|“||Ranged raiding cavalry. Good against cavalry.||”|
Overview[edit | edit source]
The Bow Rider is best used against heavy cavalry units as a group of them should easily take down an enemy's group of heavy cavalry. They can also be used to fend off Heavy Infantry due to their good resistance toward melee damage and high speed.
Unlike other ranged cavalry, Bow Riders lack the 0.5 multiplier against Villagers, so they are among the best at harassing an enemy's economy, third only to Apache Cavalry (with Apache Raiders) and to Cavalry Archers with the "Irregulars" Home City Card. They should be escorted with Tokala Soldiers and/or Axe Riders, who can attack ranged infantry units, while also assisting at killing the Villagers.
Bow Riders can be trained at the Corral, at the Commerce Age, unlike other similar units. This encourages Rushing, despite their high food cost. It is highly recommended to accompagny Bow Riders with the Lakota War Chief, as he provides a speed bonus that allows them to outrun most enemy units.
A severe drawback of this unit, meant to balance the lack of a 0.5 multiplier against Villagers, is that there are no shipments of Bow Riders available to a Lakota player, unlike Axe Riders and Rifle Riders. This, combined with their high food cost, means that they require close micromanagement; they shouldn't be sent into groups of enemies without a specific purpose.
Upgrades[edit | edit source]
|Elite Bow Riders||200 wood,
|Upgrades Bow Riders to Elite (+25% hit points and attack)|
|Champion Bow Riders||400 wood,
|Upgrades Bow Riders to Champion (+25% hit points and attack); requires Elite Bow Riders|
|Legendary Bow Riders||1,500 wood,
|Upgrades Bow Riders to Legendary (+50% hit points and attack); requires Champion Bow Riders|
Further statistics[edit | edit source]
As Bow Riders are unique to the Lakota, only technologies that they have access to are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Heavy cavalry, Coyote Runners, artillery|
|Weak vs.||Heavy infantry, ranged infantry, light cavalry|
|Hit points|| Horsemanship (+10%)|
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Bonepipe Armor (+1.0x multiplier vs. artillery)|
Ranged Cavalry Caracole (+10%)
Carib Kasiri Beer (+10%)
Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs (+10%)
|Range||Ranged Cavalry Caracole (+2)|
|Sight||Ranged Cavalry Caracole (+2)|
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Cheyenne Horse Trading (-25%)|
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other||Meritocracy (-20% upgrade cost)|
Home City Cards[edit | edit source]
As Bow Riders are unique to the Lakota, only their cards and other civilizations' TEAM cards are shown in the following tables:
|Click for a list of Home City Cards related to the Bow Rider|
Green: TEAM Shipment that is sent to each player in a team
Sioux[edit | edit source]
Changelog[edit | edit source]
The WarChiefs[edit | edit source]
- Bow Riders have 250 hit points.
Definitive Edition[edit | edit source]
- Bow Riders now have 225 hit points.
History[edit | edit source]
|“||When forced west by the encroachment of the European colonists, the Sioux adapted to a wide-ranging, nomadic lifestyle - aided primarily by their mastery of the horse. The Sioux were known as expert horsemen and horse breeders. They developed extremely sophisticated riding tactics. When in battle, they would wrap their legs about their horse's upper body and lean over to the side opposite their foes - taking aim from beneath the horse's neck and using the animal for cover.||”|
|—In-game history section|