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BriocheWindows BriocheWindows 1 day ago
0

Tongans

Falefa, Catapult Ship

|Tech = Masini

Tu'i Tonga Legacy

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Tongans are a Polynesian civilisation from Brioche's Mod that is located in the Pacific islands of Polynesia, and parts of Melanesia. They represent the Tu'i Tonga Empire. They specialise in siege and navy. Their unique units are the Aku-Tau, a quick moving infantry that counters cavalry, and the Catapult Ship, a Mangonel/Onager on water essentially.…



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DokutaFutomimi DokutaFutomimi 3 days ago
1

Japanese (Age of Mythology)

The Japanese are a culture in Age of Mythology.


  • 1 Gods
    • 1.1 Major gods
    • 1.2 Minor gods
      • 1.2.1 Classical Age
      • 1.2.2 Heroic Age
      • 1.2.3 Mythic Age
  • 2 Heroes
  • 3 Favor
  • 4 Titan
  • 5 Units
  • 6 Starting conditions
  • 7 Buildings
  • 8 God Powers
    • 8.1 Archaic Age
    • 8.2 Classical Age
    • 8.3 Heroic Age
    • 8.4 Mythic Age


  • Amaterasu: Give bonuses to Archers. Unique Technology is Yata-no-Kagami (Heroes have -15% pierce vulnerability). Unique unit is Yatagarasu, a flying unit avaiable starting in the Heroic Age that is only vulnerable to ranged attacks and strong against Cavalry, costs 85 Food and 10 Favor to train, and takes 3 population slots. Other bonuses are:
    • Archers cost 10% less.
    • Yabusame have 20% more movement speed.
    • Yumi Archers have 25% more HP.
  • Susanoo: Gives bonuses to Infantry. Unique Technology is Kusanagi (g…



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BriocheWindows BriocheWindows 7 days ago
0

Mapuche

Toqui

|Tech = Lautaro

Butalmapu

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Mapuche are a South American civilisation located in the Andes around what is today Northern Chile. They specialise in infantry. Their unique unit is the Toqui, an infantry unit that lowers the attack of enemy units it attacks. Toqui roughly translates to "axe bearer" and the Toqui in Mapuche society were those who led on the battlefields. As such, they were skilled warrior…



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BriocheWindows BriocheWindows 7 days ago
0

Muisca

Guecha Warrior

|Tech = Bochica's Teachings

Chaquen

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Muisca are a South American civilisation located in a high altitude plain in the Andes, in modern day Colombia. They specialise in Infantry and Monks. Their unique unit is the Guecha Warrior, representing the elite warrior class in Muisca society. The Guecha Warriors were a highly regarded league of soldiers, known for their physical prowess and disciplin…



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BriocheWindows BriocheWindows 8 days ago
2

Mississippians

Cahokian Archer

|Tech = Double Arrow

Maize Cultivation

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Mississippians are a North American civilisation located in the Mid-East of North America, around modern day states like Illinois, Oklahoma, Arkansas, Mississippi, and Louisiana. They did however reach as far north to reach modern day Canada, and as south-east to reach North Florida They represent the Mississippian cultures. Many such cultures existed…



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BriocheWindows BriocheWindows 9 days ago
0

Puebloans

Flaming Archer

|Tech = Cavates

Smoke Signals

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Puebloans are a North American civilisation located in the West of North America, around the Great Basin, ranging from modern day California to modern day Colorado and Texas. The most famous Puebloan cultures were the Hopi and the Chaco. The Puebloans here represent these cultures, alongside other cultures in the region who engaged in similar architectural prac…



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Salnax Salnax 9 days ago
0

Civs in AoEII missing Campaigns

WIP

The following civilizations have no dedicated campaign in Age of Empires II. Each has at least one scenario where they are playable, but no more than 3 total.

  • Chinese
  • Japanese
  • Koreans
  • Magyars
  • Mayans
  • Persians
  • Slavs
  • Turks
  • Vikings

The rest of this Blog Post will be devoted to identifying potential subjects of campaigns, be it a single great person, a notable family, or a single major event.


  • 1 Chinese
  • 2 Japanese
  • 3 Koreans
  • 4 Magyars
  • 5 Mayans
  • 6 Persians
  • 7 Slavs
  • 8 Turks
  • 9 Vikings

The current Chinese scenario, Langshan Jiang, takes place during the rise of the Ming dynasty. However, there are plenty of other major events in Chinese history during the AoEII timeframe. These include, but are not limited to:

  • The short-lived but influential Sui dynasty. (581 to 618)
  • Rise of the Tan…


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BriocheWindows BriocheWindows 9 days ago
0

Iroquois

Mohawk Warrior

|Tech = Iroquoian Fury

Tomahawks

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Iroquois are a North American civilisation located in the East of North America, around the Great Lake area. They specialise in infantry. They represent the Iroquois people, and the Iroquois Confederacy prior to the mid 1500s, the cut-off point of Age of Empires II canon. Their unique unit is the Mohawk Warrior, a fearsome, but fragile infantry with bonus da…



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BriocheWindows BriocheWindows 9 days ago
0

Armenians

Ayrudzi

|Tech = Hayeren Orthodoxy

Apostolicism

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Armenians are a Caucasian civilisation from Brioche's Mod that is located in the Caucasus. They represent the Armenian people and the Kingdom of Armenia. Their unique unit is the Ayrudzi, a heavy cavalry unit which can destroy armour with each hit, whilst also ignoring half the enemy's armour when attacking. The Armenians heavily used maces, a weapon designed…



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BriocheWindows BriocheWindows 10 days ago
0

Georgians

Tskhenosani

|Tech = Tsikhe

Itsavs

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Georgians are a Caucasian civilisation from Brioche's Mod that is located in the Caucasian Mountains. They represent the Kingdom of Georgia and the Georgian people. They specialise in Cavalry and Defence. Their unique unit is the Tskhenosani, a heavy cavalry unit with bonus damage against archers and high pierce amour. The Georgians had to defend themselves from Mongol ra…



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BriocheWindows BriocheWindows 10 days ago
0

Congolese

|Tech = Nkisi

Sahara Ndoki

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Congolese are an African civilisation located in the Congo Basin, where the modern day Democratic Republic of Congo sits. There was no one sole Congo civilisation, what is represented by this Congolese civilisation refers to many tribes and ethniticies from the region with some shared qualities to them. Like the other Sub Saharan civilisations, they get access to the Iklwa as a…



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BriocheWindows BriocheWindows 10 days ago
0

Zulu

Impi

|Tech = Encirclement

Mthethwa

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Zulu are an African civilisation located in the South of Africa, around modern day South Africa and Eswatini. Whilst the civilisation depicted here is anchronistic, as the Zulu only became as militarily formiddable as they did by the 1700s, there is nothing majorly technologically different to the Zulu prior to that moment compared to the Zulu led by Shaka, so I think th…



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BriocheWindows BriocheWindows 10 days ago
0

Kanem

Kanembu

|Tech = Flint Spears

Sahara Nomads

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Kanem are an African civilisation located in the Southern Sahara Desert and Sahel, located around Lake Chad. As such, they have both Sub-Saharan influence, and North African and Islamic influence. Thus, they serve as a mix of these two cultural tendencies. As such, they enjoy great Monks from both sides, Camels from the North, and Infantry from the South. They sp…



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BriocheWindows BriocheWindows 11 days ago
0

Shona

Ngulu N'anga

|Tech = Mauto

Persistence

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Shona are an African civilisation located in what is presently the country of Zimbabwe. They are a rather elusive civilisaion, managing to build some of the most sophisticated Sub-Saharan African architecture and societies known to man. The Shona civilisation represents the Shona people, and by extension the Kingdoms of Mapungubwe and Zimbabwe. They specialise in In…



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BriocheWindows BriocheWindows 11 days ago
0

Tamils

Elephant Cannoneer

|Tech = Yanai

Talacokraci

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Tamils are an Asian civilisation located on the Indian Subcontinent, that represents the Pandya dynasty and the Dravidian peoples of the southern tip of the Indian Subcontinent. They specialise in gunpowder, navy and elephants. Their unique unit is the Elephant Cannoneer, a hand cannoneer mounted atop an elephant, with higher hit points, although has a weakness…



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BriocheWindows BriocheWindows 12 days ago
0

Namayans

Maharlika

|Tech = Piloncitos

Barangay Conscription

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Namayans are a South East Asian civilisation located on the Island of Luzon, part of the modern day Philippines. The civilisation represents these Filippino kingdoms, or polities located throughout the islands of the Phillipine archapelago. Namayan, alongside the other polities of the Philippine islands are formed by a confederation of barangays, each bei…



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BriocheWindows BriocheWindows 12 days ago
0

Thai

Catapult Elephant

|Tech = Dharmasastra

Kwan-Chang

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Thai are a South East Asian civilisation located in the South East of Asia on the Indochinese Peninsula. They represent the Thai people of the region and the two Thai empires, the first being the Sukhothai Kingdom, and the second being the Ayutthaya Kingdom. Like the neighbouring Burmese, Malay, Khmer and Vietnamese, they specialise in elephants, and simil…



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BriocheWindows BriocheWindows 12 days ago
0

Jin

Jurchen Bomber

|Tech = Tungusic Legacy

Huochong

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Jin are a Chinese civilisation located in North Eastern China, present day Manchuria. They represent the second Jin Dynasty from 1115–1234, as well as the Jurchen/Manchu people of the region, throughout later dynasties like the Mongol led Yuan Dynasty. They are ancestrally a Tungusic people, descending from the nomadic Tungusic cultures, nowadays spread thro…



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BriocheWindows BriocheWindows 12 days ago
0

Song

Flamethrower

|Tech = Dapao

Jiaozi

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Song are a Chinese civilisation. They represent the Song Dynasty from 960–1279, as well as neighbouring Chinese dynasties aligned with the Song. They fell from grace due to the Mongols invading China. The most notable thing about the Song Dynasty was that it was the first civilisation to weaponise gunpowder, and thus it has access to many gunpowder units. As well as this…



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DokutaFutomimi DokutaFutomimi 13 days ago
0

Concordat of Worms

Concordat of Worms is a technology that is unique to the Bavarians and can be researched at the Castle. Once researched, the player and their allies get a 50% discount on training Monks. If a Bohemian player has researched Hussite Reforms, their monks will cost and no Gold to train instead of .


  • A team containing Berbers: With Kasbah researched, researching Concordat of Worms is 25% faster.
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BriocheWindows BriocheWindows 15 days ago
0

Tibetans

Tibetan Cataphract

|Tech = Duhkka

Dzogchen

}}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Tibetans are an Asian civilisation located on the Tibetan plateau, that represents the Tibetan people and Tibetan Empire, a Buddhist culture, known for its rich history. Founded before the Common Era, the Tibetan Empire lasted for almost a thousand years in some form. Origins beyond that aren't certain, but the civilisation is likely most closely related to the B…



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BriocheWindows BriocheWindows 15 days ago
0

Azeris

Doyuscu

|Tech = Shirvan Legacy Safavidist Army }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Azeris are a Turkic civilisation from Brioche's Mod that are located south of the Caucasus Mountains, bordering the Caspian Sea. Throughout their history they have had influence from the Turks, Persians, Arabs, and the Orthodox Caucasian civilisations as well. Their unique unit is the Doyuscu, a quickly produced cavalry unit with bonus damage against siege…



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BriocheWindows BriocheWindows 15 days ago
0

Uyghurs

Turpan

|Tech = Nomad Tactics Turkmen Army }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Uyghurs are a Central Asian Turkic civilisation in Brioche's Mod that represents the Uyghur people, and other Turkic peoples from the eastern Turkic lands. They specialise in Cavalry. The Uyghur unique unit is the Turpan, a light cavalry unit which resists anti-cavalry bonus damage. The area has a rich religious history, and to represent this, they have access …



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BriocheWindows BriocheWindows 15 days ago
0

Khazars

Krymchak

|Tech = Khazar Husbandry Steppe Chivalry }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Khazars are a Eurasian Steppe civilisation in Brioche's Mod that represents the Khazar Khaganate, and the Turkic peoples of the Western Eurasian Steppe, stretching from fairly north into Eastern Europe, and south into the Caucasus, an earlier nomadic culture, that would over time give rise to the Cumans, another Turkic dynasty. They specialise in Cavalr…



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BriocheWindows BriocheWindows 15 days ago
0

Umayyad

Camel Raider

|Tech = Jihad Muharib Camels }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Umayyad are an Arabic civilisation in Brioche's Mod that represents the Umayyad Caliphate, and their later remanents, such as the Emirate of Cordoba. They were the largest Islamic caliphate to ever exist, converting and conquering anything in their path. To reflect this, their Castle Age unique technology "Jihad" gives their Monks the ability to convert units w…



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BriocheWindows BriocheWindows 16 days ago
0

Venetians

Grenadier

|Tech = Freccia a Punta Braccia Di Mare }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Venetians are a Meditteranean civilisation in Brioche's Mod that represents the Republic of Venice, a thalassocratic country spanning territory across the Adriatic Sea down into the Meditteranean Sea. They specialise in gunpowder and ships. The Venetians' unique unit is the Grenadier, a gunpowder unit which is capable of throwing explosives, doing great…



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Salnax Salnax 17 days ago
2

Timeline of Scenarios

95% COMPLETE

The following is an attempt to make a timeline of every scenario in Age of Empires II: Definitive Edition.

Whenever possible, the date used will be the date that an event begins. For example, if the "Siege of Townsville" occurred from January 1, 1001 to March 30, 1002, then only the first date will be noted. If that is not possible, the earliest recorded date is used.


  • 1 End of the Classical Era (Up to 476)
  • 2 Early Middle Ages (476 to 1000)
  • 3 High Middle Ages (1000 to 1250)
  • 4 Late Middle Ages (1250 to 1453)
  • 5 Early Modernity (After 1453)
  • 6 Notes
  • 7 Unsorted/To-Do

  • 394
    • September 5 - The Battle of the Frigidus
  • 396 - Razing Hellas
  • 408 - The Belly of the Beast
  • 410
    • August 24 - The Giant Falls
  • 412 - A Kingdom of Our Own
  • 434 - The Scourge of God
  • 443 - The Great …


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Briochewindows Briochewindows 19 days ago
0

Romans

Legionary

|Tech = Castra
Centurions }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique units
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Romans are an Infantry civilisation in Brioche's Mod. They represent the later timeframe of the Western Roman Empire, many remanant states like the Mauro Roman Kingdom, and seperatists from the Byzantines who identified as "Romans".

The Romans' unique unit is the Legionary, an armoured infantry unit with bonus damage agaisnt infantry. Its armour can be upgraded with the…




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BriocheWindows BriocheWindows 20 days ago
0

Romanians

Calaret

|Tech = Liturgy
Vlad's Legacy }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Romanians are a Cavalry civilisation in Brioche's Mod, from Eastern Europe, representing primarily the Principality of Wallachia, however also, it represents the Romance people of Eastern Europe.

The Romanians' unique unit is the Calaret, a mid cavalry unit with the ability to receive gold for every enemy unit it kills. It can be upgraded further in Imperial age with t…




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DokutaFutomimi DokutaFutomimi 20 days ago
0

Forward Cannon

, |UpTime = 140 seconds }} The Forward Cannon is the Unique unit of the Bavarians. It is a Bombard Cannon that fires in a straight line instead of an arc.


The Forward Cannon is best suited for fighting other units instead of destroying buildings as the only anti-building damage it gets other than the +40 bonus damage it deals to Stone defenses such as Stone Walls and Watch Towers is a paltry +10. They can easily at least seriously injure any infantry unit that tries to face one head-on and archers do not fare any better on open terrain. Stationed behind walls, Archers can attack a Forward Cannon without suffering much if any return fire.

The biggest threat to Forward Cannons are melee cavalry units and Bombard Cannons, as the latter outrange …


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Salnax Salnax 20 days ago
1

Comparing Paladin Civs

As of the time that this post is being written, 11 civs in Age of Empires II have access to the Paladin. Let's take a look at them to determine which are better at using them, which civs could be considered similar, which stand out, etc.

In short, we'll be using a few criteria to judge each of these civs, and then


  • 1 Judging Criteria
  • 2 Knights and Knight Rush Tier List
  • 3 Economic Tier List
  • 4 Paladin Combat Tier List
  • 5 Support Tier List
  • 6 Final Scores

We can base our analysis of Paladin civs by a few criteria.

  1. Prior to using Paladins, how well does the civ use Knights and Knight rushes?
  2. How easily can a civ reach the Imperial Age and afford the Stables, upgrades, and output of Paladins?
  3. Do the Paladins have any bonuses that give them an advantage in combat?
  4. H…


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BriocheWindows BriocheWindows 23 days ago
0

Serbs

Gusar

|Tech = Koplje
Krajišnici }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Serbs are a Slavic civilisation in Brioche's Mod that represents the Serbs of the Middle Ages, most specifically the Serbian Kingdom and the Serbian Empire.

The Serbs' unique unit is the Gusar, a light to mid cavalry unit with a temporary speed boost that can be activated when needed. This recharge works similar to the Burgundian Coustillier. The Serbs take teachings from va…




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BriocheWindows BriocheWindows 24 days ago
0

Bavarians

Bavarian Knight

|Tech = Lex Baiuvariorum
Regensburg Legacy }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Bavarians are a Germanic civilisation in Brioche's Mod that represents the Bavarians and the Medieval Kingdom of Bavaria.

The Bavarians' unique unit is the Bavarian Knight, which has similarities to the Teutonic Knight of the Teutons, which reflects the shared aspects between the two civilisations, both being part of the Holy Roman Empire during th…




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BriocheWindows BriocheWindows 24 days ago
0

Vandals

Scramasax

|Tech = Apostacy
Vandal Raids }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Vandals are a Germanic civilisation in Brioche's mod that represents the Vandallic Kingdoms that invaded the Roman Empire towards its collapse, alongside the Goths and Huns. They specialise in infantry.

The Vandals' unique unit is the Scramasax, a unit that has moderate pierce armour, and a large amount of bonus damage against buildings and defensive structures. Th…




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BriocheWindows BriocheWindows 24 days ago
0

Saxons

Hearthweru

|Tech = Thegns
Baritus }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Saxons are a Western European civilization in Brioche's Mod that represents the Saxons and Angles from North Germany, who colonised Great Britain in the Early Middle Ages, who became the Anglo-Saxons, and through mixing with the Vikings, Celts and Normans would become the English.

The Saxons' unique unit is the Herthweru, a fairly well armoured infantry unit that has the a…




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Felixrr Felixrr 24 days ago
0

OP units/Infantry

Age of Empires II: The Age of Kings

|Age = Imperial Age |Civilization = See table |Building = Barracks |UpFrom = Two-Handed Swordsman |TrainTime = 21 seconds |Food = 24 |Gold = 10 |HP = 84 |Attack = 24 melee |AttackBonus = +8 vs Eagle Warrior
+9 vs Standard building
+5 vs Cavalry
+4 vs Camel |ROF = 1.5 [2.0*(1/1.25)] |Armor = 9 (1+3+5) |PierceArmor = 8 (1+4+3) |Speed = 1,14 (0.9*0,1+0,9*1,15) |LOS = 5 |Class = Infantry }}

Special: Trample damage, extra conversion defense, absorb 50% of all incoming bonus damage.


  • 1 Cost
  • 2 Training time
  • 3 HP
  • 4 Attack

Food – here we have the Goths bonus as well as Supplies for (60*0.65)-15=24 Food.

Gold – here we have the Goths bonus as well as the Portuguese bonus for 20*0.65*0.8=10 Gold (rounded down).

Alternatively, Force…






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Felixrr Felixrr 24 days ago
0

OP units – introduction

Hi, this is an introduction to my series which will be going over AoE II units with all upgrades that would benefit them (e. g. Champion with Goths discount, Bagains, Chieftains and Garland Wars). No real educational value here, it's just for laughs and giggles. Enjoy!

Part I: Infantry

Part II: Archers

Part III: Cavalry

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BriocheWindows BriocheWindows 24 days ago
0

Irish

Hobelar

|Tech = Dun Gasta
Ag Caitheamh }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Irish are a Western European civilization in Brioche's Mod that represents Medieval Ireland and the Irish kingdoms during the Middle Ages. They have a focus on siege and cavalry.

The Irish unique unit is the Hobelar, a light cavalry with a powerful raiding ability. This reflects the Irish being skilled horsemen, exporting horses to many other Western European countrie…




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BriocheWindows BriocheWindows 25 days ago
0

Danes

Housecarl

|Tech = Naval Supremacy
Woodcutting }}


  • 1 Introduction
  • 2 Overview
  • 3 Characteristics
    • 3.1 Unique unit
    • 3.2 Unique technologies
    • 3.3 Civilization bonuses
    • 3.4 Team bonus
  • 4 Tech Tree
  • 5 Military
    • 5.1 Barracks
    • 5.2 Archery Range
    • 5.3 Stable
    • 5.4 Siege Workshop
    • 5.5 Castle
    • 5.6 Dock
  • 6 Defensive structures
  • 7 Research
    • 7.1 Monastery
    • 7.2 Blacksmith
    • 7.3 University
  • 8 Economy
    • 8.1 Town Center
    • 8.2 Mining Camp
    • 8.3 Lumber Camp
    • 8.4 Mill
    • 8.5 Market
  • 9 Other

The Danes are a Western European civilization in Brioche's Mod that represents the Danes, Jutes, and the Kingdom of Denmark during the Medieval era, with a focus on infantry and ships.

The Danes' unique unit is the Housecarl (roughly translates to "houseman"), reflecting their rugged history of living off the land, being a tough, Viking-like culture. Housecarls are…




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BriocheWindows BriocheWindows 29 days ago
0

New Civilisations

Links to New Civ pages by location (architecture style):


  • 1 Europe:
    • 1.1 West European
    • 1.2 Germanic (Central European)
    • 1.3 Slavic (East European)
    • 1.4 Meditteranean (South European)
    • 1.5 Caucasian (New Architecture style)
    • 1.6 Southwest Asian (Islamic)
    • 1.7 Central Asian
    • 1.8 East Asian
    • 1.9 South East Asian
    • 1.10 African
    • 1.11 North American (New Architecture Style)
    • 1.12 Mesoamerican (Original American style)
    • 1.13 South American (New Architecture Style)


Danes

Irish

Saxons


Vandals


Serbs

Romanians


Romans

Venetians


Georgians

Armenians


Umayyad


Khazars

Uyghurs

Azeris


Tibetans

Song

Manchu


Siamese

Namayan


Shona

Kanem

Zulu

Congolese


Iroquois

Puebloans

Mississppians


Tepanec


Muisca

Mapuche

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DokutaFutomimi DokutaFutomimi 10 August
1

Ritter

, |UpTime = 50 seconds }} The Ritter is the unique unit of the Ostrogoths in Age of Empires II: Definitive Edition. It is a cavalry unit with a ranged melee attack.

Ritters can be upgraded to Elite Ritters in the Imperial Age.


  • 1 Tactics
  • 2 Further Statistics
  • 3 Civilization Bonuses
  • 4 Team bonuses

Similarly to Throwing Axemen, Ritters are melee units, but they throw their broadsword for a range of 3 (range for 4 for the Elite version). They are, however, quite slow, so they need protection from faster units.

A well-controlled group of these can take down any unit, except for a higher number of ranged foot soldiers or massed Pikemen/Halberdiers. Ritters are slow units that are unsuitable for hit-and-run tactics.


As Ritters are unique to the Ostrogoths, only …




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DokutaFutomimi DokutaFutomimi 10 August
0

Field Army

Field Army is a technology that is unique to the Ostrogoths and can be researched at the Castle once the Imperial Age is reached. Upon being researched, each Town Center (up to 4) and each Stable (up to 5) spawn a group of 5 Ritters and Knights respectively. Additionally, it grants both units +2 bonus damage against standard buildings.


  • A team containing Berbers: With Kasbah researched, researching Field Army is 25% faster.
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DokutaFutomimi DokutaFutomimi 10 August
0

Supply Line

Supply Line is a technology that is unique to the Ostrogoths. Once researched, their Knight line and unique unit cost 25 less Food to train.


  • A team containing Berbers: With Kasbah researched, researching Supply Line is 25% faster.
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DokutaFutomimi DokutaFutomimi 10 August
1

Ostrogoths

Supply Line
Field Army

}} The Ostrogoths are a Central European civilization. They are primarily a cavalry civilization.


  • 1 Overview
  • 2 Characteristics
    • 2.1 Unique Unit
    • 2.2 Unique Technologies
    • 2.3 Civilization Bonuses
    • 2.4 Team Bonus

The Ostrogoths have good Cavalry, receiving the Hussar, Paladin, Bloodlines, Husbandry, even getting the latter two for free, and unusual for a European civilization also have access to the Steppe Lancer line.

Ostrogothic infantry are average, with no missing units or technologies other than the Eagle Scout line due to the fact that they are not an American civilization.

Ostrogothic archers fare slightly better than their western counterparts, the Visigoths, as they are only missing Arbalesters, Hand Cannoneers, Thumb Ring, and Br…




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Xproxwarrior33x Xproxwarrior33x 9 August
0

T90

T90 is a hero unit and is the defacto leader of the Twitchians and is also known for hosting and streaming tournaments he is an infantry hero and is represented by a custom unit and can regenerate and cannot be converted

Like other infantry, T90 is affected by all upgrades and any other bonuses that affect them.

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DokutaFutomimi DokutaFutomimi 9 August
1

Civ Redesign: The Visigoths

A number of civs have been misrepresented in Age of Empires 2, but in the eyes of some people the Goths take the cake, eat it, and leave nothing behind for anyone else.


  • 1 Pros and Cons
    • 1.1 Pros
    • 1.2 Cons
  • 2 Proposed Changes
    • 2.1 Castle Options for Visigoths
    • 2.2 Tech Tree for Visigoths
    • 2.3 Architecture for Visigoths
    • 2.4 Campaigns
    • 2.5 Wonder


  • The Huskarl, even if it's technically a norse term, uses a sword and shield, which were the main weapons of the Goths.


The main change I have would be to split the Goths into 3 Civs: The Visigoths, who would get their stuff here, the Ostrogoths, and the Crimean Goths.


  • The huskarl's niche as an anti-archer infantry unit is fine, but desperately needs a rename as the term is norse.

  • Infantry - No changes
  • Archers - Remove Crossbowman…







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Salnax Salnax 9 August
1

Civ Redesign: The Mayans (AoEII)

Though not the most egregious example of misinterpreting a civilization from history, the Mayans in Age of Empires II are not a particular good representation of the actual historical culture. Here, I will attempt to alter the Mayans' gameplay design to better reflect their history.

Note that this is not a serious call for change. I quite like playing as these guys with their bulky Eagles and cheap Archers. This is just a thought experiment.


  • 1 Pros and Cons
    • 1.1 Pros
    • 1.2 Cons
  • 2 Proposed Changes
    • 2.1 Bonuses
    • 2.2 Castle
    • 2.3 Tech Tree Changes
  • 3 Conclusions


  • A strong economy is consistent with what we know about Mayan city-states. If we wanted extra accuracy, the bonuses would be focused on farming and/or trading, but the current economic bonuses work fine, especial…



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Xproxwarrior33x Xproxwarrior33x 8 August
0

Twitch Prime

Twitch prime is a technology in Age of Empires II: Definitive Edition that is unique to the Twitchians and available at the Castle. can be researched at the Castle once the Imperial Age is reached. Once researched, it allows Militia-line units to Regenerate and gives them +4 infantry armour making them resistant to hand cannoneers

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Xproxwarrior33x Xproxwarrior33x 8 August
0

Channel Raid

Channel Raid is a technology in Age of Empires II: Definitive Edition that is unique to the Twitchians and available at the Castle. can be researched at the Castle once the Castle Age is reached. Once researched, it allows the player who have reached the Castle Age to train up to 15 free Followers from their archery ranges and the non free followers can be trained 10% faster.

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Xproxwarrior33x Xproxwarrior33x 8 August
0

Follower

The Follower is the unique unit of the Twitchians It is a Hand Cannoneer with low stats that has attack bonus vs unique units, but can be upgraded a lot.




|Attack=12, 14 (elite)|AttackBonus=+6 vs Unique units, +7 (elite)|ROF=3|AD=0.1|Range=5|Accuracy=75%|PSpeed=6|PierceArmor= |Speed=1|LOS=7, 8 (elite)|Pop=1|CArmor=|Armor= |Class=Hand cannoneer +2, 4 (elite) Archer +2 4 (elite) Unique unit|Image=Follower.png|UpTo= Elite Follower|UpCost= , |UpTime=45s|HP= }}


  • 1 Tactics
  • 2 Further statistics
  • 3 Civilization bonuses
  • 4 Team bonuses

The Followers is light hand cannoneer loses to most hand cannoneer and is out ranged by hand cannoneers units. The follower can be upgraded a lot to make it stronger and not be outranged by most units. However they can effectively u…






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