This article contains all the voice lines of the British units in Age of Empires III. British units speak a variant of Middle English whose pronunciation varies widely from unit to unit, sometimes being rather Chaucerian and at other times being more like Modern English. For example, the Surgeon says "ish" instead of "ee" when saying what would be "I" in Modern English (and likewise, the vowel in the word "right" varies between being short (so it rhymes with "hit") or longer as in Modern English "right"). Sometimes "th"s are pronounced as "d"s, and short e/a/uh sounds are in words that are no longer in Modern English.
Question marks (?) have been added where there is only a vague definition or translation or even less, and brackets immediately after the in-game dialogue sample give a rough pronunciation.
Artillery[]
Culverin[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Falconet[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Horse Artillery[]
Uses the Falconet's dialogue files.
Mortar[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 I waste! [ee west/ee wist] - I kill!
Rocket[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Cavalry[]
Dragoon[]
Move lines are also used as attack lines.
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
Hussar[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Explorer[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Commandement? [commandiment] - What is it? / Your command?
- Select 3 Ready
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
- Attack Assail! [ass/ai]
- Claim I claim this land a Great Britain's hearth!
- Disabled I am sorely grieved, I may not steera ("steera" means "stir" pertaining to movement)
- Ransomed I can you thank, that you ransomed me
- Revived I feel a bit strengthened, now (I feel a bit stronger, now.)
Infantry[]
Grenadier[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Longbowman[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Militiaman[]
Uses the Male Settler's dialogue files.
Musketeer[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Petard[]
Uses the Pikeman's dialogue files.
Pikeman[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Ranger[]
Uses the Skirmisher's dialogue files.
Skirmisher[]
Used by the Ranger.
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Spy[]
Uses the Hussar's dialogue files.
Settlers[]
Also used for Pilgrims.
Female[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Hail [a term of greeting, rhymes with "trial"]
- Select 3 Ready
- Select 4 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
- Move 4 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack Assail! [ass/ai]
- Female Build Wright/wrought - Builder
- Female Farm Tiller [Till/ye/rer] - Ploughman
- Female Gather Coin Hokester [huckster or hawk(e)ster?] - Miner
- Female Gather Fruit Gatherer [gatherer/gaderer]
- Female Gather Meat Hunter [hoonter]
- Female Gather Wood Forster - Forester
Male[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Hail [a term of greeting, rhymes with "trial"]
- Select 3 Ready
- Select 4 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
- Move 4 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack Assail! [ass/ai]
- Male Build Wright/wrought - Builder
- Male Farm Tiller [Till/ye/rer] - Ploughman
- Male Gather Coin Hokester [huckster or hawk(e)ster?] - Miner
- Male Gather Fruit Gatherer [gatherer/gaderer]
- Male Gather Meat Hunter [hoonter]
- Male Gather Wood Forster - Forester
Ships[]
Caravel[]
Attack lines are not used in the game.
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
- Attack 1 Advance! [av/ance]
- Attack 2 Lay on!
- Attack 3 I waste! [ee west/ee wist] - I kill!
Fishing Boat[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
Frigate[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
Galleon[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
Monitor[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2 Ready
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 I(c) woll [ï/ee/ish woll] - I will
- Move 3 I(c) meane so [ee/ish mehne soh] - I mean so
Wagons[]
All wagon units use male Settler dialogue files.
Miscellaneous[]
Hot Air Balloon[]
Uses the Surgeon's dialogue files.
Priest[]
Uses the Surgeon's dialogue files.
Surgeon[]
- Select 1 Yes? [pronounced more like "yis"]
- Select 2
- Select 3 Commandement? [commandiment] - What is it? / Your command?
- Move 1 Yes [pronounced more like "yis"]
- Move 2 Right [richt/right]
- Move 3 I(c) woll [ï/ee/ish woll] - I will
Trivia[]
- Privateers and Pirates that are trained by Haiti also speak English. Privateers use unused "British Privateer" dialogue files, while Pirates reuse Mortar's.
- The United States campaign civilization uses the same dialogue files.
- In the game files there is an entry for a British Halberdier that uses the Dutch Halberdier's dialogue files, but this is not used in the game. Most probably because initially the British would get "Renegade Dutch" Home City Cards, which is now available only to Haudenosaunee.