| “ | Ranged infantry with good damage vs. unarmored targets. Has an ability to pierce enemy armor for reduced move speed. | ” |
| —Age of Empires IV description | ||
The Bogmaðr is a unique light ranged infantry unit of the Macedonian Dynasty in Age of Empires IV: Dynasties of the East that replaces the standard Archer. It can be created from the Varangian Arsenal or Archery Range starting in the Feudal Age.
Abilities[]
- Unwavering Focus (Active): Attacks ignore 2 armor, but move speed is reduced by 50% for 10 seconds. Unwavering Focus has a 30 second cooldown for each individual Bogmaðr.
- Ruinous Blinding (Passive, unlock with Ruinous Blinding): Units hit by Bogmaðr have their damage reduced by 20% for 5 seconds.
Unit comparison[]
| Cost | 30 food, 50 wood | 40 food, 50 wood |
| Hit Points | 70 (Reg) 80 (Vet) 95 (Elite) |
80 (Reg) 90 (Vet) 110 (Elite) |
| Abilities | Unwavering Focus Ruinous Blinding |
Tactics[]
The Bogmaðr can be seen as an improved Archer with more hit points and the ability to deal additional damage to targets who are armored.
Further statistics[]
| Strengths and weaknesses | |
|---|---|
| Strong vs. | Light melee infantry, |
| Weak vs. | Horsemen, Lancers, Mangonels, Javelin Throwers |
| Technologies | |
|---|---|
| Attack | |
| Armor | |
| Creation speed | |
| Ability | |
| Aura and ability enhancements | |
|---|---|
| Damage resistance | |
| Hippodrome Riddari's Champion's Presence aura (+15% speed, requires Imperial Hippodrome) | |
| Creation speed | Cistern's Favor (+150% creation speed for 60 seconds, requires Cistern of the First Hill) |
