Max range Edit
Several civilizations also have either bonuses or unique technologies that increase the range of either units or buildings. Britons have a bonus that gives their foot archers +1/+2 range in the Castle/Imperial Age, as well as Yeomen, which increases the range by one and also affects Skirmishers; as a result, they have the foot archers and Skirmishers (the latter also tied with the Aztec one with Atlatl) with the longest range. Magyars have Recurve Bow, which provides +1 range and attack to their Heavy Cavalry Archers and Kipchaks (with a Cuman ally). and have access to Bracer; as a result, they have the Cavalry Archers with the longest range. Koreans have a bonus that gives their towers +1/+2 range, and access to Bracer; as a result, they have the Keeps with the longest range. The Turk Bombard Tower has Artillery, which gives +2 range, and have access to Bracer; as a result, they have the Bombard Towers with the longest range. Despite lacking Bracer, the Teutons have the Castles with the longest range, thanks to Crenellations, which gives their Castles +3 range.
Civilization bonuses Edit
Team bonuses Edit
- A team containing Bulgarians: Researching Bracer is 50% faster.
- It is conspicuous that most of the civilizations that lack Bracer have access to the Paladin. The Slavs and Malians, both lacking Paladins, also lack Bracer, presumably due to the presence of Boyars and Farimba, respectively.
"The bracer was a hard leather guard worn on an archer’s forward hand. This improvement had the duel advantage of supporting the wrist, which would grow quite weary after many shots, and protecting the inside of the arm from the fletching of launched arrows. Without protection, the arm could be cut over the course of many shots and weaken the archer to the point of taking him out of combat. The bracer was an important improvement for archers that made them more effective."—Age of Empires II manual