to the Commerce Age.
  • Build a House.
  • Have 12 Coureurs des Bois cut wood.
  • Drive animals towards your Town Center with 2 Coureurs des Bois.
  • Build a Trading Post.
  • Build a Market.
  • Research Hunting Dogs, Placer Mines, and Great Coat.
  • Have 9 Coureurs des Bois hunt.
  • Have 5 Coureurs des Bois mine coin.
  • Keep training Coureurs until you have 28 in total.
  • Ship 4 Coureurs des Bois from your Home City.
  • Research Steel Traps at the Market.
  • Have at least 23 Coureurs des Bois hunt.
  • Build a Barracks.
  • Build 2 more Houses.
  • Train 40 Musketeers.
  • Ship Cords of 700 Wood from your Home City.
  • Build a Stable.
  • Build 5 more Houses.
  • Ship Chests of 700 Gold from your Home City.
  • Train 10 Hussars.
  • Ship Cords of 600 Wood from your Home City.
  • Defeat the enemy army.

Secondary objectives[]

  • Collect all Treasures.

Home City Cards[]

Click here to see an overview of all Home City Cards available in the "Build Orders" The Art of War
Card Description Age
3 Coureurs Delivers 3 Coureurs des Bois
4 Coureurs Delivers 4 Coureurs des Bois
Cords of 600 Wood Delivers 1 Huge Cords of Wood and 1 Cords of Wood
Cords of 700 Wood Delivers 1 Huge Cords of Wood and 2 Cords of Wood
Chests of 700 Coin Delivers 1 Huge Chests of Coin and 2 Chests of Coin

Medals[]

Gold: Complete the scenario in 10 minutes.
Silver: Complete the scenario in 13 minutes.
Bronze: Complete the scenario in 15 minutes and 30 seconds.

Strategy[]

This section is most likely incomplete and may need expansion. You can help by adding to it.
Campaigns in Age of Empires III
Age of Empires III
TutorialMaster the Basics · Try a Game
Act I: BloodBreakout · Into the Caves · Pirates! · The Ottoman Fort · Temples of the Aztec · A Pirate's Help · Spanish Treasure Fleet · The Fountain of Youth?
Act II: IceDefend the Colony · Strange Alliances · The Rescue · The Seven Years' War · The Great Lakes · Respect · Warwick's Stronghold · Bring Down the Mountain
Act III: SteelRace for the Rails · Hold the Fort · The Boneguard's Lair · The Lost Spanish Gold · Bolivar's Revolt · Journey Through the Andes · Last City of the Inca · Last Stand of the Boneguard
The WarChiefs
Act I: FireWar Dance (War Ceremony· The Rescue · Breed's Hill · Crossing the Delaware · Saratoga · Valley Forge · The Battle of Morristown · The Battle of Yorktown
Act II: ShadowThe Bozeman Trail · Red Cloud's War (A Reckoning· Claims · Ambushed! (Urgent News· Turning Point (To Stop a War· Trust · Battle of the Little Bighorn (Battle of the Greasy Grass)
The Asian Dynasties
Act I: JapanThe Siege of Osaka · Uprising! · Clearing the Road · Last Stand at Fushimi · The Battle of Sekigahara
Act II: ChinaTo Finish a Fleet · Storming the Beaches · Lost Ships · A Rescue in the Wilderness · No Empire Lasts Forever
Act III: IndiaInto the Punjab · Fires of Calcutta · Resist! · Raid in Delhi · Company Confrontation
Definitive Edition
Historical BattlesAlgiers · Christopher da Gama's Expedition · Chuvash Cape · Raid on the Caribbean · Fort Duquesne · Battle of New Orleans · The Burning of USS Philadelphia · Grito de Dolores · Battle of Queenston Heights
The Art of WarEarly Economy · Treasures · Home City Shipments · Booming · Build Orders · Early Defense · Early Offense · Land Battle · Naval Battle · Artillery
Event scenariosBombard Brawl
The African Royals
Historical BattlesThe Battle of the Three Kings · Fall of the Hausa · The Era of the Princes
Names in brackets are the scenario's name in the Definitive Edition.
Advertisement