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The Bohemians are a civilization that focuses on gunpowder units and Monks. Their unique unit, the Hussite Wagon, is a siege weapon that has the ability to absorb incoming projectile damage for their backline units. Due to the unique ability of the Hussite Wagon, the Bohemians are designed for experienced players who can properly micromanage and position their units. Strengths[]The first major bonus the Bohemians have is their economic bonuses. Although they do not begin to take effect until the Feudal Age, getting Mining Camp upgrades for free saves over 1,000 resources total, while getting Villagers valuable upgrades sooner than the opponents. Additionally, having a 100 wood discount on Blacksmiths and Universities can make building the required buildings to advance to the Castle and Imperial Ages simpler, as well as providing easier access to the various technologies that the player might need. Even in the late game, researching Fervor and Sanctity will benefit the player's Villagers, making them faster and sturdier than most others. This ties into the next major Bohemian strength: their gunpowder units. Whereas one must typically get to the Imperial Age to research Chemistry and start building Hand Cannoneers, the Bohemians have that technology and unit available in the Castle Age, and made easily available thanks to the resources saved on mining technologies and the Blacksmith and University. This gives the Bohemians a powerful Castle rushing option with units normally available only in the Imperial Age. Bohemian gunpowder units remain above average as the game continues, with Wagenburg Tactics improving their speed and the Houfnice serving as an upgrade to the Bombard Cannon. The Hussite Wagon is a unique siege weapon that serves as a "mobile wall" to protect their important ranged units such as Arbalesters, Houfnices, and Hand Cannoneers. The third major strength of the Bohemians is their Monastery. The benefits of Fervor and Sanctity on Villagers has already been discussed above, as has the cheaper Monasteries. This continues in the Imperial Age, where the unique technology Hussite Reforms turns all Monastery costs into Food-only, making it possible to continue using Monks even in trash wars. The Bohemians also have a strong Monastery tech tree. Weaknesses[]The greatest weakness of the Bohemians is their cavalry. Bohemians are missing Bloodlines, Plate Barding Armor, the Hussar upgrade, and the Paladin upgrade, meaning that their cavalry is below-average or worse for the entire game. Bohemians also suffer from limited archer options outside of Hand Cannoneers. Although they have all the Blacksmith upgrades for archers, they are missing Thumb Ring, hindering their Archer-line and Skirmishers. They are also one of the only civilizations to completely lack access to Cavalry Archers. Although the Bohemian economic bonuses are solid, they are not immediately active. This means that a civilization with strong early game bonuses can launch an early attack the Bohemians will struggle to drive off. And although the Bohemians have a bonus for their Spearman-line to improve against cavalry-based rushes, they have nothing comparable to deal with a Militia Drush or Archer/Skirmisher Flush. Bohemians also have underwhelming navy. Despite Wagenburg Tactics giving their Cannon Galleons a faster speed, it just partially compensates for lacking Dry Dock. They also lack Shipwright and both the Heavy Demolition Ship and Fast Fire Ship upgrades. Strategy[]Bohemians are a civilization that focuses on gunpowder and Monks. However, they are also able to perform early archer rushes, tower rushes or Spearmen rushes in the Feudal Age. Bohemians do not have any bonus until they reach the Feudal Age, so advancing quickly should be a priority for any Bohemian player. Once in the Feudal Age, the Bohemians get access to Spearmen which deal 25% more damage, as well as free mining upgrades, which may allow for a tower rush if the player decides to gather stone, or go for Archers and/or Men-at-Arms if the player instead decides to gather gold. Their Blacksmith only costs 50 wood, so the wood saved may be invested in archers. If needing to play defensively, they are well equipped in the Feudal Age, since have got free stone mining upgrades which allow for walling early, as well as having good Spearmen for retaliating against early cavalry raids. Another way to play with Bohemians is going straightly for a Fast Castle followed by an Archer or Castle Age Hand Cannoneer Rush (which can be considered its signature strategy). For this, the player should build the cheap Blacksmith and use the free gold mining upgrade advantage. Once in Castle Age, the player should build a University (which for them only costs 100 wood), research Chemistry, and start spamming either Archers or Hand Cannoneers. The latter should be preferred, since early Hand Cannoneers are superior to Crossbowmen and can be further improved with Wagenburg Tactics at the Castle, which increases the movement speed of all Gunpowder units. Bohemians can also pull out a Monk rush in the Castle Age. However, sometimes it is better to go for a Fast Imperial Age and then research Hussite Reforms, which turns the Monk cost and Monastery technologies' gold cost into food. The Bohemians' unique unit, the Hussite Wagon, is probably one of the most important assets of the Bohemians since the Castle Age, as this unit offers interesting possibilities. It has a protecting ability which reduces damage to the units placed behind them. The Wagon takes damage while protecting units behind them, but it can take a lot of damage, since it has 200 HP (250 for Elite) and a pretty substantial pierce armor. In a way this unit can be considered a " mobile wall" that is also able to attack. However, Hussite Wagons must not be left unprotected, since anti-siege units can destroy them and they are weak against Onagers. Hussite Wagons make a great pair with almost any ranged unit Bohemians have. Since the Hussite Wagon is a Gunpowder Siege unit, it can also be improved with Wagenburg Tactics in the Castle Age. The Bohemian economy can be improved oddly enough by researching Fervor (+15% movement speed) in the Monastery in the Castle Age, making their Villagers the fastest in the game. This improves the gathering rates of Villagers, especially food from Farms and wood. At that point of the game, Lumberjacks usually have to walk more distance to the forest. In the Castle Age, the Bohemian economy is also boosted by the free Gold Shaft Mining and free Stone Shaft Mining upgrades. Bohemian Villagers are also a bit more beefy than average, due to the fact that researching Sanctity ( +15 HP) benefits them. These bonuses make Bohemian Villagers very competent frontline builders, as they can build military facilities near an opponent while being able to resist an attack and also being escaping and retreating if everything fails. These Villager buffs are also a factor to consider when defending against enemy raids, since Bohemian Villagers have a much better chance to survive an attack than most other Villagers. One important asset the Bohemians get when reaching the Imperial Age is the Houfnice, which is an improvement to the Bombard Cannon. Bombard Cannons are highly threatening units against buildings, masses of slow units and siege units. The improvement is expensive, so the player must research it when they have at least 5 Bombard Cannons or more on order to get the most out of the Houfnice. As mentioned previously, the Bohemian Imperial Age unique technology Hussite Reforms turns Monks into a " trash unit" by changing its gold cost into food, as well as changing all Monastery technologies' gold cost into food. Monks that costs food allow the Bohemian players to have a very unorthodox option in the trash wars in long games, since they will be able to convert and heal units even when there are no more Gold Mines on the map. Bohemians at trash wars also have Halberdiers with 25% more bonus attack, which comes in handy for protecting the trash Monks from Hussars. The Bohemians are a very threatening trash civilization. On the water, the Bohemian navy is underwhelming, so naval encounters must be avoided. However, they have Chemistry in the Castle Age, which increases the projectile attack of the Galley line, and they have faster Cannon Galleons from Wagenburg Tactics. Strategy Changes in Dynasties of India[]In update 61321, several nerfs to Bohemians were introduced. Monasteries no longer cost -100 wood, which means their Monk rush on closed maps is considerably weakened, but still is a very strong one thanks to the free gold mining technologies, all technologies for monks, and the Hussite Reforms technology. Also, the attack and blast radius of Houfnices were reduced from 55 to 50 and 0,85 to 0,80, making the unit less able to do overkill against massed units. All nerfs were made because their high pick-rate and win-rate on closed maps. Alliances[]The Bohemians can be a good team player in any game where trade is an option, since their team bonus for faster working Markets makes it easier to set up trade with an ally. In this regard, a team that contains Bohemians, Spanish (team bonus increases the gold generated per Trade unit trip) Bengalis (trade units generate food alongside gold) or Hindustanis (the Caravanserai building benefits Trade Carts of all team members) will boost trading for the rest of the team, Having these four civilizations on the same team makes arguably the best possible combined trade bonuses in the entire game. Any civilization that has other bonuses for Markets and trade units (such as Saracens or Italians) can be greatly favored by the Bohemian team bonus. In general, Bohemians can benefit from allies whose team bonuses support their use of gunpowder units and Monks. This includes the Byzantines' Monks' healing rate bonus, the Lithuanians' Monastery workrate bonus, the Malians' university workrate bonus, and the Turks' faster gunpowder unit creation speed. Pairing them with Celts or Britons will also further up the creation speed for Houfnices and Hand Cannoneers, respectively. As Bohemian Blacksmiths only costs 50 wood, they can also be a good teammate with Bulgarians, whose team bonus makes Blacksmiths work faster. One synergy that is not that obvious is with the Chinese, since the Chinese team bonus increases the food of the Farms by 10%. This is because the Bohemian Villagers' movement speed can be improved with Fervor, and the movement speed of Villagers greatly impact farming gathering rates. Allying with Burgundians is also a good choice, as the Relics picked by the team will generate food, which is essential for later trash Monk rush. In return, the Bohemians can provide greater gunpowder units, while the latter have good economy at the Market and their cavalry are able to compensate for their lackluster mounted units. Aside from its team bonus, the Hussite Wagon can be a great asset in team games, since it can act as a mobile wall that protects friendly units from behind them due to its ability effect and collision box. In this regard, any archer or siege civilization can synergize nicely with the Bohemian army. Their trash Monks are also very helpful when healing allied units. Compared advantages and disadvantages[]Advantages vs other civilizations[]
Disadvantages vs other civilizations[]
Situational advantages[]
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