The Black Rider is a swift unit with a reasonable long range attack which can also take a lot of hits due to their substantial armor. Like its basic version, the Dragoon, the Black Rider is a type of ranged counter-cavalryunit. It is also good for killing enemy Artillery. The Black Rider has hand resistance, while the Dragoon has ranged resistance.
The Germans can train Black Riders if the player sends the "Mercenary Camps" Home City Card, which upgrades the Tavern to the Mercenary Camp. Also, the Germans' Battleships can train Jaegers through the "Adler von Lübeck" Home City Card (if they are available in the Tavern).
The Portuguese can upgrade Black Riders to Order Knights through the Order of the Tower and the Sword technology researched at the Church, when the "Treaty of Tordesillas" Home City Card is sent. It ships 11 Order Knights, availables them at the Tavern, and gives them +15% hit points and +30% hand attack damage.
For the Swedes, Black Riders are available at the Tavern by default. They may also pick the The Mercenary Contractorpolitician for advancing to the Fortress Age, and by doing this, they will be able to train Black Riders at Stables, or send the "Contract Black Riders" Home City Card or the "German Mercenary Contracts" Home City Card to train them at Stables and Galleons.
The United States can get Black Riders through the "Poker" Home City Card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.
Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Delivers 8 Jaegers, 6 Landsknechts, and 5 Black Riders; costs 2,000 coin
Improved Mercenaries
Mercenary hit points and damage +15%, +3 Uhlans
Mercenary Camps
Upgrades the Tavern to Mercenary Camp: build time -25%, cost, build bounty and hit points -50%, coin auto gather rate -60%, build limit +3; enables Landsknechts, Jaegers, Giant Grenadiers, Black Riders, and Pandours to be trained at Mercenary Camps, +3 Uhlans
Adler von Lübeck
Delivers 1 Battleship and 1 Privateer; enables Battleships to train mercenaries; costs 900 food, 900 wood, 900 coin
"TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Mercenary hit points and damage +20%; enables Landsknechts and Jaegers to be trained at Barracks, Blockhouses, Taverns (for Landsknechts), and Galleons; enables Black Riders to be trained at Stables and Galleons
Contract Black Riders
Delivers 7 Black Riders; enables Black Riders to be trained at Stables and Galleons; costs 1,000 coin
Delivers 13 random mercenaries; enables up to 3 random mercenaries at Saloons; costs 3,500 coin
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Hamilton's Own
Delivers 2 Li'l Bombards and 4 Napoleon Guns; mercenary hit points and damage +25%; costs 2,500 coin
Imperial Age
Seminole Ponies
Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Hamilton's Own" is available upon selecting the New York Federal State.
"Seminole Ponies" is available upon selecting the Florida Federal State.
With update 14.43676, Black Riders have 18 hand damage. Order Knights received new models.
In-game dialogue[]
The Black Rider, similar to the units of the Germans, speaks modern Standard German with a standard theater pronunciation ("Bühnendeutsch"), although this does not represent the form of German spoken in the Age of Empires III timeframe.
Select 1Ja? - Yes?
Select 2Bereit - Ready
Select 3Auftrag? - Order?
Move 1Jawohl - Yes
Move 2Verstanden - Understood
Move 3Wird erledigt - It will be done
Attack 1Angriff! - Attack!
Attack 2In den Kampf! - Into the fight!
Attack 3Jawohl! - Yes!
History[]
“
Black Riders were also known as "devil riders" because of the blackened armor they wore. They first appeared in Germany in the sixteenth century. The Riders developed a special tactic known as "caracole," which allowed them to effectively bombard infantry units with constant weapons fire. In caracole, cavalry units created a tight formation. The units in front fired their weapons, and then quickly charged to the back to reload. The units that were just behind them fired immediately after the first row charged backwards to reload.