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Civilization Tech tree Strategy

In-game, the Britons are specified as a foot archer civilization.

Overview Edit

Civilization bonuses Edit

Unique units Edit

Unique technologies Edit

Tech tree key Edit

The Britons have access to the following units, buildings, and technologies. Clicking on the icon links to the corresponding page.

Red: Buildings
Blue: Units
Green: Technologies
Purple: Unique units

Military Edit

Barracks Edit

Barracksavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Militiaavailable Manatarmsavailable Longswordsmanavailable Twohandedswordsmanavailable Championavailable
Spearmanavailable Pikemanavailable Halberdieravailable
Eaglescoutunavailable Eaglewarriorunavailable Eliteeaglewarriorunavailable
Suppliesavailable Squiresavailable
Arsonavailable

Archery Range Edit

requires Barracks-logo Barracks

Archeryrangeavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Archeravailable Crossbowmanavailable Arbalesteravailable
Skirmisheravailable Eliteskirmisheravailable Handcannoneerunavailable
Cavalryarcheravailable Heavycavalryarcheravailable
Thumbringunavailable Parthiantacticsunavailable

Stable Edit

requires Barracks-logo Barracks

Stableavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Scoutcavalryavailable Lightcavalryavailable Hussarunavailable
Bloodlinesunavailable Knightavailable Cavalieravailable Paladinunavailable
Camelriderunavailable Heavycamelriderunavailable
Battleelephantunavailable Elitebattleelephantunavailable
Steppelancerunavailable Elitesteppelancerunavailable
Husbandryavailable

Siege Workshop Edit

requires Blacksmithicon Blacksmith

Siegeworkshopavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Batteringramavailable Cappedramavailable Siegeramunavailable
Mangonelavailable Onageravailable Siegeonagerunavailable
Scorpionavailable Heavyscorpionavailable
Siegetoweravailable Bombardcannonunavailable

Castle Edit

Castleavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Longbowmanavailable Elitelongbowmanavailable
Petardavailable Trebuchetavailable
Yeomenavailable Warwolfavailable
Hoardingsavailable
Sappersavailable
Conscriptionavailable
Spiestreasonavailable

Dock Edit

Dockavailable Fishtrapavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Fishingshipavailable Firegalleyavailable Fireshipavailable Fastfireshipavailable
Transportshipavailable Tradecogavailable Gillnetsavailable Cannongalleonavailable Elitecannongalleonunavailable
Demolitionraftavailable Demolitionshipavailable Heavydemolitionshipavailable
Galleyavailable Wargalleyavailable Galleonavailable
Careeningavailable Drydockavailable
Shipwrightavailable

Defensive structures Edit

DarkageDE FeudalageDE CastleageDE ImperialageDE
Outpostavailable Watchtoweravailable Guardtoweravailable Keepavailable
Palisadewallavailable Stonewallavailable Fortifiedwallavailable Bombardtowerunavailable
Palisadegateavailable Gateavailable

Research Edit

Monastery Edit

Monasteryavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Monkavailable Faithavailable
Redemptionunavailable Illuminationavailable
Atonementunavailable Blockprintingavailable
Herbalmedicineavailable Theocracyavailable
Heresyunavailable
Sanctityavailable
Fervoravailable

Blacksmith Edit

Blacksmithavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Paddedarcherarmoravailable Leatherarcherarmoravailable Ringarcherarmoravailable
Fletchingavailable Bodkinarrowavailable Braceravailable
Forgingavailable Ironcastingavailable Blastfurnaceavailable
Scalebardingarmoravailable Chainbardingarmoravailable Platebardingarmoravailable
Scalemailarmoravailable Chainmailarmoravailable Platemailarmoravailable

University Edit

Universityavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Masonryavailable Architectureavailable
Fortifiedwallresearchavailable Chemistryavailable Bombardtowerresearchunavailable
Ballisticsavailable Siegeengineersavailable
Guardtowerresearchavailable Keepresearchavailable
Heatedshotavailable Arrowslitsavailable
Murderholesavailable
Treadmillcraneunavailable

Economy Edit

Town Center Edit

Towncenteravailable Towncenteravailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Villageravailable Townwatchavailable Townpatrolavailable
Feudalageavailable Castleageavailable Imperialageavailable
Loomavailable Wheelbarrowavailable Handcartavailable

Mining Camp Edit

Miningcampavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Goldminingavailable Goldshaftminingavailable
Stoneminingavailable Stoneshaftminingunavailable

Lumber Camp Edit

Lumbercampavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Doublebitaxeavailable Bowsawavailable Twomansawavailable

Mill Edit

Millavailable Farmavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Horsecollaravailable Heavyplowavailable Croprotationunavailable

Market Edit

requires Millicon Mill

Marketavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE
Tradecartavailable Coinageavailable Bankingavailable
Caravanavailable Guildsavailable

Other Edit

Houseavailable Wonderavailable
DarkageDE FeudalageDE CastleageDE ImperialageDE

Changelog Edit

The Age of Kings Edit

The Conquerors Edit

The Forgotten Edit

  • Cannon Galleon added to the technology tree.
  • Heavy Scorpion added to the technology tree.
  • Yeomen moved to the Castle Age.
  • Warwolf introduced.
  • Longbowmen now train in 18 seconds.

The African Kingdoms Edit

  • With patch 4.8, Yeomen now affects the secondary arrows of towers.
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