Used to research technologies to improve armor and attack of units. Required for Siege Workshop.
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—Age of Empires II description
The Blacksmith is a research building in Age of Empires II that becomes available once the Feudal Age is reached. The Blacksmith provides technologies to improve the attack and armor of infantry, cavalry, and archers. Defensive structures and some ships also benefit from the archers' attack upgrades. The ranged attack upgrades increase the attack, range, and Line of Sight of all relevant units and buildings. Town Centers also benefit from this upgrade line, except for the range improvements.
As a building incapable of attacking or producing units, the placement of a Blacksmith must not be given much thought. All it needs to do is research technologies and optimally stand until it is done doing so. Once all necessary technologies have been researched, the Blacksmith is a completely useless building and can freely be deleted (unless it is walling out an area of importance, in which case it should be replaced). Having a Blacksmith is prerequisite to get access to the Siege Workshop. Losing the Blacksmith does not lose the access to the Siege Workshop. In some rare cases, having two Blacksmiths can be of help if time is of essence. But generally speaking, the Blacksmith researches fast enough to make a second one redundant.
Blacksmith technologies are of key importance in any stage of the game and should be researched as soon as possible. Generally speaking, it makes more sense to upgrade the armor of melee units before their attack because that improves their fighting capabilities against ranged units as they live longer and can close the gap easier. For ranged units, it is the other way around, they should have the highest possible damage output in order to prevent melee units from reaching them at all.
Technologies[]
Clicking on the icon links to the corresponding page.
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Availability grid[]
The following table shows the availability of the technologies for every civilization. Technologies that are available to all civilizations (Scale Mail Armor, Padded Archer Armor, Forging, Iron Casting, Fletching, Bodkin Arrow) are not shown in the table. An 'X' in the last column indicates that all technologies are available: only nine civilizations have access to all Blacksmith technologies (or their effect fully covered by a civilization bonus). Shu is unique in lacking Iron Casting.
= Available
= Unavailable
= Researched for free or fully covered by a civilization bonus if unavailable
Despite the Inca and Maya not having cavalry armor technologies, they can be considered to have full Blacksmith. This is because these civilizations have no use of these technologies.
Despite the Khitans not having Blast Furnace, it can be considered to have an even better-than-full Blacksmith. This is because their melee attack technologies' effects are doubled thanks to their civilization bonus, and they can gain +4 melee attack right in the Castle Age after Iron Casting is researched.
Persians: Researching Town Watch and Town Patrol is 10%/15%/20% faster in the Feudal/Castle/Imperial Age.
Romans: Blacksmiths are built and repaired 5% faster. Infantry armor upgrades provide double the effect.
Spanish: Blacksmiths are built 30% faster. Blacksmith technologies cost no gold. Researching technologies that benefit Blacksmiths provides 20 gold each.
Iron-working technology had been learned by the barbarian tribes of Europe prior to the fall of Rome and was carried forward into the Dark Ages. Iron working was done at the blacksmith, named partially for the black iron worked there and for the black soot that covered the workers each day. At the blacksmith iron was forged and hammered into tools, weapons shields, and armor. The ability to make superior weapons and armor became a highly prized and well-rewarded skill. Blacksmiths, armorers, and weapon makers moved into the rising middle class.
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—Age of Empires II: The Age of Kings manual
Gallery[]
All Feudal Age Blacksmiths in The Age of Kings and The Conquerors
All Feudal Age Blacksmiths introduced in the HD Edition expansions
All Castle Age Blacksmiths in The Age of Kings and The Conquerors
All Castle Age Blacksmiths introduced in the HD expansions
All original game Feudal Age Blacksmiths introduced in the Definitive Edition
All expansion Feudal Age Blacksmiths introduced in the Definitive Edition
All original game Castle Age Blacksmiths introduced in the Definitive Edition
All expansion Castle Age Blacksmiths introduced in the Definitive Edition