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Hero Berber Sultan. Gains attack and hitpoints from nearby Mercenaries and Outlaws.
—In-game description

The Berber Sultan is a cavalry native hero in Age of Empires III: Definitive Edition - The African Royals that is available once Berber Dynasties is researched.

In-game information[]

The Sultan is a powerful Berber heavy cavalry hero unit. He heals, gains strength when accompanied by Outlaws and Mercenaries, and can train Barbary Corsair and Zenata Rider mercenary units. The Sultan can also construct certain buildings.

Overview[]

The Berber Sultan is like a hero mercenary. It can explore and claim treasures, or aid in battle. With its fealty aura, its combat capability can be increased if any mercenaries or outlaws are nearby. It can also train Barbary Corsairs and Zenata Riders, and can build Trading Posts and Native Embassies.

It can use the Chaos ability to confuse treasure guardians to attack each other. Unlike the Ras, it cannot upgrade the Chaos ability to Mayhem.

Special abilities[]

  • Musket Attack: The Berber Sultan fires a musket shot that does 60 ranged damage from a range of 15, with 2.0x bonus damage against heavy cavalry, artillery, and hand shock infantry, and 0.25x against villagers. Activate automatically when charged. 30 second cooldown. Requires Berber Fantasia.
  • Chaos: Causes the target treasure guardian and other guardians in an Area of Effect of 3 around them to attack each other for 5 seconds. 18 range, 90 seconds cooldown.
  • Fealty Aura (passive): Increases the Berber Sultan's hit points and damage for every allied mercenaries and outlaws in an Area of Effect of 32 around him. Each mercenary increases the Sultan's hit points and damage by 6% and 3%, respectively; each outlaw increases the Sultan's hit points and damage by 3% and 1.5%, respectively.

Upgrades[]

The Berber Sultan is automatically upgraded in every Age up until the Industrial Age.

  • +25% hit points and damage
  • +30% hit points
  • +40% hit points
Age Upgrade Cost Effect
Imperial Age
Imperial Age
Legendary Native Warriors
Exalted Natives
1,500 food
1,500 wood
+50% hit points and damage

Further statistics[]

Unit strengths and weaknesses
Strong vs. Treasure guardians, light infantry, counter-skirmishers, artillery
Weak vs. Heavy infantry, light ranged cavalry, ranged shock infantry, MercType2
Improvements
Hit points Knighthood (+1,000)
Peerage (+1,000)
Tlaxcaltec Initiation (+100%; Mexicans only upon selecting Tlaxcala Federal State)
Cavalry Cuirass (+10%)
Gadaa System (+5%; Ethiopians only)
Attack Peerage (+100% hand and ranged attack)
Tlaxcaltec Initiation (+100%; Mexicans only)
Gadaa System (+5%; Ethiopians only)
Pillage (+25% siege attack multiplier vs. buildings)
Horsemanship (+1.0 multiplier vs. Walls; Lakota only)
Resistance Sudanese Quilted Armor (+10% hand resistance)
Speed Horse Secrets (+10%; Haudenosaunee only)
Line of Sight Berber Fantasia (+5)
Town Watch (+3)
Other Berber Dynasties (delivers the Berber Sultan; Berber Sultan can train Barbary Corsairs and Zenata Riders)
Berber Fantasia (gets the "Musket Attack" charged ability)

Home City Cards[]

Click for a list of Home City Cards related to the Berber Sultan
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)
Shared
Card Description Age
Cavalry Damage Cavalry damage +15%
Cavalry Hitpoints Cavalry hit points +15%
Cavalry Combat Cavalry hit points and damage +15%
Native Warrior Combat Native warrior hit points and damage +15%
Liberation March Infantry, cavalry, and shock infantry train time -35%, speed +5%
  • "Cavalry Damage" is available to the British, Lakota, and Swedes.
  • "Cavalry Hitpoints" is available to the British and Haudenosaunee.
  • "Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Mexicans, Ottomans, Russians, and Spanish.
  • "Native Warrior Combat" is available to the French, Haudenosaunee, Inca, and Mexicans (upon revolting to the Maya).
  • "Liberation March" is available to the Mexicans and Spanish.
Africans
Card Description Age
Feudal Armies Unit train time -15%; hero respawn time -15%
Loyal Warriors Native warrior, mercenary, and outlaw cost -15% (also affects shipments)
Asians
Card Description Age
Native Warrior Hitpoints Native warrior hit points +30%, speed +10%
Native Warrior Attack Native warrior train time -25%, damage +30%
  • "Native Warrior Hitpoints" is not available to the Japanese.
  • "Native Warrior Attack" is not available to the Indians.
British
Card Description Age
Captain Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Swashbuckler ability
Chinese
Card Description Age
Western Reforms Unit hit points and damage +8%
Dutch
Card Description Age
Stadhouder Delivers 1 Explorer's Dog; hero hit points and damage +50%; Town Center wood cost -50%
Ethiopians
Card Description Age
Ignatian Spirituality Unit (except herded animals) hit points +5%, regeneration rate +1.0 (even in combat)
Europeans
Card Description Age
Loyal Warriors Native warrior, mercenary, and outlaw cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Sevites Maroon, native warrior, and villager hit points regeneratation rate 0.25%; Yoruba Eso Riders lose 0.35% hit points per second instead, Militiamen lose 1.9% hit points per second, and for both stops at 25% hit points
Louverture Liberation Delivers 6 Citizens; enables Citizens to be trained at Town Centers for 70 coin; enables Fishing Boats to be trained at Docks; native warrior train limit +20%, speed +5%
Junín Hussars Hand cavalry and hand shock infantry train time -30%, speed +5% (train time -20% and no speed bonus if stacked with Liberation March)
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "Sevites" and "Louverture Liberation" are available to the British and French upon revolting to Haiti.
  • "Junín Hussars" is available to the Portuguese and Spanish upon revolting to Peru.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa.
French
Card Description Age
Voyageur Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Heal ability
TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry damage +15%
Wilderness Warfare Coureur des Bois, Cree Coureur des Bois, native warrior, Skirmisher, and Settler hit points +20%
TEAM French Auxiliaries Combat Native warrior hit points and damage +10%
Cult of the Supreme Being Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
Germans
Card Description Age
Buergermeister Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer build work rate for Town Center and Trading Post +100%
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Germans-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
Spanish Riding School Cavalry speed +10%, +4 Uhlans
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Haudenosaunee
Card Description Age
Native Warrior Conscription Native warrior cost -25%, train limit +20%
Wampum Unit train bounty +35%, train time -20%, siege unit and artillery train time -5% instead; building build bounty +35%
Hausa
Card Description Age
Sahelian Kingdoms Native warrior hit points and damage +15%; mercenary and outlaw hit points and damage +10%
Inca
Card Description Age
Road Building Land military speed +10%
Indians
Card Description Age
Dravidian Martial Arts Unit all melee attack damage +15%; Rajput hand attack damage +20% instead, +1 Hindu Villager
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
Machiavellianism Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer speed +25%, now picks up treasures nearly instantly
Schiavoni Swords Infantry, cavalry, and shock infantry all melee attack damage +15%
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Italians-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Lakota
Card Description Age
Morning Star Temporarily reveals all enemies and treasures; Axe Rider can now loot treasures for double the resources or XP; hand cavalry bonus damage against treasure guardian +2.0
Maltese
Card Description Age
Bailiff Delivers 1 Lamb of the Creator; hero hit points and damage +50%; the Grand Master now boosts nearby units' build rate by 50%
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
Comandante Hero hit points and damage +50%; the General and Padre get Saber Strike charged attack
Plan of Casa Mata Transforms all Dragoons into Chinacos; hand cavalry speed +5%; costs 250 food, 250 wood
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Imperial Age
Cult of the Talking Cross Hero hit points +1,500, damage +100%, and get more resources from treasures; costs 1,000 food
  • "Colegio de San Nicolas" is available upon selecting the Michoacán Federal State.
  • "Tlaxcala Alliance" is available upon selecting the Tlaxcala Federal State.
  • "National Servant" is available upon selecting the Estado de México Federal State.
  • "Cult of the Talking Cross" is available upon revolting to the Maya.
Ottomans
Card Description Age
Agha Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer speed +1.0
Portuguese
Card Description Age
Navigator Delivers 1 Explorer's Dog; hero hit points and damage +50%; Explorer's Spyglass ability Area of Effect +6
Russians
Card Description Age
Polar Explorer Delivers 1 Explorer's Dog; hero hit points and damage +50%; Explorer bonus damage against treasure guardians +2.0
TEAM Kamchatka Expeditions Cavalry and shock infantry hit points +10%, Line of Sight +4
Spanish
Card Description Age
Conquistador Hero hit points and damage +50%; War Dog hit points and damage +20%
TEAM Fencing Instructor Hero hit points and damage +20% (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack)
Hand Cavalry Attack Hand cavalry damage +15%
Hand Cavalry Hitpoints Hand cavalry hit points +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
Duelist Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Heavy Strike ability
Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry hit points +15%
United States
Card Description Age
Sheriff Hero hit points and damage +50%; the General bonus damage against treasure guardian and outlaw +2.0, gets Carbine Attack
Seminole Ponies Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
Imperial Age
  • "Seminole Ponies" is available upon selecting the Florida Federal State.

In-game dialogue[]

Main article: Berbers (Age of Empires III)#In-game dialogue

History[]

The Berbers, or Amazigh (meaning "free people") are among the indigenous inhabitants of much of North and Northwest Africa. These diverse regions gave rise to several ways of life: some Amazigh were sedentary agriculturalists or urban residents, while many others were pastoralists. All enjoyed the benefits of living near or on the vibrant trade routes spanning the northern part of the African continent.

By the early modern period, the Ottoman Empire controlled most of the core Amazigh lands either directly or through client kingdoms. The most notable exception was the Saadi Sultanate (1510-1659) in modern-day Morocco, which used a modernized army and shrewd diplomacy to maintain its independence, even defeating a large Portuguese invasion force at Alcacer Quibir in 1578. After their eventual collapse in the 17th century, the Saadis were replaced by the Alaouites, who despite periods of Spanish and French dominion still rule the region today.
—In-game compendium section

Gallery[]

Native warriors in Age of Empires III
Age of Empires III
Aztecs Aztec Eagle Warrior · Aztec Jaguar Warrior
Carib Carib Blowgunner
Cherokee Cherokee Rifleman
Comanche Comanche Horse Archer
Cree Cree Tracker
Haudenosaunee Haudenosaunee Tomahawk · Haudenosaunee Mantlet
Lakota Lakota Axe Rider · Lakota Tokala Soldier
Maya Maya Holcan Spearman (former) · Maya Holcan Javelineer*
Nootka Nootka Clubman · Nootka War Chief
Quechua Quechua Huaminca · Quechua Bolas Warrior
Seminole Seminole Sharktooth Bowman
Tupi Tupi Blackwood Archer
The WarChiefs
Apache Apache Cavalry
Cheyenne Cheyenne Rider
Huron Huron Mantlet
Klamath Klamath Rifleman
Mapuche Mapuche Ironwood Clubman · Mapuche Bolas Rider*
Navajo Navajo Rifleman
Zapotec Zapotec Lightning Warrior
The Asian Dynasties
Bhakti Temple Tiger Claw · War Elephant**
Jesuit Mission Conquistador
Shaolin Temple Rattan Shield
Sufi Mosque Qizilbash*
Udasi Temple Chakram Thrower
Zen Temple Sohei Naginata
Definitive Edition
Lenape Lenape Warrior
Tengri Shrine Tatar Archer · Tengri Wolf
The African Royals
Akan Akan Ankobia · Akan Tufohen
Berbers Berber Camel Rider · Berber Sultan
Somalis Somali Issa Warrior · Somali Darood Militia
Sudanese Sudanese Dervish
Yoruba Yoruba Oyo Legionary · Yoruba Eso Rider
Knights of the Mediterranean
House of Bourbon Royal Musketeer · Royal Dragoon
House of Habsburg Mounted Infantry · Line Infantry
House of Hanover Totenkopf Hussar · Black Brunswicker · Drummer
House of Jagiellon Lipka Tatar · Shock Rider
House of Oldenburg Royal Huntsman · Northern Musketeer
House of Phanar Evzone · Boyar · Sacred Band Infantry
House of Vasa Royal Arquebusier · Winged Hussar
House of Wettin Trabant · Saxon Cuirassier
House of Wittelsbach Mountain Trooper · Chevauleger
* added in the Definitive Edition
** formerly Sufi Mosque unit