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Civilization Technology tree Strategy Home City Cards


This page contains all Home City Cards available to the British civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions, and the Definitive Edition.

  • Green: TEAM Shipment that is sent to each player in a team
  • Purple: Shipment that can be sent an INFINITE number of times
  • Blue: Shipment that arrives fast (5 seconds)

In the Definitive Edition, all cards are unlocked by default; their availability is no longer tied to the Home City level.

British Home City 1DE
Card Description Age HC level
Spanish Home City 1 (2 Settlers) 2 Settlers Ships 2 Settlers
Age I tech tree aoe3
1
Spanish Home City 1 (4 Settlers) 4 Settlers Ships 4 Settlers
Age II tech tree aoe3
1
Spanish Home City 1 (3 Settlers) 3 Settlers Ships 3 Settlers
Age I tech tree aoe3
10
British Home City 1 (8 Settlers) 8 Settler Ships 8 Settlers
Age III tech tree aoe3
25
Spanish Home City 1 (300 Food) Crates of 300 Food Ships 300 food
Age I tech tree aoe3
1
Spanish Home City 1 (600 Food) Crates of 600 Food Ships 600 food
Age II tech tree aoe3
1
Spanish Home City 1 (700 Food) Crates of 700 Food Ships 700 food
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Food) Crates of 1000 Food Ships 1,000 food
Age III tech tree aoe3
10
Spanish Home City 1 (300 Wood) Cords of 300 Wood Ships 300 wood
Age I tech tree aoe3
1
Spanish Home City 1 (600 Wood) Cords of 600 Wood Ships 600 wood
Age II tech tree aoe3
1
Spanish Home City 1 (700 Wood) Cords of 700 Wood Ships 700 wood
Age II tech tree aoe3
10
Spanish Home City 1 (1000 Wood) Cords of 1000 Wood Ships 1,000 wood
Age III tech tree aoe3
10
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
1
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin
Age II tech tree aoe3
10
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Age III tech tree aoe3
10
British Home City 1 (4 Sheep) TEAM 4 Sheep Ships 4 Sheep
Age I tech tree aoe3
1
Spanish Home City 1 (7 Sheep) 7 Sheep + 1 Homestead Wagon Ships 7 Sheep and 1 Homestead Wagon
Age III tech tree aoe3
1
Spanish Home City 1 (15 Sheep) 15 Sheep + 1 Homestead Wagon Ships 15 Sheep and 1 Homestead Wagon
Age III tech tree aoe3
1
British Home City 1 (Wool Staple Ports) TEAM Wool Staple Ports Herded animals fatten 20% faster and 20% faster when tasked to Villages, Livestock Pens, Haciendas, Farms, and Livestock Markets; Indian herded animals generate +20% XP; Japanese herded animals generate +25% resources/XP when tasked to Shrines
Age I tech tree aoe3
10
Spanish Home City 1 (7 Cow) 7 Semi-fattened Cow Ships 7 Cows carrying additional 150 food
Age II tech tree aoe3
1
Spanish Home City 1 (Covered Wagon) 1 Covered Wagon Ships 1 Covered Wagon; Town Center build limit +1
Age III tech tree aoe3
1
Spanish Home City 1 (2 Surgeons) TEAM 2 Surgeons Ship 2 Surgeons
Age II tech tree aoe3
10
Spanish Home City 1 (4 Surgeons) 4 Surgeons Ship 4 Surgeons
Age II tech tree aoe3
10
British Home City 1 (Florence Nightingale) Florence Nightingale Manor Houses slowly heal nearby friendly units
Age I tech tree aoe3
40
British Home City 1 (Captain) Captain Ships 1 Explorer Dog; heroes get +50% hit points and attack; the Explorer can use Swashbuckler Attack
Age II tech tree aoe3
1
Spanish Home City 1 (Hot Air Balloon) Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Age II tech tree aoe3
10
Spanish Home City 1 (Advanced Balloon) Advanced Balloon Ships an Advanced Hot Air Balloon
Age IV tech tree aoe 3
25

British Home City 2DE
Card Description Age HC level
British Home City 2 (6 Longbowmen) British Home City 2 (6 Rangers) 6 Longbowmen/6 Rangers Ships 6 Longbowmen/6 Rangers
Age II tech tree aoe3
1
British Home City 2 (8 Longbowmen) British Home City 2 (8 Rangers INF) 8 Longbowmen/8 Rangers Ships 8 Longbowmen/8 Rangers
Age III tech tree aoe3
British Home City 2 (15 Longbowmen) British Home City 2 (15 Rangers) 15 Longbowmen/15 Rangers Ships 15 Longbowmen/15 Rangers
Age IV tech tree aoe 3
10
British Home City 2 (10 Longbowmen) British Home City 2 (10 Rangers) 10 Longbowmen/10 Rangers Ships 10 Longbowmen/10 Rangers
Age III tech tree aoe3
10
British Home City 2 (20 Longbowmen) British Home City 2 (20 Rangers) 20 Longbowmen/20 Rangers Ships 20 Longbowmen/20 Rangers
Age IV tech tree aoe 3
40
British Home City 2 (Yeomen) British Home City 2 (Baker Rifles) Yeomen/Baker Rifles Longbowmen/Rangers get +4/+4 Line of Sight and range, and +0.25 multiplier against heavy infantry
Age III tech tree aoe3
25
British Home City 2 (Siege Archery) Portuguese Home City 2 (Gunpowder Infantry Combat) Siege Archery/Ranger Combat Longbowmen siege attack range increased to 22 and burn buildings for 10 seconds, dealing 1 damage every second (stackable); Rangers get +15% hit points and attack
Age IV tech tree aoe 3
N/A
British Home City 2 (Rangers) Rangers Longbowmen are fully replaced with Rangers at Barracks, Home City, and on the map
Age IV tech tree aoe 3
N/A
British Home City 2 (8 Rangers) 8 Rangers Ships 8 Rangers
Age III tech tree aoe3
N/A
British Home City 2 (13 Rangers) 13 Rangers Ships 13 Rangers
Age IV tech tree aoe 3
N/A
Spanish Home City 1 (10 Pikemen) 10 Pikemen Ships 10 Pikemen
Age III tech tree aoe3
1
British Home City 2 (Gentlemen of the Pike) Gentlemen of the Pike Ships 17 Pikemen; upgrades Pikemen to Veteran (if not already) and Guard; allows researching Imperial Pikemen for -75% cost
Age IV tech tree aoe 3
N/A
British Home City 2 (British Grenadiers) British Grenadiers Grenade troopers get +15% ranged and hand attack and +35% siege attack; Grenadiers get a Hand Mortar attack and +2 Line of Sight; card plays a jingle upon arrival
Age III tech tree aoe3
40
British Home City 2 (6 Musketeers) 6 Musketeers Ships 6 Musketeers
Age II tech tree aoe3
1
British Home City 2 (8 Musketeers) 8 Musketeers Ships 8 Musketeers
Age III tech tree aoe3
1
British Home City 2 (14 Musketeers) 14 Musketeers Ships 14 Musketeers
Age IV tech tree aoe 3
10
British Home City 2 (9 Musketeers) 9 Musketeers Ships 9 Musketeers
Age III tech tree aoe3
10
British Home City 2 (16 Musketeers) 16 Musketeers Ships 16 Musketeers
Age IV tech tree aoe 3
25
British Home City 2 (Musketeer and Grenadier Damage) Scots Guards Musketeers and Grenadiers get +15% attack
Age II tech tree aoe3
10
British Home City 2 (Musketeers and Longbowmen Hitpoints) TEAM Grenadier Guards Musket infantry and grenade troopers get +15% hit points
Age II tech tree aoe3
10
British Home City 2 (Musketeer and Grenadier Combat) Coldstream Guards Musketeers and Grenadiers get +15% hit points and attack
Age III tech tree aoe3
25
Spanish Home City 2 (4 Hussars) 4 Hussars Ships 4 Hussars
Age III tech tree aoe3
1
Spanish Home City 2 (7 Hussars) 7 Hussars Ships 7 Hussars
Age IV tech tree aoe 3
10
Spanish Home City 2 (5 Hussars) 5 Hussars Ships 5 Hussars
Age III tech tree aoe3
10
British Home City 2 (8 Hussars) 8 Hussars Ships 8 Hussars
Age IV tech tree aoe 3
25
British Home City 2 (Cavalry Damage) Cavalry Damage Cavalry get +15% attack
Age II tech tree aoe3
10
British Home City 2 (Cavalry Hitpoints) Cavalry Hitpoints Cavalry get +15% hit points
Age II tech tree aoe3
10
British Home City 2 (Cavalry Combat) Cavalry Combat Cavalry get +15% hit points and attack
Age III tech tree aoe3
25
British Home City 2 (Line Grenadiers) Line Grenadiers Ships 5 Grenadiers; Grenadiers can be trained and upgraded at Barracks
Age III tech tree aoe3
1
British Home City 2 (7 Grenadiers) 7 Grenadiers Ships 7 Grenadiers
Age IV tech tree aoe 3
1
Italian Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age III tech tree aoe3
10
British Home City 2 (6 Grenadiers) 6 Grenadiers Ships 6 Grenadiers
Age IV tech tree aoe 3
10
Mexican Home City 2 (1 Falconet INF) 1 Falconet Ships 1 Falconet
Age III tech tree aoe3
1
Mexican Home City 2 (2 Falconet INF) 2 Falconets Ships 2 Falconets
Age IV tech tree aoe 3
10
Spanish Home City 2 (2 Falconets) 2 Falconets Ships 2 Falconets
Age III tech tree aoe3
1
Spanish Home City 2 (Advanced Artillery) Advanced Artillery Ships 1 Mortar; Mortars and Horse Artillery can be trained in the Fortress Age
Age III tech tree aoe3
1
Spanish Home City 2 (2 Mortars) 2 Mortars Ships 2 Mortars
Age IV tech tree aoe 3
1
Spanish Home City 2 (3 Mortars) 3 Mortars Ships 3 Mortars
Age IV tech tree aoe 3
10
British Home City 2 (3 Rockets) 3 Congreve Rockets Ships 3 Rockets
Age IV tech tree aoe 3
25
British Home City 2 (2 Rockets Infinite) 2 Rockets Ships 2 Rockets
Age IV tech tree aoe 3
40
British Home City 2 (2 Horse Artillery) 2 Horse Artillery Ships 2 Horse Artillery
Age IV tech tree aoe 3
10
British Home City 2 (3 Horse Artillery) 3 Horse Artillery Ships 3 Horse Artillery
Age IV tech tree aoe 3
40

British Home City 3DE
Card Description Age HC level
British Home City 3 (Fast-building Houses) TEAM House of Tudor House, Manor House, Longhouse, Shrine, Village, Torp, Kancha House, and Hut build time -90%
Age I tech tree aoe3
1
British Home City 3 (Virginia Company) Virginia Company Manor Houses cost -50 wood, but give 22 XP when built
Age I tech tree aoe3
10
British Home City 3 (Estates) Terraced Houses Manor Houses can train Settlers with +100% training time
Age IV tech tree aoe 3
10
Spanish Home City 3 (Native Lore) Native Lore Native technologies cost -20%
Age II tech tree aoe3
1
Spanish Home City 3 (Native Treaties) Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Age II tech tree aoe3
1
Spanish Home City 3 (Native Warriors) Native Warriors Native warriors cost -25%
Age III tech tree aoe3
10
Spanish Home City 3 (Advanced Trading Post) Advanced Trading Post Trading Posts get a ranged attack, +20% hit points, and -35% cost
Age I tech tree aoe3
25
Levy Icon Town Militia Town Centers get +50% attack and can use Conscription
Age I tech tree aoe3
1
Spanish Home City 3 (Pioneers) Pioneers Villagers get +65% hit points; units affected by villager upgrades get +20% hit points; units affected by villager upgrades get +20% hit points
Age I tech tree aoe3
1
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Age IV tech tree aoe 3
10
Mexican Home City 3 (Frontier Defenses INF) Frontier Defenses Ships 2 Outpost Wagons
Age II tech tree aoe3
1
Spanish Home City 3 (Heavy Fortifications) Heavy Fortifications Grants all defensive building upgrades (if not already); costs 250 wood
Age IV tech tree aoe 3
25
Spanish Home City 3 (Advanced Arsenal) Advanced Arsenal Arsenals can be built in the Commerce Age; provide Arsenals with Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion
Age II tech tree aoe3
10
Spanish Home City 3 (Fort) Fort Ships 1 Fort Wagon; Fort build limit +1
Age III tech tree aoe3
1
British Home City 3 (Castramentation) Castrametation Ships 1 Fort Wagon; Fort build limit +1; the Explorer can build Forts and Outposts
Age IV tech tree aoe 3
25
Spanish Home City 3 (Extensive Fortifications) Extensive Fortifications Outpost build limit +100%; frontier fortifications, Walls, and Forts get +25% hit points
Age II tech tree aoe3
1
Spanish Home City 3 (Fencing School) Fencing School Infantry and shock infantry train time -40%
Age II tech tree aoe3
10
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40%; Gatling Camels train time -20% instead
Age II tech tree aoe3
10
Spanish Home City 3 (Royal Decree) The Glorious Revolution Provides the Church with Thin Red Line, The Black Watch, and Roger's Rangers
Age II tech tree aoe3
10
Spanish Home City 3 (Advanced Mill) Advanced Mill Ships 1 Mill Wagon; Mills get +100% hit points and -50% cost
Age I tech tree aoe3
1
Spanish Home City 3 (Advanced Plantation) Advanced Estate Ships 1 Estate Wagon; Estates get +100% hit points, -31% cost, and can be built in the Exploration Age
Age I tech tree aoe3
25
Spanish Home City 3 (Advanced Market) Advanced Market Markets get +20% buy/sell factors
Age I tech tree aoe3
1
Iroquois Home City 3 (Cheaper Docks) TEAM Great Lakes Docks and their technologies cost -30% (-50% for Naval Big Button technologies)
Age I tech tree aoe3
10
British Home City 3 (Advanced Dock) Advanced Dock Docks get +100% attack and heal ships 85% faster; warship train time -33%
Age I tech tree aoe3
10
Spanish Home City 3 (Factory) Factory Ships 1 Factory Wagon
Age IV tech tree aoe 3
1
British Home City 3 (Robber Barons) Robber Barons Ships 1 Factory Wagon
Age IV tech tree aoe 3
10
Mexican Home City 3 (6 Spies) 6 Spies Ships 6 Spies
Age II tech tree aoe3
1
Mexican Home City 3 (10 Spies) 10 Spies Ships 10 Spies
Age III tech tree aoe3
10
British Home City 3 (Agents) Agents Upgrades Spies to Agents with +50% hit points and +15 Line of Sight; unlocks a charged pistol attack
Age II tech tree aoe3
40
British Home City 3 (Ranching) Ranching Livestock Pens can train Cows
Age I tech tree aoe3
1
British Home City 3 (Greenwich Time) Greenwich Time Ships 1 Trading Post Wagon; Technology research and Age up time -20% for every Trading Post built by the player (stacks multiplicatively)
Age IV tech tree aoe 3
N/A

British Home City 4DE
Card Description Age HC level
Spanish Home City (Fish Market) Fish Market Fishing boats gather food from fishes 25% faster and coin from whales 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Rendering Plants) Rendering Plant Fishing boats gather food from fishes 30% faster and coin from whales 25% faster
Age II tech tree aoe3
10
Spanish Home City 4 (Schoners) Schooners Fishing Boat and Fishing Canoe cost -20 wood and train time -30%
Age II tech tree aoe3
10
British Home City 4 (Team Whale Oil) TEAM Whale Oil Fishing boats gather coin from whales 15% faster
Age I tech tree aoe3
N/A
Spanish Home City Cards (Sawmills) Sawmills Villagers gather wood from trees and Mango Groves 15% faster; trees and Mango Groves last 15% longer
Age I tech tree aoe3
10
Spanish Home City 4 (Exotic Hardwood) Exotic Hardwoods Villagers gather wood from trees and Mango Groves 20% faster
Age I tech tree aoe3
25
British Home City 4 (Distributivism) Distributivism Gives a trickle of 1.25 wood/sec.
Age I tech tree aoe3
25
British Home City 4 (Establish Ironmonger) Establish Ironmonger Villagers gather coin from mines and Mountain Monasteries 20% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Silversmith) Silversmith Villagers gather coin from mines and Mountain Monasteries 20% faster; mines last 20% longer
Age II tech tree aoe3
10
Spanish Home City 4 (Royal Mint) Royal Mint Villagers gather coin from mines, Estates, Rice Paddies, Fields, Mountain Monasteries, and Haciendas 25% faster; Haciendas auto gather coin 25% faster
Age III tech tree aoe3
25
Spanish Home City 4 (Sustainable Agriculture2) Sustainable Agriculture Villagers gather food from Mills, Farms, Rice Paddies, Fields, and Haciendas 15% faster; Haciendas auto gather food 15% faster
Age II tech tree aoe3
10
Spanish Home City 4 (Refrigeration) Refrigeration Villagers gather food 20% faster; Haciendas auto gather food 20% faster
Age III tech tree aoe3
25
Spanish Home City 4 (Stockyards) Stockyards Herded animals fatten 30% faster when tasked to Livestock Pens, Farms, Villages, and Haciendas
Age I tech tree aoe3
1
British Home City 4 (Fulling Mills) Fulling Mills Villagers gather food from herded animals 300% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Spice Trade) Spice Trade Villagers gather food from hunted animals, Berry Bushes, and Cherry Orchards 20% faster; hunted animals, Berry Bushes, and Cherry Orchards last 10% longer
Age II tech tree aoe3
10
Spanish Home City 4 (Medicine) Medicine Villager cost and train time -15%
Age II tech tree aoe3
25
British Home City 4 (Rum Distillery) TEAM Rum Distillery Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 15% faster; Haciendas auto gather coin 15% faster
Age I tech tree aoe3
1
Spanish Home City 4 (Cigar Roller) Cigar Roller Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 20% faster; Haciendas auto gather coin 20% faster
Age II tech tree aoe3
1
Spanish Home City 4 (Textile Mill) Textile Mill Villagers gather coin from Estates, Rice Paddies, Fields, and Haciendas 25% faster; Haciendas auto gather coin 25% faster
Age III tech tree aoe3
10
Spanish Home City 4 (Stone Masions) Stonemasons Villagers build buildings 65% faster
Age II tech tree aoe3
10
Spanish Home City 4 (Land Grab) Land Grab Mill, Estate, Farm, Livestock Pen, Rice Paddy, Sacred Field, and Hacienda cost -40% and build time -75%; Village cost -30% and build time -60%
Age I tech tree aoe3
25
British Home City 4 (South Sea Bubble) South Sea Bubble Exchanges all coin for 1.25× the wood
Age I tech tree aoe3
40

British Home City 5DE
Card Description Age HC level
Spanish Home City 5 (1 Caravel) 1 Caravel Ships 1 Caravel
Age II tech tree aoe3
1
Spanish Home City 5 (2 Caravels) 2 Caravels Ships 2 Caravels
Age II tech tree aoe3
1
Spanish Home City 5 (1 Galleon) 1 Galleon Ships 1 Galleon
Age II tech tree aoe3
1
Spanish Home City 5 (1 Frigate) 1 Frigate Ships 1 Frigate
Age III tech tree aoe3
10
Spanish Home City 5 (Improved Warships) Improved Warships Warships get +25% hit points and attack
Age II tech tree aoe3
10
British Home City 5 (Naval Gunners) Naval Gunners Warships get +20% attack
Age III tech tree aoe3
25
British Home City 5 (Rule Britannia) Rule, Britannia Ships 1 Battleship; costs 1,000 coin on the second and every subsequent shipment
Age IV tech tree aoe 3
N/A
Spanish Home City 5 (1 Monitor) 1 Monitor Ships 1 Monitor
Age IV tech tree aoe 3
10
British Home City 5 (2 Monitors) 2 Monitors Ships 2 Monitors
Age IV tech tree aoe 3
25
British Home City 5 (Monitor Combat) TEAM Monitor Combat Monitors get +15% hit points and attack
Age IV tech tree aoe 3
10
Spanish Home City 5 (Admiralty) Admiralty Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade cost and research time -60%
Age II tech tree aoe3
1
French Home City 5 (Coastal Defenses) TEAM Coastal Defenses Buildings get +0.8 attack multiplier against ships
Age II tech tree aoe3
25
Maltese Home City 5 (Hire Irish Brigadiers) Hire Irish Brigadiers Ships 9 Irish Brigadiers; costs 500 coin
Age II tech tree aoe3
N/A
Spanish Home City 5 (Highland Mercenary Army) Hire Highland Mercenary Army Ships 8 Swiss Pikemen, 6 Highlanders, and 4 Harquebusiers; costs 2,000 coin
Age IV tech tree aoe 3
25
Spanish Home City 5 (Hire Highlander) Hire Scottish Highlanders Ships 9 Highlanders; costs 1,000 coin
Age III tech tree aoe3
10
British Home City 5 (Hire Jaegers) Hire Hessian Jaegers Ships 10 Jaegers; costs 1,000 coin
Age III tech tree aoe3
10
British Home City 5 (Hire Jaeger Division) Hire Hessian Jaeger Division Ships 13 Jaegers; costs 1,500 coin
Age III tech tree aoe3
10
Maltese Home City 5 (Hire Giant Grenadiers) Hire Giant Grenadiers Ships 8 Giant Grenadiers; costs 1,000 coin
Age III tech tree aoe3
10
Spanish Home City 5 (Mediterranean Mercenary Army) Hire Mediterranean Mercenary Army Ships 4 Zouaves, 3 Elmetti, and 1 Li'l Bombard; costs 2,000 coin
Age IV tech tree aoe 3
25
Spanish Home City 5 (Mercenary Loyalty). Mercenary Loyalty Mercenary and native warrior shipments cost -25% (-10% for "13 Cherokee Allies")
Age III tech tree aoe3
25
British Home City 5 (Hire Lil Bombards) Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2,000 coin
Age IV tech tree aoe 3
25
Spanish Home City 5 (Recruit Privateer) Recruit Privateers Ships 2 Privateers; costs 500 coin
Age II tech tree aoe3
1
British Home City 5 (Recruit Privateer Fleet) Recruit Privateer Fleet Ships 4 Privateers; costs 1,000 coin
Age III tech tree aoe3
10
British Home City 5 (Recruit Privateer Armada) Recruit Privateer Armada Ships 5 Privateers; costs 850 coin
Age IV tech tree aoe 3
25
Theaters Theaters Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population
Age II tech tree aoe3
1
Portuguese Home City 5 (Hire Harquebusiers) Hire Harquebusiers Ships 6 Harquebusiers; costs 1,000 coin
Age III tech tree aoe3
N/A
Indian Home City 5 (8 Jat Lancers) Hire Jat Lancers Ships 8 Jat Lancers; costs 1,500 coin
Age IV tech tree aoe 3
N/A
Maltese Home City 5 (7 Hanover Allies) 7 Hanover Allies Ships 7 Totenkopf Hussars; costs 500 coin
Age III tech tree aoe3
N/A
British Home City 5 (4 Hanover Allies) 4 Hanover Allies Ships 4 Drummers; costs 500 coin
Age III tech tree aoe3
N/A
British Home City 5 (24 Akan Allies) 24 Akan Allies Ships 24 Akan Ankobias; upgrades Akan Ankobias to Elite (if not already); costs 1,000 coin
Age IV tech tree aoe 3
25
Infinite cherokee allies 13 Cherokee Allies Ships 13 Cherokee Riflemen; upgrades Cherokee Riflemen to Elite and Champion (if not already); costs 1,000 coin
Age IV tech tree aoe 3
40

Changelog[]

Click for changelogs of British Home City Cards

3Icon48px Age of Empires III[]

  • Virginia Company (I) reduces the build bounty of Manors to 18 XP.

Age3DE Icon Definitive Edition[]

Shared[]

  • The following cards are now INFINITE:
    • "2 Settlers".
    • "10 Pikemen".
    • "1 Falconet".
    • "2 Falconets" (Industrial Age).
    • "2 Mortars".
    • "Frontier Defenses".
    • "1 Caravel".
    • "1 Monitor".
    • "Hire Mediterranean Army".
    • "Hire Highland Mercenary Army".
  • "7 Sheep + 1 Homestead Wagon" added.
  • "15 Sheep" now also ships 1 Homestead Wagon and are renamed accordingly.
  • Cows shipped by "7 Cows" are now semi-fattened (having 200 out of 500 food).
  • "Advanced Artillery" effect changed to allowing Mortars and Horse Artillery to be trained in the Fortress Age (from upgrading Falconets to Field Guns and Mortars to Howitzers).
  • "Improved Grenades" increases the siege damage of Grenadiers by 25% (down from 67%) and moved from Commerce Age to Industrial Age.
  • "Grenade Launchers" added.
  • "Native Lore" moved from Commerce Age to Exploration Age.
  • "Advanced Trading Post" now increase the hit points of Trading Posts by 20% (down from 40%).
  • "Colonial Militia" renamed to "Town Militia".
  • "Frontier Defenses" no longer increase the hit points of Outposts by 25%.
  • "Fort" now also increases the build limit of Forts by 1.
  • "Castrametation" now also allows the Explorer to build Outposts and Forts.
  • "Advanced Dock" now no longer reduce the train time of Fishing Boats and increases the ship repair rate of Docks by 50% (down from 100%).
  • "Advanced Plantation" renamed to "Advanced Estate".
  • "5 Spies" now ships 6 Spies and are renamed accordingly.
  • "8 Spies" now ships 10 Spies and are renamed accordingly.
  • "Schooners" effect changed to reducing the cost of Fishing Boats by 20% and train time by 40% (from reducing the cost of Fishing Boats by -60%).
  • "Sawmills" now also make trees last 15% longer.
  • "Silversmith" now also make mines last 15% longer.
  • "Spice Trade" now also make huntable animals and Berry Bushes last 10% longer.
  • "Medicine" now also reduces the cost of villagers by 15% but no longer affect Fishing Boats.
  • "Admiralty" effect changed to reducing the cost of Armor Plating, Carronade, Percussion Lock, Ship's Howitzers, Imperial Men-'o-War upgrade, and Imperial Monitor upgrade by 60% (from increasing warship build limit).
  • "Offshore Support" now increase warship attack by 15% (down from 20%) and LOS and range by 2 (down from 5).
  • Although it is not listed in the patch notes, with update 23511, the "Dance Hall" card was changed to the "Theaters" card.
  • "Hire Highland Mercenary Army" now ships Harquebusiers instead of Hackapells.
  • "Fencing School" (II): Now also increases Shock Infantry trainspeed.
  • "Fish Market", "Fish Market (2x)", "Rendering Plant": Whale gather rate reduced by 5% for each card.
  • "TEAM Coastal Defenses": All European civilizations now have access to this card.
  • "Advanced Dock" (I): Healing rate for ships reduced to 85% (from 100%).
  • "Naval Gunners" (III): Added to French, Swedish and Russian home cities.
  • "Offshore Support" (II): Removed from British and Italian Homecities; added to German Home City.
  • "Hire Irish Brigadiers" (II): Reduced amount of Irish Brigadiers to 9 (from 11).
  • "Assassins": Now also unlocks a charged rifle attack that can only be used against heroes and mercenaries. Assassins wield swords instead of knives.
  • "Agents": Now also unlocks a charged pistol attack with lower bonus damage that recharges more quickly. Agents wear a slightly fancier coat.

British-specific[]

  • "Florence Nightingale" moved from Commerce Age to Exploration Age.
  • "Yeomen" no longer allow Longbowmen to be upgraded to Guard and Imperial (the upgrades are now available by default).
  • "TEAM Musketeer/Grenadier Hitpoints" now affects Musket infantry and grenade troopers instead of their civilization-specific counterparts.
  • "Naval Gunners" now increases warship attack by 20% (down from 25%).
  • "8 Cherokee Allies" now ships 9 Cherokee Riflemen and are renamed accordingly.
  • "25 Cherokee Allies" now ships 13 Cherokee Riflemen, upgrades the Riflemen into both Elite and Champion, costs 1,000 coin, and are renamed accordingly.
  • With update 13088, "Extensive Fortifications" now increase the build limit of Outposts by 7 (up from 6) and the hit point increase now affects Walls and Forts.
  • Rangers (IV, Rangers), Baker Rifles (III, Rangers), and Ranger Combat (IV, Rangers) cards are added. Baker Rifles gives Rangers +2 range.

Age3DE Icon Knights of the Mediterranean[]

  • With update 13.27885, "Whale Oil" (I) Card replaced with "TEAM Whale Oil", "9 Cherokee Allies" (II) Card replaced with "7 Hanover Allies" (III, Totenkopf Hussar), "22 Cherokee Allies" (IV) Card replaced with "24 Akan Allies" (IV), "9 Barbary Corsairs" (IV) Card replaced with "11 Giant Grenadiers" (IV), "6 Elmetti" (IV) Card replaced with "8 Jat Lancers" (IV), "4 Hanover Allies" (III) added to the Home City, sends 4 Drummers, costs 500c, added "9 Irish Brigadiers" (II) and "6 Harquebusiers" (III) to the Home City.
  • With update 13.58326, 8 Rangers (III) and 13 Rangers (IV) was added to the Home City, 3 Settlers (I) was removed from the Home City, Greenwich Time (I) arrives fast, Virginia Company (I) reduces the build bounty of Manors to 22 XP, and Baker Rifles (III, Rangers) gives Rangers +4 range.

Gallery[]

Old unlockable UI from The Asian Dynasties
Home City Cards in Age of Empires III
Civilizations
AfricanFlag Ethiopian aoe3de Ethiopians · Flag Hausa Hausa
AsianFlag ChineseDE Chinese · Flag IndianDE Indians · Flag JapaneseDE Japanese
EuropeanFlag BritishDE British · Flag DutchDE Dutch · Flag FrenchDE French · Flag GermanDE Germans · Flag ItalianDE Italians · Flag MalteseDE Maltese · Flag OttomanDE Ottomans · Flag PortugueseDE Portuguese · Flag RussianDE Russians · Flag SpanishDE Spanish · Flag SwedishDE Swedes
Federal AmericanFlag MexicanDE Mexicans · Flag American act3 aoe3de United States
Native AmericanFlag AztecDE Aztecs · Flag IroquoisDE HaudenosauneeI · Flag IncanDE Inca · Flag SiouxDE LakotaS
Campaign and Historical Battle civilizations
Barbary States flag revolt Barbary Pirates (Algiers) · Flag CanadianDE Canadians (Battle of Queenston Heights) · Flag John Black's Mercenaries DE John Black's Mercenaries (Act II: Ice) · Flag Maltese Cross Knights of St. John (Act I: Blood) · Flag Moroccan Moroccans (The Battle of the Three Kings) · Flag American act3 aoe3de United States (campaign) (Act III: Steel)
I formerly "Iroquois"; S formerly "Sioux"
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