This article is about the unit in Chronicles. For similar units in other games of the series, see Ram. |
“ | Anti-building siege weapon. Resistant to most ranged attacks. | ” |
—Chronicles description |
The Battering Ram is a Classical Age siege unit in Chronicles, available at the Siege Workshop. It can be upgraded to the Capped Ram and then to the Siege Ram in the Imperial Age.
Rams are very useful in tearing down enemy walls and clear makeshift obstructions. Also, rams perform very well against stationary Palintonons. A ram can garrison up to six foot units (infantry, foot archers, or Villagers). Only infantry units improve the speed and attack against buildings. Capped Rams and Siege Rams also deal splash damage to adjacent structures and units.
Availability[]
Athenians | Achaemenids Spartans |
Tactics[]
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Further statistics[]
Strengths and weaknesses | |
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Strong vs. | Buildings, archers, Palintonons |
Weak vs. | Melee units, Mangonels, Villagers |
Conditional matchups | Scorpions |
Technologies | |
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Attack | Siege Engineers (+20% against buildings) |
Conversion resistance | Exorcism (+4 min, +4 max) Hemlock (die upon getting converted) |
Line of Sight | Siege Engineers (+1) |
Aura enhancements | |
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Regeneration | Polemarch (+20 HP/min, requires Ephorate, Spartans only) |
Attack | Garrisoned infantry (+10 per unit against buildings; unaffected by Siege Engineers) Strategos (+1, Athenians only) |
Armor | Spearman (0/+1, requires Sparabaras, Achaemenids only) |
Attack speed | Defensive Town Center (+15%, Achaemenids only) Polemarch (+15%, Spartans only) |
Movement speed | Garrisoned infantry (+0.05 per unit) Polemarch (+15%, requires Morai, Spartans only) |
Creation speed | Military Town Center (+50%, Achaemenids only) |
Upgrading | Military Town Center (+50% faster) |
Team bonuses | |
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Conversion resistance | Teutons (+3 min, +1 max) |
Creation speed | Celts (+20%) |
Upgrading | Celts (+20% faster) Portuguese (+25% faster) |