Muwatalli, your empire stretches from the coasts of Arzawa in the west to the land of Canaan in the southeast, but such an empire breeds jealousy in foreign kings. In a betrayal of the agreement between you and his father, the Egyptian Pharaoh Ramesses II has captured your vassal, the Amorite kingdom of Amurru in the land of Syria. In retaliation, you have raised the call to war among your allies. The kings and princes of nineteen lands, among them Lukka, Ugarit, and Carchemish, join you in battle. The plain at Kadesh by Arantu River will soon hear the thundering of your war chariots as if the storm god Tarhunna himself were beating the earth wit his thunderbolts and battle axe!
Ra Division (Egyptians): Ra Division controls a Bronze Age base with some military buildings, defended by some Watch Towers.They will attack with Chariots.
Ramesses (Egyptians): Ramesses starts with a well-defended Bronze-Age base, containing multiple Military buildings. They also have a starting army containing multiple Chariot Archers, Hero Ramesses and a Priest.
The Ra Division's base is poorly defended. It is possible to defend the starting base using towers only, while rushing down the Ra Division at the beginning of the game. Control the river with superior War Galley and press Ramesses back. Siege Ramesses' base with the army of the player's choice, but keep some Chariots to counter their Priest.
Like the storm god, who slew the giant serpent Illuyanka with his thunderbolts, you drove the Egyptians before your chariots and turned them to dust and ash. In Egypt, the lamentations of the women will be heard for 40 days and there will be much gnashing of teeth. On the records of your people's history, kept within the archives at Hattusa, your name will be among the mightiest of Hittite kings, and your sons will carve your image into a great rock wall so that you will watch over your land for an eternity.