This article is about the unit in Age of Mythology: Extended Edition. For the technology in Age of Empires II: Definitive Edition, see Bogsveigar. |
The Bogsveigir is an archer unit for the Norse in Age of Mythology: Tale of the Dragon. It can be trained at the Hill Fort in the Heroic Age or in the Classical Age on the Sea of Worms random map, and is good against myth units.
God bonuses and upgrades[]
Odin enables Bogsveigirs to regenerate 1.5 HP/s when idle. Odin also increases HP by 20% (since patch 2.0).
- Medium Infantry, Heavy Infantry, and Champion Infantry all increase LOS by 1, attack by 10%, and hit points by 10%.
- Copper Weapons, Bronze Weapons, and Iron Weapons increase attack by 10%.
- Hammer of the Gods (Thor) increases attack by 10%.
- Copper Mail, Bronze Mail, and Iron Mail decrease hack vulnerability by 10%.
- Meteoric Iron Mail (Thor) decreases hack vulnerability by 10%.
- Copper Shields, Bronze Shields, and Iron Shields decrease pierce vulnerability by 10%.
- Dragonscale Shields (Thor) decreases pierce vulnerability by 10%.
- Burning Pitch ร3 damage vs buildings, ร1.5 damage against ships
- Levy Hill Fort and Conscript Hill Fort decrease training time by 20%.
Strategy[]
This unit was added in order to better face enemy myth units, especially flying ones (such as the Stymphalian Bird and Vermilion Bird), but also because the Norse lacked a dedicated archer unit.
Unlike the Throwing Axeman, the Bogsveigir causes pierce rather than hack damage, and is also superior in almost any stat, save for cost (they cost 30 extra wood) and hack armor. Still, they are not as strong against infantry, as they lack an anti-infantry bonus, but their great range more than makes up for it.
When behind cover, such as Stone Walls, and in groups, they can become alarmingly dangerous, as they will abuse their range to snipe enemies from afar, and even stave off myth unit assaults. If a player plays on a defense-oriented map, such as Jotunheim or Deep Jungle or in Sea of Worms (where they are available in the Classical Age), it is recommended to largely substitute, but not to completely replace the Throwing Axemen.
Concerning their anti-myth unit role, Hersirs are better at fighting land units (except for fast units such as Centaurs), but the Bogsveigir are the only units who can face flying units, other than Throwing Axemen, and the only ones who can attack distant naval myth units such as Krakens, as well as Azure Dragons and War Salamanders on the water. Bogsveigirs are probably a Norse player's greatest asset when fighting a Titan, as the Norse's other anti-myth unit options, Jarls and Hersirs, can only engage in melee combat. It's usually best to have a force of infantry, such as Ulfsarks and Hersirs, bog down the Titan while having several Bogsveigirs rain arrows on it. Worshipping Baldr or Hel in the Mythic Age will allow the player to summon Fire Giants, which can also be used as support for Bogsveigirs.
Changelog[]
Tale of the Dragon[]
- Originally, Bogsveigir were not affected by Odin's hit point bonus or by upgrades. This was fixed in hotfix 2 of patch 2.0.
- Originally, the Bogsveigir trains in 15 seconds and benefits from the Archer-line upgrades. With patch 2.7, the Bogsveigir trains in 9 seconds and benefits from the Infantry-line upgrades.
- Originally, the Bogsveigir has 7 pierce damage, 20% hack armor, and 20% pierce armor. With patch 2.8, the Bogsveigir has 6 pierce damage, 15% hack armor, and 15% pierce armor.
History[]
โ | The Bogsveigir is a Norse archer with high accuracy and impressive range, his skill blessed by Valir, the god of archery. It can be trained at the Hill Fort and used for battles where close quarter combat is ineffective, or where ranged support is needed. | โ |
—In-game history section |
Trivia[]
- The Bogsveigir is the fifth non-Chinese Archer added to the game.
- The Bogsveigir was originally an upgrade for Norse Archers in the alpha/beta but was scrapped.
- Bogsveigir means "Bow Swayer", or "Archer", in Old Norse.
- The history description mentions a god called "Valir" who is in fact, not real. The actual Norse god of Archery was Ullr or Ullinn, one of the Aesir (primary Norse gods) second husband of Skadi and stepson of Thor.