
Minimap of Bengal
โ | Situated in the Sundarbans of the Bay of Bengal, players initially begin on dry land. Teams share a modest starting plateau with limited space and resources - but both run out quickly and expansion will be necessary! Though, due to seasonal flooding; beyond lies vast swampland and dense mangrove forest where land is premium and walls are difficult to build. | โ |
—In-game information |
Bengal is a map in Age of Empires III: Definitive Edition based off of the modern day Bay of Bengal Region in India and Bangladesh.
Overview[]



โ | Bengal: vast swampland and dense mangrove forest lie beyond a spacious starting area. | โ |
—In-game description |
The players start on two flat plain areas on opposite sides of the maps with two settlements located at the south of each area. They are separated from each other by marshy terrains which the player has to cross to get to the opposing team.
Click for a list of treasures and their guardians related to Bengal
Treasure | Reward | Guardians |
---|---|---|
Delicious kiwi fruit worth | 100 food | 2x ![]() |
A misplaced basket of mangoes worth | 120 food | 6x ![]() |
A crate of plums worth | 50 food | 1x ![]() |
A hoard of wild rice worth | 300 food | 4x ![]() |
A misplaced basket of mangoes worth | 55 food | 3x ![]() |
A grove of aspen worth | 40 wood | 1x ![]() |
A stand of live oak worth | 70 wood | 2x ![]() |
A stand of live oak worth | 25 wood | 1x ![]() |
A stand of Mangrove trees worth | 125 wood | 3x ![]() |
Possible remnants of the fabled valley Shangri-La worth | 275 wood | 2x ![]() 2x ![]() |
A stand of spruce trees worth | 115 wood | 3x ![]() |
An iridescent dragonfly worth | 50 coin | 1x ![]() |
A bundle of gingko leaves worth | 60 coin | 4x ![]() |
A pool of quicksilver worth | 75 coin | 2x ![]() |
Polecats whose furs are worth | 20 coin | None |
A cache of tin worth | 180 coin | 4x ![]() |
Piles of vanilla beans worth | 50 coin | 1x ![]() |
A chest of wokou loot worth | 190 coin | 4x ![]() |
A menacing king cobra worth | 270 XP | 4x ![]() |
Possible remnants of the fabled valley Shangri-La worth | 350 XP | 4x ![]() |
A den of skunks whose pelts are worth | 20 coin, 20 XP | 1x ![]() |
A trapped Indian rifleman. He may join the cause of whoever rescues him. | 1x ![]() | 2x ![]() |
A wounded tiger that can be tamed. | 1x ![]() | 2x ![]() |
A wounded tiger that can be tamed. | 2x ![]() | 4x ![]() |
Four stray water buffalo, which you can capture. | 4x ![]() | 4x ![]() |
A trapped Settler, who may join the cause of a rescuer. | 1x ![]() | 3x ![]() |
A pair of trapped Settlers, who may join the cause of a rescuer. | 2x ![]() | 2x ![]() 3x ![]() |
A Mughal architectural treatise that increases building hitpoints by | 15% | 3x ![]() |
A Mughal architectural treatise that decreases building construction time by 5%. | Building (except wonder) build time -5% | 1x ![]() |
El Pollo Guapo's guide to healthy living, which increases infantry HP of whomever recovers it by 5%. | Infantry hit points +5% | 5x ![]() |
Acupuncture methods that increase settler hitpoints by 15%. | Villager hit points +15%; unit affected by villager upgrades hit points +5% | 5x ![]() |
A geological survey showing promising ore veins. | Reveals the location of all mines | 2x ![]() |
Empress Zoe's cookbook, which increases the maximum population cap of whomever recovers it by 5. | Population cap +5 | 2x ![]() |