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This article is about the scenario in Age of Empires II: Definitive Edition. For other uses, see Booming.

โ€œ An army is only as powerful as the economy that supports it. Challenge yourself to expand your booming economy as quickly as possible. โ€
—Description

Booming is one of the two possible second scenarios of The Art of War in Age of Empires II: Definitive Edition. As the name suggests, it tests the player's skill in booming their economy.

Intro[]

As your army grows, so do your responsibilities. Not only must you look after your soldiers, but also after their families. It is of great importance that your people are fed, that your population grows, and that your towns increase in size.

Sun Tzu says: 'The command of a large force is the same principle as the command of a few men: it is merely a question of dividing up their numbers.'

An army is only as strong as the economy that supports it. A large army requires a large population and a surplus of food, gold, and other resources. Show me that you understand this important lesson.

Video instruction[]

Booming is a common strategy in team games, especially on closed maps such as Black Forest or Arena. It means building a strong economy before a powerful military. Booming makes you vulnerable until you reach the Imperial Age, but if executed properly, this strategy will allow you to overwhelm your enemy with large armies!

The key to booming is ensuring constant production of Villagers. Ideally, about half your total population room should be villagers. To achieve this, you must build multiple town centers and ensure that they are always training new villagers. This requires a large amount of resources, especially food and wood, so finding the right balance will be important. You can also improve the resource gathering rate of your Villagers by researching economic technologies at the Town Center, Lumber Camp, Mill, and Mining Camp. These technologies are important, so do not ignore them.

Apply these lessons and your empire will bloom.

Scenario instructions[]

Main objectives[]

Hints[]

  1. If you are having a trouble with this challenge, observe your ally โ€“ he has done this before.
  2. Building additional Town Centers increases your Villager production. Keep building them until you have three or four.
  3. Make sure that your Town Centers are always training new Villagers. Build Houses to keep pace with your Villager production.
  4. Use rally points to ensure that your newly-trained Villagers immediately began working.
  5. Build a lot of new Farms. You will need the food for Villagers and for the Imperial Age research. You can also automatically reseed your Farms by selecting a Mill and clicking on the button to the far right of the command tab (located in the lower left of the User Interface).
  6. To advance to the next age, you will need two Castle Age buildings such as a Monastery, University, or a Siege Workshop. A Castle alone also satisfies the requirement.
  7. Buy and sell resources at your Market to balance your economy when necessary.

Scouts[]

  • You have just reached the Castle Age in a peaceful location. You are free to concentrate with your economy.
  • On the other side of the map is an allied base (2, Yellow). They will also try to boom, so you can watch their strategy.

Players[]

Player[]

This section needs expansion. You can help by adding to it.

Ally[]

This section needs expansion. You can help by adding to it.

Medals[]

Gold ArtofWar aoe2DE Gold: Complete the scenario in 10 minutes
Silver ArtofWar aoe2DE Silver: Complete the scenario in 13 minutes
Bronze ArtofWar aoe2DE Bronze: Complete the scenario in 18 minutes

Strategy[]

Follow the voice-over's instructions, making sure to build at least 3 Town Centers to minimize the time used to train Villagers. Food should be the player's top priority due to the 100-villager requirement, but gold will also be needed to transition to the Imperial Age.

It might be better to build a Monastery and either a Siege Workshop or University rather than a Castle, as wood will be in greater supply and the buildings themselves will be faster to build. That being said, the 20 extra population from the Castle will reduce the risk of hitting the population cap.

Trivia[]

It is possible to successfully complete the scenario without completing the objective. Although it is impossible to modify diplomacy with the other player, it is still possible to attack it with Mangonels until victory.

Campaigns in Age of Empires II
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CampaignIcon-BariDE Bari Difficulty medium HD: Arrival at Bari ยท The Rebellion of Melus ยท The Great Siege
DE: Arrival at Bari ยท The Rebellion of Melus ยท Loose Ends ยท The Best Laid Plans ยท The Onrushing Tide
CampaignIcon-SforzaDE Sforza Difficulty medium HD: An End and a Beginning ยท O Fortuna ยท The Hand of a Daughter ยท The Ambrosian Republic ยท A New Duke of Milan
DE: Mercenaries and Masters ยท His Own Man ยท Prodigal Son ยท Blood and Betrayal ยท Viva Sforza!
El Dorado Icon El Dorado (removed) Tales of La Canela ยท The Split ยท The Amazones ยท The Cannibals
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AoEIIDE icon Definitive Edition
CampaignIcon-TheArtOfWar The Art of War Difficulty easy Early Economy ยท Booming ยท Rushing the Enemy ยท Fast Castle Age ยท Defending Against A Rush ยท Land Battle ยท Destroying a Castle ยท Naval Battle ยท Battle Formations
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00 historical battles normal Historical Battles Difficulty easy Scn 09 bukhara normal Bukhara ยท Scn 10 dos pilas normal Dos Pilas ยท Scn 01 tours normal Tours ยท Scn 11 york normal York ยท Scn 12 honfoglalas normal Honfoglalรกs ยท Scn 02 vinlandsaga normal Vinlandsaga ยท Scn 03 hastings normal Hastings ยท Scn 04 manzikert normal Manzikert ยท Scn 13 kurikara normal Kurikara ยท Scn 14 cyprus normal Cyprus ยท Scn 15 bapheus normal Bapheus ยท Scn 16 lake poyang normal Lake Poyang ยท Scn 05 agincourt normal Agincourt ยท Scn 06 lepanto normal Lepanto ยท Scn 07 kyoto normal Kyoto ยท Scn 08 noryang point normal Noryang Point
Event scenarios E3 2019 Demo ยท Mongol Raiders ยท Barbarossa Brawl ยท Mangudai Madness ยท The Siege (co-op)
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AoE2Icon-DynastiesIndia Dynasties of India
Babur Icon Babur Difficulty easy Pearl of the East ยท The Last Timurids ยท Into India ยท The Battle of Panipat ยท The Rajputs
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Aoe2 hb Victors and Vanquished
VictorsAndVanquished Campaign Icon
Victors and Vanquished
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Difficulty medium Scn 36 fetih Fetih ยท Scn 21 gaiseric Gaiseric ยท Scn 24 ragnar Ragnar ยท Scn 27 robert Robert ยท Scn 37 shimazu Shimazu ยท Scn 32 stephen Stephen ยท Scn 33 temujin Temujin ยท Scn 22 vortigern Vortigern
Difficulty hard Scn 35 constantine Constantine XI ยท Scn 30 karlsefni Karlsefni ยท Scn 31 komnenos Komnenos ยท Scn 34 mstislav Mstislav ยท Scn 28 otto Otto ยท Scn 29 seljuk Seljuk
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