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"Ranged raiding cavalry. Good against cavalry."

In-game description

The Bow Rider is a mounted archer in Age of Empires III: The WarChiefs that is unique to the Sioux and can be trained at the Corral.

Overview Edit

The Bow Rider is best used against heavy cavalry units as a group of them should easily take down an enemy's group of heavy cavalry. They can also be used to fend off Heavy Infantry due to their good resistance toward melee damage and high speed.

Unlike other ranged cavalry, Bow Riders lack the 0.5 multiplier against Villagers, so they are among the best at harassing an enemy's economy, third only to Apache Cavalry (with Apache Raiders researched) and to Cavalry Archers with Irregulars researched. They should be escorted with Dog Soldiers and/or Axe Riders, who can attack ranged infantry units, while also assisting at killing Villagers.

Bow Riders can be trained at the Corral, at the Colonial Age, unlike other similar units. This encourages Rushing, despite their high food cost. It is highly recommended to accompagny Bow Riders with the War Chief, as he provides a speed bonus that allows them to outrun most enemy units.

A severe drawback of this unit, meant to balance the lack of a 0.5 multiplier against Villagers, is that there are no shipments of Bow Riders available to a Sioux player, unlike Axe Riders and Rifle Riders. This, combined with their high food cost, means that they require close micromanagement; they shouldn't be sent without correct purpose into enemies.

Upgrades Edit

Age Improvement Cost Effect
Ages fortress
Elite cavalry Elite Bow Riders 200 wood,
100 coin
Upgrades Bow Riders to Elite (+25% hit points and attack)
Ages industrial
Champion cavalry Champion Bow Riders 400 wood,
200 coin
Upgrades Bow Riders to Champion (+25% hit points and attack); requires Elite Bow Riders
Ages imperial
Legendary cavalry Legendary Bow Riders 1,500 wood,
1,500 coin
Upgrades Bow Riders to Legendary (+50% hit points and attack); requires Champion Bow Riders

Further statistics Edit

As the Bow Rider can only be trained by the Sioux, only improvements available to them (including native improvements) are listed here.

Unit strengths and weaknesses
Strong vs. Heavy cavalry, Coyote Runners, artillery
Weak vs. Heavy infantry, ranged infantry, light cavalry
Improvements
Hit points Horsemanship Horsemanship (+10%)
Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Bonepipe Armor Bonepipe Armor (+1.0x multiplier vs. artillery)
Ranged Cavalry Caracole Ranged Cavalry Caracole (+10%)
Carib Kasiri Beer Carib Kasiri Beer (+10%)
Carib Garifuna Drums Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs Tupi Poison Arrow Frogs (+10%)
Yoga Yoga (+5%)
Range Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Sight Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Speed Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the Bow Rider is exclusive to the Sioux, only other civilizations' TEAM cards that affects them are listed here.

History Edit

"When forced west by the encroachment of the European colonists, the Sioux adapted to a wide-ranging, nomadic lifestyle - aided primarily by their mastery of the horse. The Sioux were known as expert horsemen and horse breeders. They developed extremely sophisticated riding tactics. When in battle, they would wrap their legs about their horse's upper body and lean over to the side opposite their foes - taking aim from beneath the horse's neck and using the animal for cover."

In-game history section

Gallery Edit

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