In Age of Mythology, many of the Bondi's texture assets were left over in the files and can be added back into the game with the use of mods. The Expanded Mod re-adds the Bondi, available to the Norse in the Classical Age as cheap infantry, good vs Cavalry.
In Age of Mythology: Tale of the Dragon, the Bondi were re-added, but however were hidden; to re-enable the Bondi for Scenario Editor usage, the player must look for and remove the <flag>NotPlayerPlaceable</flag> under its definition in the Proto XML file.
Attack bonuses Edit
- Turma: +50%
God Bonuses and Upgrades Edit
- Eyes in the Forest (Loki) increases Line of Sight by 3.
- Medium Infantry, Heavy Infantry and Champion Infantry all increase LOS by 1 and attack by 10%, and increase hit points by 10%, 15% and 20% respectively.
- Copper Weapons, Bronze Weapons and Iron Weapons increase attack by 10%.
- Hammer of the Gods (Thor) increases attack by 10%.
- Copper Mail, Bronze Mail and Iron Mail decrease hack vulnerability by 10%.
- Meteoric Iron Mail (Thor) decreases hack vulnerability by 10%.
- Copper Shields, Bronze Shields and Iron Shields decrease pierce vulnerability by 10%.
- Dragonscale Shields (Thor) decreases pierce vulnerability by 10%.
- The Bondi uses modified versions of the Hoplite models, thus using the same animations. They can only be spawned in the editor through file editing and/or mods. The unit is still affected by Armory and infantry technologies.
- The Name "Bondi" comes from the name used for the Norse core of society (which included farmers and craftsmen) this core of society was the equivalent to the modern western world's middle class, the usage of the name suggests they were planned to be the backbone of the Norse military, much like the current Ulfsark.
- Despite popular misconception, Bondi were not replaced by Ulfsarks, however their anti-cavalry ability was given to them through the Swine Array technology.
- Due to a glitch, the unit appears to have no name in-game.