This article is about the civilization in Age of Empires III: Definitive Edition - The African Royals. For other appearances of the faction in the series, see Berbers. |
The Berbers are a native African settlement found in Age of Empires III: Definitive Edition - The African Royals. Like all natives, they can be allied with by building a Trading Post at their Trading Post site.
Units[]
- Berber Camel Rider: Berber light cavalry warrior riding a fast camel that terrifies horses. Good against cavalry and artillery. Countered by light infantry.
- Berber Nomad: Berber Villager that excels at gathering natural resources but is poor at agricultural gathering. Stronger and faster in groups.
- Berber Salt Camel: Salty camel enraged from carrying heavy bags of salt through the desert. Constructs a Salt Mine.
- Berber Sultan: Hero Berber Sultan. Gains attack and hitpoints from nearby Mercenaries and Outlaws.
Technologies[]
Age | Technology | Cost | Effect |
---|---|---|---|
Berber Fantasia | 200 food 200 wood 200 coin |
Zenata Riders, Berber Camel Riders and the Berber Sultan get the Musket Attack charged ability | |
Berber Kings of the Desert | 200 wood 200 coin |
Villager get +35% hit points; Berber Nomads get +5.0× and +3.4× multiplier against cavalry and shock infantry, respectively | |
Berber Dynasties | 250 food 250 wood 250 coin |
Ships the Berber Sultan; Berber Sultan, Tavern/Mercenary Camps, Monastery, Saloon, and Palaces can train Barbary Corsairs and Zenata Riders | |
Berber Salt Caravans | 150 food 150 wood 150 coin |
Gives a trickle of coin based on total food and wood (0.001 coin per food + wood; min. 1 coin, max. 4 coin) | |
Berber Ghorfas | 150 food 250 wood 250 coin |
Mills, Estates, Farms, Rice Paddies, and Fields reduce the speed of enemy military units around them by 30% |
Strategy[]
The Berbers economically help the gathering of natural resources with their Berber Nomads and Salt Camels, and strengthen all villagers with their Berber Kings of the Desert technology, giving them more hit points and improving the damage of Berber Nomads against cavalry and shock infantry.
Berber Ghorfas makes Mills, Estates, Farms, Rice Paddies, and Fields reduce the speed of nearby enemy military units. This is useful to delay the enemy's attack and retreat. Militarily, Berber Dynasties provides a powerful hero unit which can train two powerful anti-cavalry mercenary units (Barbary Corsair and Zenata Rider). The Berber Camel Rider can help destroy cavalry and artillery with its great attack that has a multiplier against these units, and with the Berber Fantasia technology, its mounted units can use a charged ability that damage the enemy from distance before attacking in melee. Finally, economically, Berber Salt Caravans gives a constant flow of coin.
In-game dialogue[]
Berber units speak Kabyle/Taqbaylit which is written in Tifinagh script as well as Latin. They reuse dialogue files of Berber civilization units introduced in Age of Empires II HD: The African Kingdoms.
Berber Camel Rider[]
Reuses dialogue files of military units, although some of the attack phrases are split up for some reason.
- Select 1 Eih? (ⵉⵀ?) - Yes?
- Select 2 Alidil, Hadamenik (ⴰⵍⵉⴷⵉⵍ, ⵀⴰⴷⴰⵎⵏⵉⴽ) - Orders, sir
- Select 3 Lehulwulmar? (ⵍⵀⵓⵍⵡⵓⵍⵎⴰⵔ?) - Your commands?
- Move 1 Leusakh (ⵍⵓⵙⴰⴽⵀ) - Immediately
- Move 2 Anâam (ⴰⵏⵄⵎ) - Yes
- Move 3 Anâam, acidi (ⴰⵏⵄⵎ ⴰⵙⵉⴷⵉ) - Yes, sir
- Attack 1 Hezhuhmiv! (ⵀⵣⵀⵓⵀⵎⵉⴹ!) - Forward!
- Attack 2 Zhudimiv! (ⵥⵀⵓⴷⵉⵎⵉⴹ!) - Everyone!
- Attack 3 Dimifseulah! (ⴹⵉⵎⵉⴼⵙⵓⵍⴰⵀ!) - My brothers!
- Attack 4 Anano! (ⴰⵏⴰⵏⵓ!) - At them!
- Attack 5 Hezhuhmiv! (ⵀⵣⵀⵓⵀⵎⵉⴹ!) - Forward!
Berber Nomad[]
Reuses dialogue files of villagers. "Move" lines are also used for "Attack" lines.
- Select 1 Eih? (ⵉⵀ?) - Yes?
- Select 2 Azul (ⴰⵣⵓⵍ) - Hello
- Select 3 Muzhdov/Muzduz - Ready
- Select 4 Lehulwulmar? (ⵍⵀⵓⵍⵡⵓⵍⵎⴰⵔ?) - Your commands?
- Move 1 Eih (ⵉⵀ) - Yes
- Move 2 Fehmeɣ (ⴼⵀⵎⵖ) - Understood
- Move 3 Aqli ruḥaɣ (ⴰⵇⵍⵉ ⵔⵓⵃⴰⵖ) - I'm going
- Move 4 Tuɣa atid xmaɣ - I'll do it now
- Female Build Thabbenaith - A builder (feminine)
- Male Build Abbenai (ⴰⴱⴱⵏⴰⵉ-ⵉⵏ) - A builder (masculine)
- Female Farm Nuzhmeyy - (???)
- Male Farm Ijjimeiai - (???)
- Female Gather Coin Akheden tirminae (ⴰⴽⵀⴷⵏ ⵜⵉⵔⵎⵉⵏⴰ) - To work the mine
- Male Gather Coin Nek, ḥfraɣ (ⵏⴽ, ⵃⴼⵔⴰⵖ) - Me, I mine
- Female Gather Fruit or Meat 1 Nuzhmeyy - (???)
- Female Gather Fruit or Meat 2 Tha seggad (ⵜⴰ ⵙⴳⴰⴷ) - A huntress
- Male Gather Fruit or Meat 1 Nu *zhumeah - To forage (Going to forage)
- Male Gather Fruit or Meat 2 Nek, segdaɣ (ⵏⴽ, ⵙⴳⴷⴰⵖ) - Me, I hunt
- Female Gather Wood Vekhetov (ⵖⴽⵀⵜⵓⴹ)- To cut
- Male Gather Wood Alye tabb (ⴰⵍⵢ ⵜⴰⴱⴱ) - To chop
Berber Sultan[]
Reuses dialogue files of the King.
- Select 1 Aqlik (ⴰⵇⵍⵉⴽ) - Here you are
- Select 2 Ashusefdeleyo - (???)
- Select 3 Ishumi teoshitiye - (???)
- Select 4 Iski - (???)
- Move 1 Vehenao ha shutyevne - (???)
- Move 2 Zogah mai enyu - (???)
- Move 3 en nyeg ye nyege - (???)
- Move 4 Ad khemagh (ⴰⴷ ⴽⵀⵎⴰⴳⵀ) - I'll do
History[]
“ | The Berbers, or Amazigh (meaning "free people") are among the indigenous inhabitants of much of North and Northwest Africa. These diverse regions gave rise to several ways of life: some Amazigh were sedentary agriculturalists or urban residents, while many others were pastoralists. All enjoyed the benefits of living near or on the vibrant trade routes spanning the northern part of the African continent. By the early modern period, the Ottoman Empire controlled most of the core Amazigh lands either directly or through client kingdoms. The most notable exception was the Saadi Sultanate (1510-1659) in modern-day Morocco, which used a modernized army and shrewd diplomacy to maintain its independence, even defeating a large Portuguese invasion force at Alcacer Quibir in 1578. After their eventual collapse in the 17th century, the Saadis were replaced by the Alaouites, who despite periods of Spanish and French dominion still rule the region today. | ” |