Originally, Bolas Warriors had a ×1.6 ranged attack multiplier against shock infantry. With update 3552, they have a ×1.0 ranged attack multiplier against shock infantry and a ×1.6 ranged attack multiplier against Coyote Runners and Eagle Runner Knights. Although it is not listed in the patch notes, since update 20322, they have a ×1.5 ranged attack multiplier against Eagle Runner Knights.
Originally, Bolas Warriors had 3.5 ranged rate of fire. With update 5208, they have 3.0 ranged rate of fire.
Originally, Bolas Warriors cost 2 population and had 12 range. With update 9476, they cost 1 population and have 14 range.
Originally, Bolas Warriors have a speed of 4.0. With update 20322, they have a speed of 4.25.
With update 47581, Bolas Warriors cost 65 food, 45 coin and have 12 range. Although it is not listed in the patch notes, now they have a ×1.25 ranged attack multiplier against light cavalry and Eagle Runner Knights, a ×0.8 ranged attack multiplier against Rifle Rider and Mounted Granadero, and a ×0.67 ranged attack multiplier against infantry. With update 61213, they cost 75 food, 45 coin and have a ×0.5 ranged attack multiplier against infantry.
The standing army of the Inca was formed primarily by nobles, but the Sapa Inca could raise an army of able-bodied men from the general populace at will. Military discipline was strictly enforced when the troops were on the march and the army, although variously specialized, was extremely well trained. They wore cloth armor that breathed well, allowed for free movement, and dissipated the force of blows. Battles tended to open with a hail of projectile weaponry before the forces closed in melee combat. One such projectile was the bolas, a relatively short-ranged weapon consisting of a pair of stone or metal weights joined by a chain or rope that entangled itself around the limbs of a target, injuring it while wrapping tightly to hamper movement. Once snared, the victim was left defenseless and vulnerable to a deadly blow.